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Deep Reinforcement Learning with Model Learning and Monte Carlo Tree Search in Minecraft

Artificial Intelligence 2018-03-23 v1 Machine Learning Machine Learning

Abstract

Deep reinforcement learning has been successfully applied to several visual-input tasks using model-free methods. In this paper, we propose a model-based approach that combines learning a DNN-based transition model with Monte Carlo tree search to solve a block-placing task in Minecraft. Our learned transition model predicts the next frame and the rewards one step ahead given the last four frames of the agent's first-person-view image and the current action. Then a Monte Carlo tree search algorithm uses this model to plan the best sequence of actions for the agent to perform. On the proposed task in Minecraft, our model-based approach reaches the performance comparable to the Deep Q-Network's, but learns faster and, thus, is more training sample efficient.

Keywords

Cite

@article{arxiv.1803.08456,
  title  = {Deep Reinforcement Learning with Model Learning and Monte Carlo Tree Search in Minecraft},
  author = {Stephan Alaniz},
  journal= {arXiv preprint arXiv:1803.08456},
  year   = {2018}
}

Comments

The 3rd Multidisciplinary Conference on Reinforcement Learning and Decision Making (RLDM) 2017

R2 v1 2026-06-23T01:02:04.723Z