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Visual localization and mapping is a crucial capability to address many challenges in mobile robotics. It constitutes a robust, accurate and cost-effective approach for local and global pose estimation within prior maps. Yet, in highly…

Computer Vision and Pattern Recognition · Computer Science 2018-07-11 Guoxiang Zhou , Berta Bescos , Marcin Dymczyk , Mark Pfeiffer , José Neira , Roland Siegwart

Physical adversarial attacks are increasingly studied in settings that resemble deployed surveillance systems rather than isolated image benchmarks. In these settings, person detection, multi-object tracking, visible--infrared sensing, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Miguel A. DelaCruz , Patricia Mae Santos , Rafael T. Navarro

Sports videos pose complex challenges, including cluttered backgrounds, camera angle changes, small action-representing objects, and imbalanced action class distribution. Existing methods for detecting actions in sports videos heavily rely…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Kim Hoang Tran , Phuc Vuong Do , Ngoc Quoc Ly , Ngan Le

As a novel way of presenting information, augmented reality (AR) enables people to interact with the physical world in a direct and intuitive way. While there are some mobile AR products implemented with specific hardware at a high cost,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Songlin Hou , Fangzhou Lin , Yunmei Huang , Zhe Peng , Bin Xiao

The recently released Ego4D dataset and benchmark significantly scales and diversifies the first-person visual perception data. In Ego4D, the Visual Queries 2D Localization task aims to retrieve objects appeared in the past from the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Mengmeng Xu , Cheng-Yang Fu , Yanghao Li , Bernard Ghanem , Juan-Manuel Perez-Rua , Tao Xiang

Augmented data storytelling enhances narrative delivery by integrating visualizations with physical environments and presenter actions. Existing systems predominantly rely on body gestures or speech to control visualizations, leaving…

Human-Computer Interaction · Computer Science 2025-08-08 Kentaro Takahira , Yue Yu , Takanori Fujiwara , Ryo Suzuki , Huamin Qu

Generally capable Spatial AI systems must build persistent scene representations where geometric models are combined with meaningful semantic labels. The many approaches to labelling scenes can be divided into two clear groups: view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-02-25 Zoe Landgraf , Fabian Falck , Michael Bloesch , Stefan Leutenegger , Andrew Davison

Point tracking is a fundamental problem in computer vision with numerous applications in AR and robotics. A common failure mode in long-term point tracking occurs when the predicted point leaves the object it belongs to and lands on the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Bikram Boote , Anh Thai , Wenqi Jia , Ozgur Kara , Stefan Stojanov , James M. Rehg , Sangmin Lee

We propose a novel edge-assisted multi-user collaborative augmented reality framework in a large indoor environment. In Collaborative Augmented Reality, data communication that synchronizes virtual objects has large network traffic and high…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Jinwoo Jeon , Woontack Woo

Industrial standards define safety requirements for Human-Robot Collaboration (HRC) in industrial manufacturing. The standards particularly require real-time monitoring and securing of the minimum protective distance between a robot and an…

Robotics · Computer Science 2019-09-09 Antti Hietanen , Jyrki Latokartano , Roel Pieters , Minna Lanz , Joni-Kristian Kämäräinen

The tracking-by-detection paradigm today has become the dominant method for multi-object tracking and works by detecting objects in each frame and then performing data association across frames. However, its sequential frame-wise matching…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Sanghyun Woo , Kwanyong Park , Seoung Wug Oh , In So Kweon , Joon-Young Lee

We introduce a novel robotic system for improving unseen object instance segmentation in the real world by leveraging long-term robot interaction with objects. Previous approaches either grasp or push an object and then obtain the…

In this work we propose the combination of large interactive displays with personal head-mounted Augmented Reality (AR) for information visualization to facilitate data exploration and analysis. Even though large displays provide more…

Human-Computer Interaction · Computer Science 2020-10-20 Patrick Reipschläger , Tamara Flemisch , Raimund Dachselt

Visual tracking has made significant improvements in the past few decades. Most existing state-of-the-art trackers 1) merely aim for performance in ideal conditions while overlooking the real-world conditions; 2) adopt the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ziang Cao , Ziyuan Huang , Liang Pan , Shiwei Zhang , Ziwei Liu , Changhong Fu

Highly dynamic environments, with moving objects such as cars or humans, can pose a performance challenge for LiDAR SLAM systems that assume largely static scenes. To overcome this challenge and support the deployment of robots in real…

Augmented reality (AR) allows virtual information to be presented in the real world, providing support for numerous tasks including search and navigation. Allowing users access to multiple navigation aids may help leverage the benefits of…

Human-Computer Interaction · Computer Science 2025-11-24 Radha Kumaran , You-Jin Kim , Emily Machniak , Shane Dirksen , Junhyung Yoon , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

The recent Facebook rebranding to Meta has drawn renewed attention to the metaverse. Technology giants, amongst others, are increasingly embracing the vision and opportunities of a hybrid social experience that mixes physical and virtual…

Human-Computer Interaction · Computer Science 2023-09-25 Liming Xu , Dave Towey , Andrew P. French , Steve Benford

Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains. Nevertheless, the task remains highly challenging…

Machine Learning · Computer Science 2026-04-10 Qiance Tang , Ziqi Wang , Jieyu Lin , Ziyun Li , Barbara De Salvo , Sai Qian Zhang

Immersive virtual reality (VR) applications demand accurate, temporally coherent full-body pose tracking. Recent head-mounted camera-based approaches show promise in egocentric pose estimation, but encounter challenges when applied to VR…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Haojie Cheng , Shaun Jing Heng Ong , Shaoyu Cai , Aiden Tat Yang Koh , Fuxi Ouyang , Eng Tat Khoo