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Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Recent advancements in object-centric text-to-3D generation have shown impressive results. However, generating complex 3D scenes remains an open challenge due to the intricate relations between objects. Moreover, existing methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yu-Hsiang Huang , Wei Wang , Sheng-Yu Huang , Yu-Chiang Frank Wang

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee

3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Minglin Chen , Longguang Wang , Sheng Ao , Ye Zhang , Kai Xu , Yulan Guo

Modeling the 3D world from sensor data for simulation is a scalable way of developing testing and validation environments for robotic learning problems such as autonomous driving. However, manually creating or re-creating real-world-like…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Bokui Shen , Xinchen Yan , Charles R. Qi , Mahyar Najibi , Boyang Deng , Leonidas Guibas , Yin Zhou , Dragomir Anguelov

Data augmentation plays a crucial role in deep learning, enhancing the generalization and robustness of learning-based models. Standard approaches involve simple transformations like rotations and flips for generating extra data. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Shichao Dong , Ze Yang , Guosheng Lin

Recent video foundation models demonstrate impressive visual synthesis but frequently suffer from geometric inconsistencies. While existing methods attempt to inject 3D priors via architectural modifications, they often incur high…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Weijie Wang , Xiaoxuan He , Youping Gu , Yifan Yang , Zeyu Zhang , Yefei He , Yanbo Ding , Xirui Hu , Donny Y. Chen , Zhiyuan He , Yuqing Yang , Bohan Zhuang

Large-scale pre-trained image-to-3D generative models have exhibited remarkable capabilities in diverse shape generations. However, most of them struggle to synthesize plausible 3D assets when the reference image is flat-colored like hand…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Xiaoyan Cong , Jiayi Shen , Zekun Li , Rao Fu , Tao Lu , Srinath Sridhar

Recent advancements in video diffusion models have shown exceptional abilities in simulating real-world dynamics and maintaining 3D consistency. This progress inspires us to investigate the potential of these models to ensure dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Jianhong Bai , Menghan Xia , Xintao Wang , Ziyang Yuan , Xiao Fu , Zuozhu Liu , Haoji Hu , Pengfei Wan , Di Zhang

In this work, we present a novel method for extensive multi-scale generative terrain modeling. At the core of our model is a cascade of superresolution diffusion models that can be combined to produce consistent images across multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Ansh Sharma , Albert Xiao , Praneet Rathi , Rohit Kundu , Albert Zhai , Yuan Shen , Shenlong Wang

Generating realistic 3D scenes from text is crucial for immersive applications like VR, AR, and gaming. While text-driven approaches promise efficiency, existing methods suffer from limited 3D-text data and inconsistent multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Xin Zhang , Shen Chen , Jiale Zhou , Lei Li

In the era of deep learning, data is the critical determining factor in the performance of neural network models. Generating large datasets suffers from various difficulties such as scalability, cost efficiency and photorealism. To avoid…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Chahat Deep Singh , Riya Kumari , Cornelia Fermüller , Nitin J. Sanket , Yiannis Aloimonos

Controllable generative models for images and videos have seen significant success, yet 3D scene generation, especially in unbounded scenarios like autonomous driving, remains underdeveloped. Existing methods lack flexible controllability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Ruiyuan Gao , Kai Chen , Zhihao Li , Lanqing Hong , Zhenguo Li , Qiang Xu

Video-based world models have recently garnered increasing attention for their ability to synthesize diverse and dynamic visual environments. In this paper, we focus on shared world modeling, where a model generates multiple videos from a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Fan Wu , Jiacheng Wei , Ruibo Li , Yi Xu , Junyou Li , Deheng Ye , Guosheng Lin

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

Training robotic policies directly in the real world is expensive and unscalable. Although generative simulation enables large-scale data synthesis, current approaches often fail to generate logically coherent long-horizon tasks and…

Robotics · Computer Science 2026-02-13 Xiang Liu , Sen Cui , Guocai Yao , Zhong Cao , Jingheng Ma , Min Zhang , Changshui Zhang

The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Hassan Abu Alhaija , Siva Karthik Mustikovela , Andreas Geiger , Carsten Rother

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Julian Ost , Andrea Ramazzina , Amogh Joshi , Maximilian Bömer , Mario Bijelic , Felix Heide

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou
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