English

GPU Programming - Speeding Up the 3D Surface Generator VESTA

Graphics 2016-01-27 v1 Computational Geometry Distributed, Parallel, and Cluster Computing

Abstract

The novel "Volume-Enclosing Surface exTraction Algorithm" (VESTA) generates triangular isosurfaces from computed tomography volumetric images and/or three-dimensional (3D) simulation data. Here, we present various benchmarks for GPU-based code implementations of both VESTA and the current state-of-the-art Marching Cubes Algorithm (MCA). One major result of this study is that VESTA runs significantly faster than the MCA.

Cite

@article{arxiv.1501.06364,
  title  = {GPU Programming - Speeding Up the 3D Surface Generator VESTA},
  author = {B. R. Schlei},
  journal= {arXiv preprint arXiv:1501.06364},
  year   = {2016}
}

Comments

1 page, 1 figure, submitted contribution to the GSI Scientific Report 2014

R2 v1 2026-06-22T08:12:51.446Z