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The demand for immersive and interactive communication has driven advancements in 3D video conferencing, yet achieving high-fidelity 3D talking face representation at low bitrates remains a challenge. Traditional 2D video compression…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Jianglong Li , Jun Xu , Bingcong Lu , Zhengxue Cheng , Hongwei Hu , Ronghua Wu , Li Song

Deep 3-dimensional (3D) Convolutional Network (ConvNet) has shown promising performance on video recognition tasks because of its powerful spatio-temporal information fusion ability. However, the extremely intensive requirements on memory…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Haonan Wang , Jun Lin , Zhongfeng Wang

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

This paper introduces a novel approach to compute the numerical fluxes at the cell boundaries in the finite volume approach. Explicit gradients used in deriving the reconstruction polynomials are replaced by high-order gradients computed by…

Numerical Analysis · Mathematics 2021-06-04 Amareshwara Sainadh Chamarthi , Steven H. Frankel , Abhishek Chintagunta

Learned image compression allows achieving state-of-the-art accuracy and compression ratios, but their relatively slow runtime performance limits their usage. While previous attempts on optimizing learned image codecs focused more on the…

Image and Video Processing · Electrical Eng. & Systems 2022-08-04 Fangzheng Lin , Heming Sun , Jiro Katto

We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Zhen Li , Lingli Wang , Mofang Cheng , Cihui Pan , Jiaqi Yang

GPUs offer orders-of-magnitude higher memory bandwidth than traditional CPU-only systems. However, GPU device memory tends to be relatively small and the memory capacity can not be increased by the user. This paper describes Buddy…

Hardware Architecture · Computer Science 2019-04-17 Esha Choukse , Michael Sullivan , Mike O'Connor , Mattan Erez , Jeff Pool , David Nellans , Steve Keckler

Due to the diverse sparsity, high dimensionality, and large temporal variation of dynamic point clouds, it remains a challenge to design an efficient point cloud compression method. We propose to code the geometry of a given point cloud by…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Yueyu Hu , Yao Wang

In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3D point cloud data. The majority of learning-based point cloud compression methods work on a downsampled representation of the data.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Md Ahmed Al Muzaddid , William J. Beksi

Autoencoder-based structures have dominated recent learned image compression methods. However, the inherent information loss associated with autoencoders limits their rate-distortion performance at high bit rates and restricts their…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hanyue Tu , Siqi Wu , Li Li , Wengang Zhou , Houqiang Li

This work develops a parallelized algorithm to compute the dynamic mode decomposition (DMD) on a graphics processing unit using the streaming method of snapshots singular value decomposition. This allows the algorithm to operate efficiently…

Numerical Analysis · Mathematics 2016-12-26 Seth D. Pendergrass , J. Nathan Kutz , Steven L. Brunton

Neural video compression (NVC) is a rapidly evolving video coding research area, with some models achieving superior coding efficiency compared to the latest video coding standard Versatile Video Coding (VVC). In conventional video coding…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yeongwoong Kim , Suyong Bahk , Seungeon Kim , Won Hee Lee , Dokwan Oh , Hui Yong Kim

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xinjie Zhang , Zhening Liu , Yifan Zhang , Xingtong Ge , Dailan He , Tongda Xu , Yan Wang , Zehong Lin , Shuicheng Yan , Jun Zhang

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Zhenyu Tang , Chaoran Feng , Xinhua Cheng , Wangbo Yu , Junwu Zhang , Yuan Liu , Xiaoxiao Long , Wenping Wang , Li Yuan

With the increasing consumption of 3D displays and virtual reality, multi-view video has become a promising format. However, its high resolution and multi-camera shooting result in a substantial increase in data volume, making storage and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Chen Zhu , Guo Lu , Bing He , Rong Xie , Li Song

Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available.…

Image and Video Processing · Electrical Eng. & Systems 2024-07-10 Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Yan Wang , Hongwei Qin , Guo Lu , Jing Geng , Jun Zhang

The novel "Volume-Enclosing Surface exTraction Algorithm" (VESTA) generates triangular isosurfaces from computed tomography volumetric images and/or three-dimensional (3D) simulation data. Here, we present various benchmarks for GPU-based…

Graphics · Computer Science 2016-01-27 B. R. Schlei

Neural Radiance Fields (NeRFs) have demonstrated remarkable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hinders the widespread adoption of NeRFs is the computational bottleneck due to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

Video Coding for Machines (VCM) is committed to bridging to an extent separate research tracks of video/image compression and feature compression, and attempts to optimize compactness and efficiency jointly from a unified perspective of…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Wenhan Yang , Haofeng Huang , Yueyu Hu , Ling-Yu Duan , Jiaying Liu

We introduce an open source Tensorflow implementation of the Deep Video Compression (DVC) method in this technical report. DVC is the first end-to-end optimized learned video compression method, achieving better MS-SSIM performance than the…

Image and Video Processing · Electrical Eng. & Systems 2020-08-05 Ren Yang , Luc Van Gool , Radu Timofte