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Related papers: GSound-SIR: A Spatial Impulse Response Ray-Tracing…

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Systematic evaluation of speech separation and enhancement models under moving sound source conditions requires extensive and diverse data. However, real-world datasets often lack sufficient data for training and evaluation, and synthetic…

Sound · Computer Science 2025-03-07 Kai Li , Wendi Sang , Chang Zeng , Runxuan Yang , Guo Chen , Xiaolin Hu

Recent neural room impulse response (RIR) estimators typically comprise an encoder for reference audio analysis and a generator for RIR synthesis. Especially, it is the performance of the generator that directly influences the overall…

Sound · Computer Science 2023-11-07 Sungho Lee , Hyeong-Seok Choi , Kyogu Lee

Spatial audio is fundamental to immersive virtual experiences, yet synthesizing high-fidelity binaural audio from sparse observations remains a significant challenge. Existing methods typically rely on implicit neural representations…

Sound · Computer Science 2026-04-13 Chunhao Bi , Houqiang Zhong , Zhixin Xu , Li Song , Zhengxue Cheng

The escalating challenges of managing vast sensor-generated data, particularly in audio applications, necessitate innovative solutions. Current systems face significant computational and storage demands, especially in real-time applications…

In this paper, we present an audio analyzer assistant tool designed for a wide range of audio-based surveillance applications (This work is a part of our DEFAME FAKES and EUCINF projects). The proposed tool, refered to as Aud-Sur, comprises…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-01 Phat Lam , Lam Pham , Dat Tran , Alexander Schindler , Silvia Poletti , Marcel Hasenbalg , David Fischinger , Martin Boyer

Room Impulse Response (RIR) prediction at arbitrary receiver positions is essential for practical applications such as spatial audio rendering. We propose Neural Acoustic Multipole Splatting (NAMS), which synthesizes RIRs at unseen receiver…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-03 Geonwoo Baek , Jung-Woo Choi

Interactive acoustic auralization allows users to explore virtual acoustic environments in real-time, enabling the acoustic recreation of concert hall or Historical Worship Spaces (HWS) that are either no longer accessible, acoustically…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-13 Hannes Rosseel , Toon van Waterschoot

In this paper, we describe how to efficiently implement an acoustic room simulator to generate large-scale simulated data for training deep neural networks. Even though Google Room Simulator in [1] was shown to be quite effective in…

Sound · Computer Science 2019-01-03 Chanwoo Kim , Ehsan Variani , Arun Narayanan , Michiel Bacchiani

Sound is an information-rich medium that captures dynamic physical events. This work presents STReSSD, a framework that uses sound to bridge the simulation-to-reality gap for stochastic dynamics, demonstrated for the canonical case of a…

Robotics · Computer Science 2020-11-09 Carolyn Matl , Yashraj Narang , Dieter Fox , Ruzena Bajcsy , Fabio Ramos

Implicit neural representations (INRs) are a rapidly growing research field, which provides alternative ways to represent multimedia signals. Recent applications of INRs include image super-resolution, compression of high-dimensional…

The spatial information of sound plays a crucial role in various situations, ranging from daily activities to advanced engineering technologies. To fully utilize its potential, numerous research studies on spatial audio signal processing…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-14 Natsuki Ueno , Shoichi Koyama

We introduce a novel algorithm for online estimation of acoustic impulse responses (AIRs) which allows for fast convergence by exploiting prior knowledge about the fundamental structure of AIRs. The proposed method assumes that the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-10 Thomas Haubner , Andreas Brendel , Walter Kellermann

Dynamic objects in the environment, such as people and other agents, lead to challenges for existing simultaneous localization and mapping (SLAM) approaches. To deal with dynamic environments, computer vision researchers usually apply some…

Robotics · Computer Science 2021-08-04 Tianwei Zhang , Huayan Zhang , Xiaofei Li , Junfeng Chen , Tin Lun Lam , Sethu Vijayakumar

Room acoustic synthesis can be used in Virtual Reality (VR), Augmented Reality (AR) and gaming applications to enhance listeners' sense of immersion, realism and externalisation. A common approach is to use Geometrical Acoustics (GA) models…

Sound · Computer Science 2024-07-30 Matteo Scerbo , Lauri Savioja , Enzo De Sena

1. Natural sounds have been recorded for millions of hours over the previous decades using passive acoustic monitoring. Improvements in deep learning models have vastly accelerated the analysis of large portions of this data. While new…

Machine Learning · Computer Science 2026-04-14 Vincent S. Kather , Sylvain Haupert , Burooj Ghani , Dan Stowell

An environment acoustic model represents how sound is transformed by the physical characteristics of an indoor environment, for any given source/receiver location. Traditional methods for constructing acoustic models involve expensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Arjun Somayazulu , Sagnik Majumder , Changan Chen , Kristen Grauman

Realistic sound simulation plays a critical role in many applications. A key element in sound simulation is the room impulse response (RIR), which characterizes how sound propagates from a source to a listener within a given space. Recent…

Sound · Computer Science 2025-09-19 Chen Si , Qianyi Wu , Chaitanya Amballa , Romit Roy Choudhury

Generating audio that is acoustically consistent with a scene is essential for immersive virtual environments. Recent neural acoustic field methods enable spatially continuous sound rendering but remain scene-specific, requiring dense audio…

Sound · Computer Science 2026-03-20 Amandine Brunetto

Versatile audio super-resolution (SR) aims to predict high-frequency components from low-resolution audio across diverse domains such as speech, music, and sound effects. Existing diffusion-based SR methods often fail to produce…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-30 Jaekwon Im , Juhan Nam

Automatic speech recognition (ASR) has witnessed remarkable progress in recent years, largely driven by the emergence of LLM-based ASR paradigm. Despite their strong performance on a variety of open-source benchmarks, existing LLM-based ASR…

Sound · Computer Science 2026-01-06 Zheshu Song , Lu Wang , Wei Deng , Zhuo Yang , Yong Wu , Bin Xia