English

Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects

Computer Vision and Pattern Recognition 2024-07-03 v1 Artificial Intelligence Graphics Machine Learning

Abstract

The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture generation for 3D objects. Although recent texture generation methods achieve impressive results by using text-to-image networks, the combination of global consistency, quality, and speed, which is crucial for advancing texture generation to real-world applications, remains elusive. To that end, we introduce Meta 3D TextureGen: a new feedforward method comprised of two sequential networks aimed at generating high-quality and globally consistent textures for arbitrary geometries of any complexity degree in less than 20 seconds. Our method achieves state-of-the-art results in quality and speed by conditioning a text-to-image model on 3D semantics in 2D space and fusing them into a complete and high-resolution UV texture map, as demonstrated by extensive qualitative and quantitative evaluations. In addition, we introduce a texture enhancement network that is capable of up-scaling any texture by an arbitrary ratio, producing 4k pixel resolution textures.

Keywords

Cite

@article{arxiv.2407.02430,
  title  = {Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D Objects},
  author = {Raphael Bensadoun and Yanir Kleiman and Idan Azuri and Omri Harosh and Andrea Vedaldi and Natalia Neverova and Oran Gafni},
  journal= {arXiv preprint arXiv:2407.02430},
  year   = {2024}
}
R2 v1 2026-06-28T17:26:50.613Z