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Cybersecurity games are an attractive and popular method of active learning. However, the majority of current games are created for advanced players, which often leads to frustration in less experienced learners. Therefore, we decided to…

Computers and Society · Computer Science 2017-12-11 Valdemar Švábenský , Jan Vykopal

Deep learning systems, critical in domains like autonomous vehicles, are vulnerable to adversarial examples (crafted inputs designed to mislead classifiers). This study investigates black-box adversarial attacks in computer vision. This is…

Cryptography and Security · Computer Science 2025-06-09 Francesco Panebianco , Mario D'Onghia , Stefano Zanero aand Michele Carminati

The size of most virtual environments exceeds the tracking space available for physical walking. One solution to this disparity is to extend the available walking range by augmenting users' actual movements. However, the resulting increase…

Human-Computer Interaction · Computer Science 2025-08-18 Sebastian Cmentowski , Fabian Kievelitz , Jens Krüger

In this paper, we present the first contactless side-channel attack for identifying 360 videos being viewed in a Virtual Reality (VR) Head Mounted Display (HMD). Although the video content is displayed inside the HMD without any external…

Human-Computer Interaction · Computer Science 2024-03-11 Anh Nguyen , Xiaokuan Zhang , Zhisheng Yan

Video recognition systems are increasingly being deployed in daily life, such as content recommendation and security monitoring. To enhance video recognition development, many institutions have released high-quality public datasets with…

Cryptography and Security · Computer Science 2025-12-17 Quan Yuan , Zhikun Zhang , Linkang Du , Min Chen , Mingyang Sun , Yunjun Gao , Shibo He , Jiming Chen

The paper introduces a white-box attack on computer vision models using SHAP values. It demonstrates how adversarial evasion attacks can compromise the performance of deep learning models by reducing output confidence or inducing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Frank Mollard , Marcus Becker , Florian Roehrbein

Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is becoming accessible to the mass market. Virtual reality provides immersive experiences…

Human-Computer Interaction · Computer Science 2020-06-30 Thiago Porcino , Esteban Clua , Daniela Trevisan , Érick Rodrigues , Alexandre Silva

Eye tracking is routinely being incorporated into virtual reality (VR) systems. Prior research has shown that eye tracking data, if exposed, can be used for re-identification attacks. The state of our knowledge about currently existing…

Human-Computer Interaction · Computer Science 2024-02-22 Ethan Wilson , Azim Ibragimov , Michael J. Proulx , Sai Deep Tetali , Kevin Butler , Eakta Jain

Cheating in online games poses significant threats to the gaming industry, yet most prior research has concentrated on Massively Multiplayer Online Role-Playing Games (MMORPGs). Competitive genres-such as Multiplayer Online Battle Arena…

Cryptography and Security · Computer Science 2026-05-26 Jeuk Kang , Jungheum Park

System-level virtualization introduces critical vulnerabilities to failures of the software components that implement virtualization -- the virtualization infrastructure (VI). To mitigate the impact of such failures, we introduce a…

Software Engineering · Computer Science 2021-01-26 Michael Le , Yuval Tamir

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Games are challenging for Reinforcement Learning~(RL) agents due to their reward-sparsity, as rewards are only obtainable after long sequences of deliberate actions. Intrinsic Motivation~(IM) methods -- which introduce exploration rewards…

Artificial Intelligence · Computer Science 2025-07-29 Leonardo Villalobos-Arias , Grant Forbes , Jianxun Wang , David L Roberts , Arnav Jhala

An insider is defined as a team member who covertly deviates from the team's optimal collaborative control strategy in pursuit of a private objective, while maintaining an outward appearance of cooperation. Such insider threats can severely…

Optimization and Control · Mathematics 2025-12-04 Gehui Xu , Kaiwen Chen , Thomas Parisini , Andreas A. Malikopoulos

Malware often uses obfuscation to hinder security analysis. Among these techniques, virtualization-based obfuscation is particularly strong because it protects programs by translating original instructions into attacker-defined virtual…

Cryptography and Security · Computer Science 2026-01-26 Sangjun An , Seoksu Lee , Eun-Sun Cho

In a social system, the self-interest of agents can be detrimental to the collective good, sometimes leading to social dilemmas. To resolve such a conflict, a central designer may intervene by either redesigning the system or incentivizing…

Machine Learning · Computer Science 2020-10-28 Jiayang Li , Jing Yu , Yu Marco Nie , Zhaoran Wang

Vertical Federated Learning (VFL) is an emerging distributed learning paradigm for cross-silo collaboration without accessing participants' data. However, existing VFL work lacks a mechanism to audit the inference correctness of the data…

Software Engineering · Computer Science 2026-02-26 Chung-ju Huang , Ziqi Zhang , Yinggui Wang , Binghui Wang , Tao Wei , Leye Wang

As item trading becomes more popular, users can change their game items or money into real money more easily. At the same time, hackers turn their eyes on stealing other users game items or money because it is much easier to earn money than…

Cryptography and Security · Computer Science 2017-05-02 Hana Kim , Seongil Yang , Huy Kang Kim

Users of Virtual Reality (VR) systems often experience vection, the perception of self-motion in the absence of any physical movement. While vection helps to improve presence in VR, it often leads to a form of motion sickness called…

Human-Computer Interaction · Computer Science 2017-10-10 Pulkit Budhiraja , Mark Roman Miller , Abhishek K Modi , David Forsyth

As cloud computing continues to advance and become an integral part of modern IT infrastructure, container security has emerged as a critical factor in ensuring the smooth operation of cloud-native applications. An attacker can attack the…

Cryptography and Security · Computer Science 2025-09-22 Kai Tan , Dongyang Zhan , Lin Ye , Hongli Zhang , Binxing Fang , Zhihong Tian

Visual Cryptography is a secret sharing scheme that uses the human visual system to perform computations. This paper presents a recursive hiding scheme for 3 out of 5 secret sharing. The idea used is to hide smaller secrets in the shares of…

Cryptography and Security · Computer Science 2010-05-14 Sandeep Katta