English
Related papers

Related papers: GSound-SIR: A Spatial Impulse Response Ray-Tracing…

200 papers

Acoustic Holography is an emerging field where mid-air ultrasound is controlled and manipulated for novel and exciting applications. These range from mid-air haptics, volumetric displays, contactless fabrication, and even chemical and…

Applying speech super-resolution (SR) to recordings with severely low sampling rates is a critical challenge in digital archiving and investigative audio recovery. In these scenarios, the input lacks essential acoustic cues. Consequently,…

Sound · Computer Science 2025-12-19 Jiajun Yuan , Xiaochen Wang , Yuhang Xiao , Yulin Wu , Chenhao Hu , Xueyang Lv

SoundSignature is a music application that integrates a custom OpenAI Assistant to analyze users' favorite songs. The system incorporates state-of-the-art Music Information Retrieval (MIR) Python packages to combine extracted…

Sound · Computer Science 2024-10-07 Brandon James Carone , Pablo Ripollés

Large-scale dynamic three-dimensional (3D) photoacoustic imaging (PAI) is significantly important in clinical applications. In practical implementations, large-scale 3D real-time PAI systems typically utilize sparse two-dimensional (2D)…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Shuang Li , Yibing Wang , Jian Gao , Chulhong Kim , Seongwook Choi , Yu Zhang , Qian Chen , Yao Yao , Changhui Li

To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural…

Sound · Computer Science 2025-06-03 Tianrui Pan , Jie Liu , Zewen Huang , Jie Tang , Gangshan Wu

${\tt simwave}$ is an open-source Python package to perform wave simulations in 2D or 3D domains. It solves the constant and variable density acoustic wave equation with the finite difference method and has support for domain truncation…

The world of audio production and design has long been a difficult one to break into, requiring expertise and a working knowledge of the standard digital audio paradigms. This paper describes a novel interface that makes audio production…

Human-Computer Interaction · Computer Science 2020-10-01 Alexander Scarlatos

Sound plays a crucial role in enhancing user experience and immersiveness in Augmented Reality (AR). However, current platforms lack support for AR sound authoring due to limited interaction types, challenges in collecting and specifying…

Human-Computer Interaction · Computer Science 2024-08-13 Xia Su , Jon E. Froehlich , Eunyee Koh , Chang Xiao

Non-interactive and linear experiences like cinema film offer high quality surround sound audio to enhance immersion, however the listener's experience is usually fixed to a single acoustic perspective. With the rise of virtual reality,…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-30 Lachlan Birnie , Thushara Abhayapala , Vladimir Tourbabin , Prasanga Samarasinghe

The paper presents results from a project aiming to create horizontally distributed surround sound sources and virtual sound images as auditory BCI (aBCI) stimuli. The purpose is to create evoked brain wave response patterns depending on…

Human-Computer Interaction · Computer Science 2012-10-11 Nozomu Nishikawa , Yoshihiro Matsumoto , Shoji Makino , Tomasz M. Rutkowski

We propose GS-IR, a novel inverse rendering approach based on 3D Gaussian Splatting (GS) that leverages forward mapping volume rendering to achieve photorealistic novel view synthesis and relighting results. Unlike previous works that use…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Zhihao Liang , Qi Zhang , Ying Feng , Ying Shan , Kui Jia

This paper introduces Robust Spin (R-Spin), a data-efficient domain-specific self-supervision method for speaker and noise-invariant speech representations by learning discrete acoustic units with speaker-invariant clustering (Spin). R-Spin…

Computation and Language · Computer Science 2024-04-02 Heng-Jui Chang , James Glass

Room Impulse Responses estimation is a fundamental problem in spatial audio processing and speech enhancement. In this paper, we build upon our previously introduced diffusion-based inpainting framework for Room Impulse Response…

Sound · Computer Science 2026-03-31 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

User simulators are increasingly central to interactive information retrieval, yet the community lacks standardized evaluation tools. Simulators serve two objectives, behavioral realism (matching real user behavior) and tester reliability…

Information Retrieval · Computer Science 2026-05-01 Saber Zerhoudi

There are many packages in Python which allow one to perform real-time processing on audio data. Unfortunately, due to the synchronous nature of the language, there lacks a framework which allows for distributed parallel processing of the…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-18 Nicolas Shu , David V. Anderson

We present AudioMiXR, an augmented reality (AR) interface intended to assess how users manipulate virtual audio objects situated in their physical space using six degrees of freedom (6DoF) deployed on a head-mounted display (Apple Vision…

Human-Computer Interaction · Computer Science 2025-08-07 Brandon Woodard , Margarita Geleta , Joseph J. LaViola , Andrea Fanelli , Rhonda Wilson

Achieving immersive auditory experiences in virtual environments requires flexible sound modeling that supports dynamic source positions. In this paper, we introduce a task called resounding, which aims to estimate room impulse responses at…

Sound · Computer Science 2025-10-24 Zitong Lan , Yiduo Hao , Mingmin Zhao

Reconfigurable intelligent surfaces (RISs) have been recently considered as a promising candidate for energy-efficient solutions in future wireless networks. Their dynamic and lowpower configuration enables coverage extension, massive…

Information Theory · Computer Science 2021-07-22 Li Wei , Chongwen Huang , Qinghua Guo , Zhaoyang Zhang , Merouane Debbah , Chau Yuen

The importance of the information in the direct sound to human perception of spatial sound sources is an ongoing research topic. The classification between direct sound and diffuse or reverberant sound forms the basis of numerous studies in…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Eran Miller , Boaz Rafaely

Sound is one of the most informative and abundant modalities in the real world while being robust to sense without contacts by small and cheap sensors that can be placed on mobile devices. Although deep learning is capable of extracting…

Robotics · Computer Science 2022-08-05 Xufeng Zhao , Cornelius Weber , Muhammad Burhan Hafez , Stefan Wermter
‹ Prev 1 8 9 10 Next ›