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Related papers: InteractVLM: 3D Interaction Reasoning from 2D Foun…

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Enabling home-assistant robots to perceive and manipulate a diverse range of 3D objects based on human language instructions is a pivotal challenge. Prior research has predominantly focused on simplistic and task-oriented instructions,…

Robotics · Computer Science 2024-03-14 Ran Xu , Yan Shen , Xiaoqi Li , Ruihai Wu , Hao Dong

Context has proven to be one of the most important factors in object layout reasoning for 3D scene understanding. Existing deep contextual models either learn holistic features for context encoding or rely on pre-defined scene templates for…

Computer Vision and Pattern Recognition · Computer Science 2022-02-22 Yuqing Lan , Yao Duan , Yifei Shi , Hui Huang , Kai Xu

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Affordance understanding, the task of identifying actionable regions on 3D objects, plays a vital role in allowing robotic systems to engage with and operate within the physical world. Although Visual Language Models (VLMs) have excelled in…

To act in the world, a model must name what it sees and know where it is in 3D. Today's vision-language models (VLMs) excel at open-ended 2D description and grounding, yet multi-object 3D detection remains largely missing from the VLM…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yunze Man , Shihao Wang , Guowen Zhang , Johan Bjorck , Zhiqi Li , Liang-Yan Gui , Jim Fan , Jan Kautz , Yu-Xiong Wang , Zhiding Yu

3D object segmentation with Large Language Models (LLMs) has become a prevailing paradigm due to its broad semantics, task flexibility, and strong generalization. However, this paradigm is hindered by representation misalignment: LLMs…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Zhuoxu Huang , Mingqi Gao , Jungong Han

The fusion of language and vision in large vision-language models (LVLMs) has revolutionized deep learning-based object detection by enhancing adaptability, contextual reasoning, and generalization beyond traditional architectures. This…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Ranjan Sapkota , Manoj Karkee

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

We introduce FaceGPT, a self-supervised learning framework for Large Vision-Language Models (VLMs) to reason about 3D human faces from images and text. Typical 3D face reconstruction methods are specialized algorithms that lack semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Haoran Wang , Mohit Mendiratta , Christian Theobalt , Adam Kortylewski

Understanding relationships between objects is central to visual intelligence, with applications in embodied AI, assistive systems, and scene understanding. Yet, most visual relationship detection (VRD) models rely on a fixed predicate set,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Shanmukha Vellamcheti , Sanjoy Kundu , Sathyanarayanan N. Aakur

Human language is grounded on multimodal knowledge including visual knowledge like colors, sizes, and shapes. However, current large-scale pre-trained language models rely on text-only self-supervised training with massive text data, which…

Computation and Language · Computer Science 2023-02-28 Weizhi Wang , Li Dong , Hao Cheng , Haoyu Song , Xiaodong Liu , Xifeng Yan , Jianfeng Gao , Furu Wei

3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary, which can be restrictive. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhihao Yuan , Jinke Ren , Chun-Mei Feng , Hengshuang Zhao , Shuguang Cui , Zhen Li

We introduce ChatPose, a framework employing Large Language Models (LLMs) to understand and reason about 3D human poses from images or textual descriptions. Our work is motivated by the human ability to intuitively understand postures from…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Yao Feng , Jing Lin , Sai Kumar Dwivedi , Yu Sun , Priyanka Patel , Michael J. Black

Dense hand contact estimation requires both high-level semantic understanding and fine-grained geometric reasoning of human interaction to accurately localize contact regions. Recently, multi-modal large language models (MLLMs) have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Daniel Sungho Jung , Kyoung Mu Lee

The Large Vision Language Model (VLM) has recently addressed remarkable progress in bridging two fundamental modalities. VLM, trained by a sufficiently large dataset, exhibits a comprehensive understanding of both visual and linguistic to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Donggoo Kang , Dasol Jeong , Hyunmin Lee , Sangwoo Park , Hasil Park , Sunkyu Kwon , Yeongjoon Kim , Joonki Paik

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Convolutional Neural Network based approaches for monocular 3D human pose estimation usually require a large amount of training images with 3D pose annotations. While it is feasible to provide 2D joint annotations for large corpora of…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Ikhsanul Habibie , Weipeng Xu , Dushyant Mehta , Gerard Pons-Moll , Christian Theobalt

Despite the remarkable progress of Multimodal Large Language Models (MLLMs) in 2D vision-language tasks, their application to complex 3D scene manipulation remains underexplored. In this paper, we bridge this critical gap by tackling three…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Zhengfei Kuang , Rui Lin , Long Zhao , Gordon Wetzstein , Saining Xie , Sanghyun Woo

3D layout tasks have traditionally concentrated on geometric constraints, but many practical applications demand richer contextual understanding that spans social interactions, cultural traditions, and usage conventions. Existing methods…

Graphics · Computer Science 2025-04-01 Yuto Asano , Naruya Kondo , Tatsuki Fushimi , Yoichi Ochiai