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Related papers: InteractVLM: 3D Interaction Reasoning from 2D Foun…

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Multimodal Large Language Models (MLLMs) struggle with accurately capturing camera-object relations, especially for object orientation, camera viewpoint, and camera shots. This stems from the fact that existing MLLMs are trained on images…

Traditional augmented reality (AR) systems predominantly rely on fixed class detectors or fiducial markers, limiting their ability to interpret complex, open-vocabulary natural language queries. We present a modular AR agent system that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Lixing Guo , Tobias Höllerer

3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depending on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Runsen Xu , Zhiwei Huang , Tai Wang , Yilun Chen , Jiangmiao Pang , Dahua Lin

Localizing objects and estimating their extent in 3D is an important step towards high-level 3D scene understanding, which has many applications in Augmented Reality and Robotics. We present ODAM, a system for 3D Object Detection,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Kejie Li , Daniel DeTone , Steven Chen , Minh Vo , Ian Reid , Hamid Rezatofighi , Chris Sweeney , Julian Straub , Richard Newcombe

Object-centric reconstruction seeks to recover the 3D structure of a scene through composition of independent objects. While this independence can simplify modeling, it discards strong signals that could improve reconstruction, notably…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Qirui Wu , Yawar Siddiqui , Duncan Frost , Samir Aroudj , Armen Avetisyan , Richard Newcombe , Angel X. Chang , Jakob Engel , Henry Howard-Jenkins

3D human pose estimation is a key enabling technology for applications such as healthcare monitoring, human-robot collaboration, and immersive gaming, but real-world deployment remains challenged by viewpoint variations. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yejia Liu , Hengle Jiang , Haoxian Liu , Runxi Huang , Xiaomin Ouyang

Recent advancements in implicit 3D reconstruction methods, e.g., neural rendering fields and Gaussian splatting, have primarily focused on novel view synthesis of static or dynamic objects with continuous motion states. However, these…

Graphics · Computer Science 2025-02-21 Gan Chen , Ying He , Mulin Yu , F. Richard Yu , Gang Xu , Fei Ma , Ming Li , Guang Zhou

Recent advances in vision-language models (VLMs) have led to improved performance on tasks such as visual question answering and image captioning. Consequently, these models are now well-positioned to reason about the physical world,…

Robotics · Computer Science 2024-03-05 Jensen Gao , Bidipta Sarkar , Fei Xia , Ted Xiao , Jiajun Wu , Brian Ichter , Anirudha Majumdar , Dorsa Sadigh

Grounding 3D object affordance seeks to locate objects' ''action possibilities'' regions in the 3D space, which serves as a link between perception and operation for embodied agents. Existing studies primarily focus on connecting visual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Yuhang Yang , Wei Zhai , Hongchen Luo , Yang Cao , Jiebo Luo , Zheng-Jun Zha

Video Large Language Models (VideoLLMs) have recently demonstrated remarkable progress in general video understanding. However, existing models primarily focus on high-level comprehension and are limited to text-only responses, restricting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Haochen Wang , Qirui Chen , Cilin Yan , Jiayin Cai , Xiaolong Jiang , Yao Hu , Weidi Xie , Stratis Gavves

Spatial relationships between objects provide important information for text-based image retrieval. As users are more likely to describe a scene from a real world perspective, using 3D spatial relationships rather than 2D relationships that…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Ang Li , Jin Sun , Joe Yue-Hei Ng , Ruichi Yu , Vlad I. Morariu , Larry S. Davis

Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Hongyan Zhi , Peihao Chen , Junyan Li , Shuailei Ma , Xinyu Sun , Tianhang Xiang , Yinjie Lei , Mingkui Tan , Chuang Gan

Perceiving and manipulating 3D articulated objects (e.g., cabinets, doors) in human environments is an important yet challenging task for future home-assistant robots. The space of 3D articulated objects is exceptionally rich in their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Ruihai Wu , Yan Zhao , Kaichun Mo , Zizheng Guo , Yian Wang , Tianhao Wu , Qingnan Fan , Xuelin Chen , Leonidas Guibas , Hao Dong

In this paper, we introduce a global video representation to video-based person re-identification (re-ID) that aggregates local 3D features across the entire video extent. Most of the existing methods rely on 2D convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2019-02-07 Lin Wu , Yang Wang , Ling Shao , Meng Wang

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Human-object contact serves as a strong cue to understand how humans physically interact with objects. Nevertheless, it is not widely explored to utilize human-object contact information for the joint reconstruction of 3D human and object…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Hyeongjin Nam , Daniel Sungho Jung , Gyeongsik Moon , Kyoung Mu Lee

Humanoid robots must adapt their contact behavior to diverse objects and tasks, yet most controllers rely on fixed, hand-tuned impedance gains and gripper settings. This paper introduces HumanoidVLM, a vision-language driven retrieval…

Robotics · Computer Science 2026-01-22 Yara Mahmoud , Yasheerah Yaqoot , Miguel Altamirano Cabrera , Dzmitry Tsetserukou

The aim of this work is to contribute to the development of a tactile device for visually impaired and blind persons in order to let them to understand actions of the surrounding people and to interact with them. First, based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Leyla Benhamida , Slimane Larabi

Gaze understanding unifies the detection of people, their gaze targets, and objects of interest into a single framework, offering critical insight into visual attention and intent estimation. Although prior research has modelled gaze cues…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Athul M. Mathew , Haithem Hermassi , Thariq Khalid , Arshad Ali Khan

Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) models or geographical information systems (GIS) is inherently difficult for humans, as the 3D operations have to be performed by the user on…

Machine Learning · Computer Science 2019-08-29 Quentin Debard , Jilles Steeve Dibangoye , Stéphane Canu , Christian Wolf
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