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Related papers: Exo2Ego: Exocentric Knowledge Guided MLLM for Egoc…

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Robot learning increasingly depends on large and diverse data, yet robot data collection remains expensive and difficult to scale. Egocentric human data offer a promising alternative by capturing rich manipulation behavior across everyday…

We introduce EgoLife, a project to develop an egocentric life assistant that accompanies and enhances personal efficiency through AI-powered wearable glasses. To lay the foundation for this assistant, we conducted a comprehensive data…

Understanding human activity is a crucial yet intricate task in egocentric vision, a field that focuses on capturing visual perspectives from the camera wearer's viewpoint. Traditional methods heavily rely on representation learning that is…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Sanghwan Kim , Daoji Huang , Yongqin Xian , Otmar Hilliges , Luc Van Gool , Xi Wang

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

We pose keystep recognition as a node classification task, and propose a flexible graph-learning framework for fine-grained keystep recognition that is able to effectively leverage long-term dependencies in egocentric videos. Our approach,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Julia Lee Romero , Kyle Min , Subarna Tripathi , Morteza Karimzadeh

Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Ashish Seth , Xinhao Mei , Changsheng Zhao , Varun Nagaraja , Ernie Chang , Gregory P. Meyer , Gael Le Lan , Yunyang Xiong , Vikas Chandra , Yangyang Shi , Dinesh Manocha , Zhipeng Cai

Egocentric video is increasingly used as a data source for robot learning, activity understanding, and embodied AI research, but collecting it at scale remains fragmented in practice: each candidate host device, such as an Android phone,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Liuchuan Yu , Erdem Murat , Beichen Wang , Yan Zeng , Tingting Luo , Huizhen Zhou , Shanghao Li , Huining Feng , Zhigen Zhao , Ning Yang , Ke Jing , Yunhao Liu , Ruoya Sheng

Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Zhengwei Wang , Qi She , Tejo Chalasani , Aljosa Smolic

People continuously perceive and interact with their surroundings based on underlying intentions that drive their exploration and behaviors. While research in egocentric user and scene understanding has focused primarily on motion and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Heeseung Yun , Joonil Na , Jaeyeon Kim , Calvin Murdock , Gunhee Kim

Human demonstrations offer rich environmental diversity and scale naturally, making them an appealing alternative to robot teleoperation. While this paradigm has advanced robot-arm manipulation, its potential for the more challenging,…

Robotics · Computer Science 2026-02-11 Modi Shi , Shijia Peng , Jin Chen , Haoran Jiang , Yinghui Li , Di Huang , Ping Luo , Hongyang Li , Li Chen

The pursuit of artificial general intelligence (AGI) has been accelerated by Multimodal Large Language Models (MLLMs), which exhibit superior reasoning, generalization capabilities, and proficiency in processing multimodal inputs. A crucial…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Yi Chen , Yuying Ge , Yixiao Ge , Mingyu Ding , Bohao Li , Rui Wang , Ruifeng Xu , Ying Shan , Xihui Liu

Ego-to-exo video generation refers to generating the corresponding exocentric video according to the egocentric video, providing valuable applications in AR/VR and embodied AI. Benefiting from advancements in diffusion model techniques,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Hongchen Luo , Kai Zhu , Wei Zhai , Yang Cao

An embodied AI assistant operating on egocentric video must integrate spatial cues across time - for instance, determining where an object A, glimpsed a few moments ago lies relative to an object B encountered later. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Sahithya Ravi , Gabriel Sarch , Vibhav Vineet , Andrew D. Wilson , Balasaravanan Thoravi Kumaravel

Procedure learning involves identifying the key-steps and determining their logical order to perform a task. Existing approaches commonly use third-person videos for learning the procedure, making the manipulated object small in appearance…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Siddhant Bansal , Chetan Arora , C. V. Jawahar

What if accessing the web did not require a screen, a stable desk, or even free hands? For people navigating crowded cities, living with low vision, or experiencing cognitive overload, smart glasses coupled with AI agents could turn the web…

Human-Computer Interaction · Computer Science 2026-03-03 Sicheng Yang , Yukai Huang , Weitong Cai , Shitong Sun , Fengyi Fang , You He , Yiqiao Xie , Jiankang Deng , Hang Zhang , Jifei Song , Zhensong Zhang

Monocular egocentric human pose estimation is essential for ubiquitous activity monitoring. However, understanding the user's absolute location within the environment remains a challenge. Existing methods primarily focus on relative motion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hiroyuki Deguchi , Ryosuke Hori , Kotaro Amaya , Tsubasa Maruyama , Mitsunori Tada , Hideo Saito

We introduce LEAP (illustrated in Figure 1), a novel method for generating video-grounded action programs through use of a Large Language Model (LLM). These action programs represent the motoric, perceptual, and structural aspects of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Eadom Dessalene , Michael Maynord , Cornelia Fermüller , Yiannis Aloimonos

This paper introduces EgoMAGIC (Medical Assistance, Guidance, Instruction, and Correction), an egocentric medical activity dataset collected as part of DARPA's Perceptually-enabled Task Guidance (PTG) program. This dataset comprises 3,355…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Brian VanVoorst , Nicholas Walczak , Christopher Gilleo , Charles Meissner , Fabio Felix , Iran Roman , Bea Steers , Claudio Silva , Yuhan Shen , Zijia Lu , Shih-Po Lee , Ehsan Elhamifar

We introduce EgoSchema, a very long-form video question-answering dataset, and benchmark to evaluate long video understanding capabilities of modern vision and language systems. Derived from Ego4D, EgoSchema consists of over 5000 human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Karttikeya Mangalam , Raiymbek Akshulakov , Jitendra Malik

Visual grounding associates textual descriptions with objects in an image. Conventional methods target third-person image inputs and named object queries. In applications such as AI assistants, the perspective shifts -- inputs are…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Pengzhan Sun , Junbin Xiao , Tze Ho Elden Tse , Yicong Li , Arjun Akula , Angela Yao