Related papers: CRDT-Based Game State Synchronization in Peer-to-P…
Distributed learning, which does not require gathering training data in a central location, has become increasingly important in the big-data era. In particular, random-walk-based decentralized algorithms are flexible in that they do not…
Maximizing the utility of human-robot teams in disaster response and search and rescue (SAR) missions remains to be a challenging problem. This is due to the dynamic, uncertain nature of the environment and the variability in cognitive…
Distributed real-time and embedded (DRE) systems executing mixed criticality task sets are increasingly being deployed in mobile and embedded cloud computing platforms, including space applications. These DRE systems must not only operate…
Analyzing data owned by several parties while achieving a good trade-off between utility and privacy is a key challenge in federated learning and analytics. In this work, we introduce a novel relaxation of local differential privacy (LDP)…
Deploying LLMs efficiently requires testing hundreds of serving configurations, but evaluating each one on a GPU cluster takes hours and costs thousands of dollars. Discrete-event simulators are faster and cheaper, but they require…
The Sixth Generation (6G) network is a platform for the fusion of the physical and virtual worlds. It will integrate processing, communication, intelligence, sensing, and storage of things. All devices and their virtual counterparts will…
This paper proposes an energy-workload coupled migration optimization strategy for virtual power plants (VPPs) with data centers (DCs) to enhance resource scheduling flexibility and achieve precise demand response (DR) curve tracking. A…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the completion time of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…
Virtual Reality (VR) is expected to be one of the killer-applications in 5G networks. However, many technical bottlenecks and challenges need to be overcome to facilitate its wide adoption. In particular, VR requirements in terms of…
Intensive experiences show and confirm that grid environments can be considered as the most promising way to solve several kinds of problems relating either to cooperative work especially where involved collaborators are dispersed…
This work studies the problem of ad hoc teamwork in teams composed of agents with differing computational capabilities. We consider cooperative multi-player games in which each agent's policy is constrained by a private capability…
We introduce and study systems of randomly coupled maps (RCM) where the relevant parameter is the degree of connectivity in the system. Global (almost-) synchronized states are found (equivalent to the synchronization observed in globally…
Distributed control algorithms are known to reduce overall computation time compared to centralized control algorithms. However, they can result in inconsistent solutions leading to the violation of safety-critical constraints. Inconsistent…
Many real-world interconnections among entities can be characterized as graphs. Collecting local graph information with balanced privacy and data utility has garnered notable interest recently. This paper delves into the problem of…
The COVID-19 pandemic necessitated the emergence of decentralized Clinical Trials (DCTs) due to patient retention, accelerate trials, improve data accessibility, enable virtual care, and facilitate seamless communication through integrated…
Network emulation is a well-established method for demonstrating and testing real devices and mobile apps in a controlled scenario. This paper reports preliminary results for an open-source extension of the CrowNet pedestrian communication…
Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…
Digital twins are transforming the way we monitor, analyze, and control physical systems, but designing architectures that balance real-time responsiveness with heavy computational demands remains a challenge. Cloud-based solutions often…
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource---one that is, however, also unreliable, heterogeneous, and opportunistic. This type of resource has been used…