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A plethora of text-guided image editing methods has recently been developed by leveraging the impressive capabilities of large-scale diffusion-based generative models especially Stable Diffusion. Despite the success of diffusion models in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Qihe Pan , Zhen Zhao , Zicheng Wang , Sifan Long , Yiming Wu , Wei Ji , Haoran Liang , Ronghua Liang

A phrase grounding system localizes a particular object in an image referred to by a natural language query. In previous work, the phrases were restricted to have nouns that were encountered in training, we extend the task to Zero-Shot…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Arka Sadhu , Kan Chen , Ram Nevatia

Synthetic images rendered by graphics engines are a promising source for training deep networks. However, it is challenging to ensure that they can help train a network to perform well on real images, because a graphics-based generation…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Dawei Yang , Jia Deng

We present a method to generate 3D objects in styles. Our method takes a text prompt and a style reference image as input and reconstructs a neural radiance field to synthesize a 3D model with the content aligning with the text prompt and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Hubert Kompanowski , Binh-Son Hua

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

While large-scale datasets have driven significant progress in Text-to-Video (T2V) generative models, these models remain highly sensitive to input prompts, demonstrating that prompt design is critical to generation quality. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zillur Rahman , Alex Sheng , Cristian Meo

Bilingual text-to-motion generation, which synthesizes 3D human motions from bilingual text inputs, holds immense potential for cross-linguistic applications in gaming, film, and robotics. However, this task faces critical challenges: the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wanjiang Weng , Xiaofeng Tan , Hongsong Wang , Pan Zhou

Remote sensing image object detection (RSIOD) aims to identify and locate specific objects within satellite or aerial imagery. However, there is a scarcity of labeled data in current RSIOD datasets, which significantly limits the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Datao Tang , Xiangyong Cao , Xuan Wu , Jialin Li , Jing Yao , Xueru Bai , Dongsheng Jiang , Yin Li , Deyu Meng

Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements…

Artificial Intelligence · Computer Science 2024-06-14 Xinrui Yang , Zhuohan Wang , Anthony Hu

We present DreamBooth3D, an approach to personalize text-to-3D generative models from as few as 3-6 casually captured images of a subject. Our approach combines recent advances in personalizing text-to-image models (DreamBooth) with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Amit Raj , Srinivas Kaza , Ben Poole , Michael Niemeyer , Nataniel Ruiz , Ben Mildenhall , Shiran Zada , Kfir Aberman , Michael Rubinstein , Jonathan Barron , Yuanzhen Li , Varun Jampani

We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute. It supports…

Text-to-video generation has trailed behind text-to-image generation in terms of quality and diversity, primarily due to the inherent complexities of spatio-temporal modeling and the limited availability of video-text datasets. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Xiefan Guo , Jinlin Liu , Miaomiao Cui , Liefeng Bo , Di Huang

The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Raphael Bensadoun , Yanir Kleiman , Idan Azuri , Omri Harosh , Andrea Vedaldi , Natalia Neverova , Oran Gafni

Generative methods for 3D assets have recently achieved remarkable progress, yet providing intuitive and precise control over the object geometry remains a key challenge. Existing approaches predominantly rely on text or image prompts,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Elisabetta Fedele , Francis Engelmann , Ian Huang , Or Litany , Marc Pollefeys , Leonidas Guibas

3D object pose estimation is a challenging task. Previous works always require thousands of object images with annotated poses for learning the 3D pose correspondence, which is laborious and time-consuming for labeling. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Fengrui Tian , Yaoyao Liu , Adam Kortylewski , Yueqi Duan , Shaoyi Du , Alan Yuille , Angtian Wang

With the explosive 3D data growth, the urgency of utilizing zero-shot learning to facilitate data labeling becomes evident. Recently, methods transferring language or language-image pre-training models like Contrastive Language-Image…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Weiguang Zhao , Guanyu Yang , Rui Zhang , Chenru Jiang , Chaolong Yang , Yuyao Yan , Amir Hussain , Kaizhu Huang

Recent methods in text-to-3D leverage powerful pretrained diffusion models to optimize NeRF. Notably, these methods are able to produce high-quality 3D scenes without training on 3D data. Due to the open-ended nature of the task, most…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Yuze He , Yushi Bai , Matthieu Lin , Wang Zhao , Yubin Hu , Jenny Sheng , Ran Yi , Juanzi Li , Yong-Jin Liu

Zero-shot object-goal navigation (ZSON) requires navigating unknown environments to find a target object without task-specific training. Prior hierarchical training-free solutions invest in scene understanding (\textit{belief}) and…

Robotics · Computer Science 2026-03-20 Shuqi Xiao , Maani Ghaffari , Chengzhong Xu , Hui Kong

In generative modeling, we often wish to produce samples that maximize a user-specified reward such as aesthetic quality or alignment with human preferences, a problem known as \textit{guidance}. Despite their widespread use, existing…

Machine Learning · Computer Science 2026-05-21 Jerry Y. Huang , Justin Lin , Sheel Shah , Kartik Nair , Nicholas M. Boffi

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim
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