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Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

In multiwinner approval elections with many candidates, voters may struggle to determine their preferences over the entire slate of candidates. It is therefore of interest to explore which (if any) fairness guarantees can be provided under…

Computer Science and Game Theory · Computer Science 2025-10-14 Drew Springham , Edith Elkind , Bart de Keijzer , Maria Polukarov

We consider the problem of allocating multiple indivisible items to a set of networked agents to maximize the social welfare subject to network externalities. Here, the social welfare is given by the sum of agents' utilities and…

Computer Science and Game Theory · Computer Science 2023-08-29 S. Rasoul Etesami

Participatory budgeting (PB) is a voting paradigm for distributing a divisible resource, usually called a budget, among a set of projects by aggregating the preferences of individuals over these projects. It is implemented quite extensively…

Computer Science and Game Theory · Computer Science 2024-10-29 Gogulapati Sreedurga

We consider the fundamental mechanism design problem of approximate social welfare maximization under general cardinal preferences on a finite number of alternatives and without money. The well-known range voting scheme can be thought of as…

Computer Science and Game Theory · Computer Science 2014-09-12 Aris Filos-Ratsikas , Peter Bro Miltersen

In this paper we address the problem of electing a committee among a set of $m$ candidates and on the basis of the preferences of a set of $n$ voters. We consider the approval voting method in which each voter can approve as many candidates…

Optimization and Control · Mathematics 2017-07-31 Diego Ponce , Justo Puerto , Federica Ricca , Andrea Scozzari

Though voting-based consensus algorithms in Blockchain outperform proof-based ones in energy- and transaction-efficiency, they are prone to incur wrong elections and bribery elections. The former originates from the uncertainties of…

Computer Science and Game Theory · Computer Science 2019-12-30 Shengling Wang , Xidi Qu , Qin Hu , Weifeng Lv

Scoring systems, as a type of predictive model, have significant advantages in interpretability and transparency and facilitate quick decision-making. As such, scoring systems have been extensively used in a wide variety of industries such…

Machine Learning · Computer Science 2022-11-23 Yi Yang , Ying Wu , Mei Li , Xiangyu Chang , Yong Tan

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

This paper studies a decentralized many-to-one matching market where preferences remain uncertain during the matching process. Institutions initiate matching by sending offers, and applicants decide whether to accept upon receiving them.…

Theoretical Economics · Economics 2025-11-14 Yu-Ting Ho

Approval-based multiwinner voting rules have recently received much attention in the Computational Social Choice literature. Such rules aggregate approval ballots and determine a winning committee of alternatives. To assess effectiveness,…

Artificial Intelligence · Computer Science 2020-11-10 Ioannis Caragiannis , Christos Kaklamanis , Nikos Karanikolas , George A. Krimpas

This paper proposes an optimal policy that targets the average welfare of the worst-off $\alpha$-fraction of the post-treatment outcome distribution. We refer to this policy as the $\alpha$-Expected Welfare Maximization ($\alpha$-EWM) rule,…

Econometrics · Economics 2025-05-02 Yanqin Fan , Yuan Qi , Gaoqian Xu

We study the problem of approximate social welfare maximization (without money) in one-sided matching problems when agents have unrestricted cardinal preferences over a finite set of items. Random priority is a very well-known…

Computer Science and Game Theory · Computer Science 2014-05-07 Aris Filos-Ratsikas , Søren Kristoffer Stiil Frederiksen , Jie Zhang

We consider a simple sequential allocation procedure for sharing indivisible items between agents in which agents take turns to pick items. Supposing additive utilities and independence between the agents, we show that the expected utility…

Artificial Intelligence · Computer Science 2013-04-24 Thomas Kalinowski , Nina Nardoytska , Toby Walsh

This work contributes to a foundational question in economic theory: how do individual-level cognitive biases interact with collective choice mechanisms? We study a setting where voters hold intrinsic preference rankings over a set of…

Theoretical Economics · Economics 2026-02-24 Federico Fioravanti , Zoi Terzopoulou

We investigate a model of sequential decision-making where a single alternative is chosen at each round. We focus on two objectives -- utilitarian welfare (Util) and egalitarian welfare (Egal) -- and consider the computational complexity of…

Computer Science and Game Theory · Computer Science 2024-12-23 Edith Elkind , Tzeh Yuan Neoh , Nicholas Teh

We propose a new model for aggregating preferences over a set of indivisible items based on a quantile value. In this model, each agent is endowed with a specific quantile, and the value of a given bundle is defined by the corresponding…

Computer Science and Game Theory · Computer Science 2026-05-06 Haris Aziz , Shivika Narang , Mashbat Suzuki

In many collective decision making situations, agents vote to choose an alternative that best represents the preferences of the group. Agents may manipulate the vote to achieve a better outcome by voting in a way that does not reflect their…

Computer Science and Game Theory · Computer Science 2019-12-03 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

Participatory budgeting is a method used by city governments to select public projects to fund based on residents' votes. Many cities use participatory budgeting at a district level. Typically, a budget is divided among districts…

Computer Science and Game Theory · Computer Science 2021-02-12 D Ellis Hershkowitz , Anson Kahng , Dominik Peters , Ariel D. Procaccia

In perpetual voting, multiple decisions are made at different moments in time. Taking the history of previous decisions into account allows us to satisfy properties such as proportionality over periods of time. In this paper, we consider…

Computer Science and Game Theory · Computer Science 2025-01-07 Alexander Kozachinskiy , Alexander Shen , Tomasz Steifer