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One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Steven Hickson , Nick Dufour , Avneesh Sud , Vivek Kwatra , Irfan Essa

Biometrics involves using unique human traits, both physical and behavioral, for the digital identification of individuals to provide access to systems, devices, or information. Within the field of computer science, it acts as a method for…

Cryptography and Security · Computer Science 2024-04-29 Sajjad Bhuiyan

Biometric recognition is a trending technology that uses unique characteristics data to identify or verify/authenticate security applications. Amidst the classically used biometrics, voice and face attributes are the most propitious for…

Battery-constrained power consumption, compute limitations, and high frame rate requirements in head-mounted displays present unique challenges in the drive to present increasingly immersive and comfortable imagery in virtual reality.…

Eye-tracking technology can aid in understanding neurodevelopmental disorders and tracing a person's identity. However, this technology poses a significant risk to privacy, as it captures sensitive information about individuals and…

Cryptography and Security · Computer Science 2025-09-09 Abdul Rehman , Are Dæhlen , Ilona Heldal , Jerry Chun-wei Lin

Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…

Human-Computer Interaction · Computer Science 2022-05-05 Elena Arabadzhiyska , Cara Tursun , Hans-Peter Seidel , Piotr Didyk

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Biometric face authentication is crucial in computer vision, but ensuring fairness and generalization across demographic groups remains a big challenge. Therefore, we investigated whether Vision Transformer (ViT) and ResNet, leveraging…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Abu Sufian , Marco Leo , Cosimo Distante , Anirudha Ghosh , Debaditya Barman

Visual face tracking is one of the most important tasks in video surveillance systems. However, due to the variations in pose, scale, expression, and illumination it is considered to be a difficult task. Recent studies show that deep…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Safa Alver , Ugur Halici

Most current multi-object trackers focus on short-term tracking, and are based on deep and complex systems that do not operate in real-time, often making them impractical for video-surveillance. In this paper, we present a long-term…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Germán Barquero , Carles Fernández , Isabelle Hupont

The segmentation of a gaze trace into its constituent eye movements has been actively researched since the early days of eye tracking. As we move towards more naturalistic viewing conditions, the segmentation becomes even more challenging…

Multimedia · Computer Science 2019-12-11 Ioannis Agtzidis , Mikhail Startsev , Michael Dorr

Subjective self-reports, collected with eye-tracking data, reveal perceived states like fatigue, effort, and task difficulty. However, these reports are costly to collect and challenging to interpret consistently in longitudinal studies. In…

Human-Computer Interaction · Computer Science 2026-01-30 Kamrul Hasan , Oleg V. Komogortsev

VR Facial Animation is necessary in applications requiring clear view of the face, even though a VR headset is worn. In our case, we aim to animate the face of an operator who is controlling our robotic avatar system. We propose a real-time…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Andre Rochow , Max Schwarz , Michael Schreiber , Sven Behnke

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Virtual reality (VR) sensors capture large amounts of user data, including body motion and eye tracking, that contain personally identifying information. While privacy-enhancing techniques can obfuscate this data, incomplete privacy…

Human-Computer Interaction · Computer Science 2025-03-07 Samantha Aziz , Oleg Komogortsev

Eye-tracking has potential to provide rich behavioral data about human cognition in ecologically valid environments. However, analyzing this rich data is often challenging. Most automated analyses are specific to simplistic artificial…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Karan Uppal , Jaeah Kim , Shashank Singh

Global security concerns have raised a proliferation of video surveillance devices. Intelligent surveillance systems seek to discover possible threats automatically and raise alerts. Being able to identify the surveyed object can help…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 Tracey K. M. Lee , Mohammed Belkhatir , Saeid Sanei

DeepFake detection is pivotal in personal privacy and public safety. With the iterative advancement of DeepFake techniques, high-quality forged videos and images are becoming increasingly deceptive. Prior research has seen numerous attempts…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Qinlin He , Chunlei Peng , Decheng Liu , Nannan Wang , Xinbo Gao

We present a new dataset of "free roaming" (FR) and "targeted roaming" (TR): a pool of 41 participants is asked to walk around a university campus (FR) or is asked to find a particular room within a library (TR). Eye movements are recorded…

Machine Learning · Computer Science 2024-03-15 Rishabh Vallabh Varsha Haria , Amin El Abed , Sebastian Maneth

Following the recent initiatives for the democratization of AI, deep fake generators have become increasingly popular and accessible, causing dystopian scenarios towards social erosion of trust. A particular domain, such as biological…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Ilke Demir , Umur A. Ciftci
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