Related papers: Enriching physical-virtual interaction in AR gamin…
Stereoscopic, head-tracked display systems can show users realistic, world-locked virtual objects and environments. However, discrepancies between the rendering pipeline and physical viewing conditions can lead to perceived instability in…
Continuous/Lifelong learning of high-dimensional data streams is a challenging research problem. In fact, fully retraining models each time new data become available is infeasible, due to computational and storage issues, while na\"ive…
We present an approach to semi-supervised video object segmentation, in the context of the DAVIS 2017 challenge. Our approach combines category-based object detection, category-independent object appearance segmentation and temporal object…
Egocentric visual context detection can support intelligence augmentation applications. We created a wearable system, called PAL, for wearable, personalized, and privacy-preserving egocentric visual context detection. PAL has a wearable…
Large text-to-video models hold immense potential for a wide range of downstream applications. However, they struggle to accurately depict dynamic object interactions, often resulting in unrealistic movements and frequent violations of…
As Augmented Reality (AR) becomes more and more embedded in daily life, ensuring the quality, safety, and reliability of AR applications is increasingly important. However, AR apps present unique challenges for automated testing. Unlike…
Imitation learning is a powerful paradigm for robot skill acquisition, yet conventional demonstration methods--such as kinesthetic teaching and teleoperation--are cumbersome, hardware-heavy, and disruptive to workflows. Recently, passive…
A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…
Recent advances in augmented reality (AR) have enabled interactive systems that assist users in physical assembly tasks. In this paper, we present an AR-assisted assembly workflow that leverages object recognition and hand tracking to (1)…
Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…
Given the vast amounts of video available online, and recent breakthroughs in object detection with static images, object detection in video offers a promising new frontier. However, motion blur and compression artifacts cause substantial…
Replicating a user's pose from only wearable sensors is important for many AR/VR applications. Most existing methods for motion tracking avoid environment interaction apart from foot-floor contact due to their complex dynamics and hard…
Tracking multiple moving objects in real-time in a dynamic threat environment is an important element in national security and surveillance system. It helps pinpoint and distinguish potential candidates posing threats from other normal…
Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…
The comprehensive representation and understanding of the driving environment is crucial to improve the safety and reliability of autonomous vehicles. In this paper, we present a new approach to establish an environment model containing a…
In this project, we implement a multiple object tracker, following the tracking-by-detection paradigm, as an extension of an existing method. It works by modelling the movement of objects by solving the filtering problem, and associating…
In this position paper, we propose researching the combination of Augmented Reality (AR) and Artificial Intelligence (AI) to support conversations, inspired by the interfaces of dialogue systems commonly found in videogames. AR-capable…
In this paper, we propose a novel pixel-wise visual object tracking framework that can track any anonymous object in a noisy background. The framework consists of two submodels, a global attention model and a local segmentation model. The…
Visual object tracking acts as a pivotal component in various emerging video applications. Despite the numerous developments in visual tracking, existing deep trackers are still likely to fail when tracking against objects with dramatic…
To have a robot actively supporting a human during a collaborative task, it is crucial that robots are able to identify the current action in order to predict the next one. Common approaches make use of high-level knowledge, such as object…