Related papers: Multi-Turn Code Generation Through Single-Step Rew…
Multimodal Large Language Models (MLLMs) have recently demonstrated promising capabilities in multimodal coding tasks such as chart-to-code generation. However, existing methods primarily rely on supervised fine-tuning (SFT), which requires…
In this paper, we model nested polar code construction as a Markov decision process (MDP), and tackle it with advanced reinforcement learning (RL) techniques. First, an MDP environment with state, action, and reward is defined in the…
In many problem settings, most notably in game playing, an agent receives a possibly delayed reward for its actions. Often, those rewards are handcrafted and not naturally given. Even simple terminal-only rewards, like winning equals 1 and…
In feedback generation for logical errors in programming assignments, large language model (LLM)-based methods have shown great promise. These methods ask the LLM to generate feedback given the problem statement and a student's (buggy)…
Unified models capable of interleaved generation have emerged as a promising paradigm, with the community increasingly converging on autoregressive modeling for text and flow matching for image generation. To advance this direction, we…
Retrosynthesis planning remains a central challenge in molecular discovery due to the vast and complex chemical reaction space. While traditional template-based methods offer tractability, they suffer from poor scalability and limited…
Access to high-quality education at scale is limited by the difficulty of providing student feedback on open-ended assignments in structured domains like computer programming, graphics, and short response questions. This problem has proven…
In e-commerce advertising, selecting the most compelling combination of creative elements -- such as titles, images, and highlights -- is critical for capturing user attention and driving conversions. However, existing methods often…
One key requirement for fountain (rateless) coding schemes is to achieve a high intermediate symbol recovery rate. Recent coding schemes have incorporated the use of a feedback channel to improve intermediate performance of traditional…
Multi-Stage Classifier (MSC) - several classifiers working sequentially in an arranged order and classification decision is partially made at each step - is widely used in industrial applications for various resource limitation reasons. The…
This paper investigates Reinforcement Learning (RL) approaches to enhance the reasoning capabilities of Large Language Model (LLM) agents in long-horizon, multi-turn scenarios. Although RL algorithms such as Group Relative Policy…
Mechanism design is a well-established game-theoretic paradigm for designing games to achieve desired outcomes. This paper addresses a closely related but distinct concept, equilibrium design. Unlike mechanism design, the designer's…
Recently, there have been significant research interests in training large language models (LLMs) with reinforcement learning (RL) on real-world tasks, such as multi-turn code generation. While online RL tends to perform better than offline…
Automatic code generation has recently attracted large attention and is becoming more significant to the software development process. Solutions based on Machine Learning and Artificial Intelligence are being used to increase human and…
Test-driven development (TDD) has been adopted to improve Large Language Model (LLM)-based code generation by using tests as executable specifications. However, existing TDD-style code generation studies are largely limited to…
We propose Step-by-Step Coding (SBSC): a multi-turn math reasoning framework that enables Large Language Models (LLMs) to generate sequence of programs for solving Olympiad level math problems. At each step/turn, by leveraging the code…
Large language models (LLMs) have demonstrated an impressive ability to generate codes on competitive programming tasks. However, with limited sample numbers, LLMs still suffer from poor accuracy. Inspired by the process of human…
We study countably infinite Markov decision processes (MDPs) with real-valued transition rewards. Every infinite run induces the following sequences of payoffs: 1. Point payoff (the sequence of directly seen transition rewards), 2. Mean…
Large language models can generate plausible game code, but turning this capability into \emph{iterative creative improvement} remains difficult. In practice, single-shot generation often produces brittle runtime behavior, weak accumulation…
Recently, a diverse set of decoding and reranking procedures have been shown effective for LLM-based code generation. However, a comprehensive framework that links and experimentally compares these methods is missing. We address this by…