Related papers: Shelling and Sinking Graphs on the Sphere
It is important to have fast and effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex…
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
We consider the problem of morphing between two planar drawings of the same triangulated graph, maintaining straight-line planarity. A paper in SODA 2013 gave a morph that consists of $O(n^2)$ steps where each step is a linear morph that…
We present the first algorithm to morph graphs on the torus. Given two isotopic essentially 3-connected embeddings of the same graph on the Euclidean flat torus, where the edges in both drawings are geodesics, our algorithm computes a…
We construct a pseudospectral method for the solution of time-dependent, non-linear partial differential equations on a three-dimensional spherical shell. The problem we address is the treatment of tensor fields on the sphere. As a test…
We describe an efficient and scalable spherical graph embedding method. The method uses a generalization of the Euclidean stress function for Multi-Dimensional Scaling adapted to spherical space, where geodesic pairwise distances are…
We study shortest-path routing in large weighted, undirected graphs, where expanding search frontiers raise time and memory costs for exact solvers. We propose \emph{SPHERE}, a query-aware partitioning heuristic that adaptively splits the…
A method to simulate orthotropic behaviour in thin shell finite elements is proposed. The approach is based on the transformation of shape function derivatives, resulting in a new orthogonal basis aligned to a specified preferred direction…
The $k$-cut complex was recently introduced by Bayer et al. as a generalization of earlier work of Fr{\"o}berg (1990) and Eagon and Reiner (1998), and was shown to be shellable for several classes of graphs. In this article, we prove that…
We present simpler algorithms for two closely related morphing problems, both based on the barycentric interpolation paradigm introduced by Floater and Gotsman, which is in turn based on Floater's asymmetric extension of Tutte's classical…
We provide an algorithm for computing a planar morph between any two planar straight-line drawings of any $n$-vertex plane graph in $O(n)$ morphing steps, thus improving upon the previously best known $O(n^2)$ upper bound. Further, we prove…
We propose implicit integrators for solving stiff differential equations on unit spheres. Our approach extends the standard backward Euler and Crank-Nicolson methods in Cartesian space by incorporating the geometric constraint inherent to…
In this article, we investigate short topological decompositions of non-orientable surfaces and provide algorithms to compute them. Our main result is a polynomial-time algorithm that for any graph embedded in a non-orientable surface…
Given an $n$-vertex graph and two straight-line planar drawings of the graph that have the same faces and the same outer face, we show that there is a morph (i.e., a continuous transformation) between the two drawings that preserves…
A fast algorithm is developed for the directional correlation of scalar band-limited signals and band-limited steerable filters on the sphere. The asymptotic complexity associated to it through simple quadrature is of order O(L^5), where 2L…
We present a novel approach to morph between two isometric poses of the same non-rigid object given as triangular meshes. We model the morphs as linear interpolations in a suitable shape space $\mathcal{S}$. For triangulated 3D polygons, we…
We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…
In this work, we study theoretical models of \emph{programmable matter} systems. The systems under consideration consist of spherical modules, kept together by magnetic forces and able to perform two minimal mechanical operations (or…
Spherical symmetry is ubiquitous in nature. It's therefore unfortunate that spherical system simulations are so hard, and require complete spheres with millions of interacting particles. Here we introduce an approach to model spherical…
This paper exhibits a structural strategy to produce new minimal submanifolds in spheres based on two given ones. The method is to spin the given minimal submanifolds by a curve $\gamma\subset \mathbb S^3$ in a balanced way and leads to…