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This paper presents a Deep Reinforcement Learning (DRL) system for Xiangqi (Chinese Chess) that integrates neural networks with Monte Carlo Tree Search (MCTS) to enable strategic self-play and self-improvement. Addressing the underexplored…

Artificial Intelligence · Computer Science 2025-06-23 Berk Yilmaz , Junyu Hu , Jinsong Liu

Monte Carlo Tree Search (MCTS) is a widely used approach for policy improvement through search with increasing popularity for real world applications. Due to the sequential and deterministic nature of its search, runtime-scaling of MCTS…

Machine Learning · Computer Science 2026-05-22 Yaniv Oren , Viliam Vadocz , Joery A. de Vries , Wendelin Böhmer , Matthijs T. J. Spaan , Hendrik Baier

Strategy video games challenge AI agents with their combinatorial search space caused by complex game elements. State abstraction is a popular technique that reduces the state space complexity. However, current state abstraction methods for…

Artificial Intelligence · Computer Science 2022-05-31 Linjie Xu , Jorge Hurtado-Grueso , Dominic Jeurissen , Diego Perez Liebana , Alexander Dockhorn

Designing agents that are able to achieve different play-styles while maintaining a competitive level of play is a difficult task, especially for games for which the research community has not found super-human performance yet, like…

Artificial Intelligence · Computer Science 2021-06-29 Diego Perez-Liebana , Cristina Guerrero-Romero , Alexander Dockhorn , Linjie Xu , Jorge Hurtado , Dominik Jeurissen

This paper proposes a new mechanism for pruning a search game-tree in computer chess. The algorithm stores and then reuses chains or sequences of moves, built up from previous searches. These move sequences have a built-in forward-pruning…

Artificial Intelligence · Computer Science 2014-03-05 Kieran Greer

Diffusion models have recently shown remarkable generation ability, achieving state-of-the-art performance in many tasks. However, the high computational cost is still a troubling problem for diffusion models. To tackle this problem, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Siao Tang , Xin Wang , Hong Chen , Chaoyu Guan , Yansong Tang , Wenwu zhu

The AlphaZero/MuZero (A/MZ) family of algorithms has achieved remarkable success across various challenging domains by integrating Monte Carlo Tree Search (MCTS) with learned models. Learned models introduce epistemic uncertainty, which is…

Machine Learning · Computer Science 2026-05-18 Yaniv Oren , Viliam Vadocz , Matthijs T. J. Spaan , Wendelin Böhmer

The remarkable performance of deep neural networks depends on the availability of massive labeled data. To alleviate the load of data annotation, active deep learning aims to select a minimal set of training points to be labelled which…

Machine Learning · Computer Science 2020-03-24 Dan Kushnir , Luca Venturi

We study how to efficiently combine formal methods, Monte Carlo Tree Search (MCTS), and deep learning in order to produce high-quality receding horizon policies in large Markov Decision processes (MDPs). In particular, we use model-checking…

Artificial Intelligence · Computer Science 2023-08-16 Debraj Chakraborty , Damien Busatto-Gaston , Jean-François Raskin , Guillermo A. Pérez

Sequential decision-making under uncertainty is present in many important problems. Two popular approaches for tackling such problems are reinforcement learning and online search (e.g., Monte Carlo tree search). While the former learns a…

Artificial Intelligence · Computer Science 2024-01-23 Ava Pettet , Yunuo Zhang , Baiting Luo , Kyle Wray , Hendrik Baier , Aron Laszka , Abhishek Dubey , Ayan Mukhopadhyay

Large Language Models (LLMs) have demonstrated remarkable capabilities in complex reasoning tasks, particularly when augmented with search mechanisms that enable systematic exploration of external knowledge bases. The field has evolved from…

Computation and Language · Computer Science 2026-01-27 Yanming Liu , Xinyue Peng , Zixuan Yan , Yanxin Shen , Wenjie Xu , Yuefeng Huang , Xinyi Wang , Jiannan Cao , Jianwei Yin , Xuhong Zhang

Monte-Carlo tree search (MCTS) is an effective anytime algorithm with a vast amount of applications. It strategically allocates computational resources to focus on promising segments of the search tree, making it a very attractive search…

Artificial Intelligence · Computer Science 2024-02-14 Cedric Derstroff , Jannis Brugger , Jannis Blüml , Mira Mezini , Stefan Kramer , Kristian Kersting

Open-world egocentric activity recognition poses a fundamental challenge due to its unconstrained nature, requiring models to infer unseen activities from an expansive, partially observed search space. We introduce ProbRes, a Probabilistic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Sanjoy Kundu , Shanmukha Vellamcheti , Sathyanarayanan N. Aakur

We consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of finite-horizon Markov decision process. We propose a dynamic sampling tree policy that…

Artificial Intelligence · Computer Science 2023-05-09 Gongbo Zhang , Yijie Peng , Yilong Xu

Search algorithms are often categorized by their node expansion strategy. One option is the depth-first strategy, a simple backtracking strategy that traverses the search space in the order in which successor nodes are generated. An…

Artificial Intelligence · Computer Science 2024-03-21 Aske Plaat

Monte Carlo Tree Search (MCTS) algorithms have achieved great success on many challenging benchmarks (e.g., Computer Go). However, they generally require a large number of rollouts, making their applications costly. Furthermore, it is also…

Machine Learning · Computer Science 2020-02-27 Anji Liu , Jianshu Chen , Mingze Yu , Yu Zhai , Xuewen Zhou , Ji Liu

Discovering valid and meaningful mathematical equations from observed data plays a crucial role in scientific discovery. While this task, symbolic regression, remains challenging due to the vast search space and the trade-off between…

Machine Learning · Computer Science 2025-09-17 Xiaoxu Han , Chengzhen Ning , Jinghui Zhong , Fubiao Yang , Yu Wang , Xin Mu

Diffusion LLMs have been proposed as an alternative to autoregressive LLMs, excelling especially at complex reasoning tasks with interdependent sub-goals. Curiously, this is particularly true if the generation length, i.e., the number of…

Computation and Language · Computer Science 2026-03-06 Sarah Breckner , Sebastian Schuster

In offline reinforcement learning (RL), the performance of the learned policy highly depends on the quality of offline datasets. However, in many cases, the offline dataset contains very limited optimal trajectories, which poses a challenge…

Machine Learning · Computer Science 2024-02-23 Guanghe Li , Yixiang Shan , Zhengbang Zhu , Ting Long , Weinan Zhang

This paper introduces a new paradigm for minimax game-tree search algo- rithms. MT is a memory-enhanced version of Pearls Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin