English
Related papers

Related papers: Implicit Search via Discrete Diffusion: A Study on…

200 papers

In many real-world settings, agents must learn from an offline dataset gathered by some prior behavior policy. Such a setting naturally leads to distribution shift between the behavior policy and the target policy being trained - requiring…

Machine Learning · Computer Science 2024-04-10 Matthew Thomas Jackson , Michael Tryfan Matthews , Cong Lu , Benjamin Ellis , Shimon Whiteson , Jakob Foerster

Deep reinforcement learning has been successfully applied to several visual-input tasks using model-free methods. In this paper, we propose a model-based approach that combines learning a DNN-based transition model with Monte Carlo tree…

Artificial Intelligence · Computer Science 2018-03-23 Stephan Alaniz

Chain-of-Thought (CoT) reasoning improves multi-step mathematical problem solving in large language models but remains vulnerable to exposure bias and error accumulation, as early mistakes propagate irreversibly through autoregressive…

Computation and Language · Computer Science 2026-04-21 Shidong Cao , Hongzhan Lin , Yuxuan Gu , Ziyang Luo , Jing Ma

Monte Carlo tree search (MCTS) is a popular choice for solving sequential anytime problems. However, it depends on a numeric feedback signal, which can be difficult to define. Real-time MCTS is a variant which may only rarely encounter…

Artificial Intelligence · Computer Science 2018-09-20 Tobias Joppen , Christian Wirth , Johannes Fürnkranz

Actor-critic methods, like Twin Delayed Deep Deterministic Policy Gradient (TD3), depend on basic noise-based exploration, which can result in less than optimal policy convergence. In this study, we introduce Monte Carlo Beam Search (MCBS),…

Artificial Intelligence · Computer Science 2025-05-15 Hazim Alzorgan , Abolfazl Razi

Monte Carlo Tree Search (MCTS) has proven highly effective in solving complex planning tasks by balancing exploration and exploitation using Upper Confidence Bound for Trees (UCT). However, existing work have not considered MCTS-based…

Artificial Intelligence · Computer Science 2025-02-04 Zuyuan Zhang , Tian Lan

Recent advances demonstrate that increasing inference-time computation can significantly boost the reasoning capabilities of large language models (LLMs). Although repeated sampling (i.e., generating multiple candidate outputs) is a highly…

Artificial Intelligence · Computer Science 2025-11-10 Yuichi Inoue , Kou Misaki , Yuki Imajuku , So Kuroki , Taishi Nakamura , Takuya Akiba

Diffusion policies have demonstrated remarkable dexterity and robustness in intricate, high-dimensional robot manipulation tasks, while training from a small number of demonstrations. However, the reason for this performance remains a…

Robotics · Computer Science 2025-05-12 Chengyang He , Xu Liu , Gadiel Sznaier Camps , Guillaume Sartoretti , Mac Schwager

Monte Carlo Tree Search (MCTS) is a powerful algorithm for solving complex decision-making problems. This paper presents an optimized MCTS implementation applied to the FrozenLake environment, a classic reinforcement learning task…

Artificial Intelligence · Computer Science 2024-09-26 Esteban Aldana Guerra

The goal of protein design is to generate amino acid sequences that fold into functional structures with desired properties. Prior methods combining autoregressive language models with Monte Carlo Tree Search (MCTS) struggle with long-range…

Machine Learning · Computer Science 2026-02-25 Xuefeng Liu , Mingxuan Cao , Songhao Jiang , Xiao Luo , Xiaotian Duan , Mengdi Wang , Tobin R. Sosnick , Jinbo Xu , Rick Stevens

Popular reinforcement learning (RL) algorithms tend to produce a unimodal policy distribution, which weakens the expressiveness of complicated policy and decays the ability of exploration. The diffusion probability model is powerful to…

Machine Learning · Computer Science 2023-05-23 Long Yang , Zhixiong Huang , Fenghao Lei , Yucun Zhong , Yiming Yang , Cong Fang , Shiting Wen , Binbin Zhou , Zhouchen Lin

Recent large language models (LLMs) have demonstrated strong reasoning capabilities that benefits from online reinforcement learning (RL). These capabilities have primarily been demonstrated within the left-to-right autoregressive (AR)…

Computation and Language · Computer Science 2025-06-04 Siyan Zhao , Devaansh Gupta , Qinqing Zheng , Aditya Grover

Decision-focused learning (DFL) integrates predictive modeling and optimization by training predictors to optimize the downstream decision target rather than merely minimizing prediction error. To date, existing DFL methods typically rely…

Machine Learning · Computer Science 2025-10-14 Zihao Zhao , Christopher Yeh , Lingkai Kong , Kai Wang

Despite a growing interest in diffusion-based language models, existing work has not shown that these models can attain nontrivial likelihoods on standard language modeling benchmarks. In this work, we take the first steps towards closing…

Computation and Language · Computer Science 2023-05-31 Ishaan Gulrajani , Tatsunori B. Hashimoto

We apply diffusion strategies to develop a fully-distributed cooperative reinforcement learning algorithm in which agents in a network communicate only with their immediate neighbors to improve predictions about their environment. The…

Multiagent Systems · Computer Science 2014-11-06 Sergio Valcarcel Macua , Jianshu Chen , Santiago Zazo , Ali H. Sayed

Diffusion Language Models (DLMs) have recently achieved strong results in text generation. However, their multi-step sampling leads to slow inference, limiting practical use. To address this, we extend Inverse Distillation, a technique…

Machine Learning · Computer Science 2026-02-24 David Li , Nikita Gushchin , Dmitry Abulkhanov , Eric Moulines , Ivan Oseledets , Maxim Panov , Alexander Korotin

Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model…

Machine Learning · Computer Science 2019-12-02 Rong-Jun Qin , Jing-Cheng Pang , Yang Yu

This paper presents a novel approach to automated playtesting for the prediction of human player behavior and experience. It has previously been demonstrated that Deep Reinforcement Learning (DRL) game-playing agents can predict both game…

Artificial Intelligence · Computer Science 2021-07-27 Shaghayegh Roohi , Christian Guckelsberger , Asko Relas , Henri Heiskanen , Jari Takatalo , Perttu Hämäläinen

Long time-duration low-thrust nonlinear optimal spacecraft trajectory global search is a computationally and time expensive problem characterized by clustering patterns in locally optimal solutions. During preliminary mission design,…

Systems and Control · Electrical Eng. & Systems 2025-11-24 Jannik Graebner , Ryne Beeson

This paper presents Generalized Proof-Number Monte-Carlo Tree Search: a generalization of recently proposed combinations of Proof-Number Search (PNS) with Monte-Carlo Tree Search (MCTS), which use (dis)proof numbers to bias UCB1-based…

Artificial Intelligence · Computer Science 2025-06-17 Jakub Kowalski , Dennis J. N. J. Soemers , Szymon Kosakowski , Mark H. M. Winands
‹ Prev 1 8 9 10 Next ›