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Related papers: Exploring the Versal AI Engine for 3D Gaussian Spl…

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3D Gaussian Splatting (3DGS), a 3D representation method with photorealistic real-time rendering capabilities, is regarded as an effective tool for narrowing the sim-to-real gap. However, it lacks fine-grained semantics and physical…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Bingchen Miao , Rong Wei , Zhiqi Ge , Xiaoquan sun , Shiqi Gao , Jingzhe Zhu , Renhan Wang , Siliang Tang , Jun Xiao , Rui Tang , Juncheng Li

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

The rapid advances in 3D scanning and acquisition techniques have given rise to the explosive increase of volumetric digital models in recent years. This dissertation systematically trailblazes a novel volumetric modeling framework to…

Graphics · Computer Science 2013-08-06 Bo Li

3D Gaussian Splatting (3DGS) has recently emerged as a foundational technique for real-time neural rendering, 3D scene generation, volumetric video (4D) capture. However, its rendering and training impose massive computation, making…

Hardware Architecture · Computer Science 2025-11-24 Yipeng Wang , Mengtian Yang , Chieh-pu Lo , Jaydeep P. Kulkarni

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

Recently, 3D Gaussian Splatting (3DGS) has emerged as a mainstream rendering technique due to its photorealistic quality and low latency. However, processing massive numbers of non-contributing Gaussian points introduces significant…

Hardware Architecture · Computer Science 2026-03-03 Wenhui Ou , Zhuoyu Wu , Yipu Zhang , Dongjun Wu , Freddy Ziyang Hong , Chik Patrick Yue

Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Cheng Zhao , Su Sun , Ruoyu Wang , Yuliang Guo , Jun-Jun Wan , Zhou Huang , Xinyu Huang , Yingjie Victor Chen , Liu Ren

We have introduced SegSplat, a novel framework designed to bridge the gap between rapid, feed-forward 3D reconstruction and rich, open-vocabulary semantic understanding. By constructing a compact semantic memory bank from multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Peter Siegel , Federico Tombari , Marc Pollefeys , Daniel Barath

exa-AMD is a Python-based application designed to accelerate the discovery and design of functional materials by integrating AI/ML tools, materials databases, and quantum mechanical calculations into scalable, high-performance workflows.…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-27 Maxim Moraru , Weiyi Xia , Zhuo Ye , Feng Zhang , Yongxin Yao , Ying Wai Li , Cai-Zhuang Wang

Existing 3D Gaussian Splatting (3DGS) super-resolution methods typically perform high-resolution (HR) rendering of fixed scale factors, making them impractical for resource-limited scenarios. Directly rendering arbitrary-scale HR views with…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Huimin Zeng , Yue Bai , Yun Fu

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Dianyi Yang , Yu Gao , Xihan Wang , Yufeng Yue , Yi Yang , Mengyin Fu

We propose Hier-SLAM, a semantic 3D Gaussian Splatting SLAM method featuring a novel hierarchical categorical representation, which enables accurate global 3D semantic mapping, scaling-up capability, and explicit semantic label prediction…

Robotics · Computer Science 2025-03-11 Boying Li , Zhixi Cai , Yuan-Fang Li , Ian Reid , Hamid Rezatofighi

We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Mingrui Li , Shuhong Liu , Heng Zhou , Guohao Zhu , Na Cheng , Tianchen Deng , Hongyu Wang

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Language-guided 3D scene understanding is important for advancing applications in robotics, AR/VR, and human-computer interaction, enabling models to comprehend and interact with 3D environments through natural language. While 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Anh Thai , Songyou Peng , Kyle Genova , Leonidas Guibas , Thomas Funkhouser

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Mengjiao Ma , Qi Ma , Yue Li , Jiahuan Cheng , Runyi Yang , Bin Ren , Nikola Popovic , Mingqiang Wei , Nicu Sebe , Luc Van Gool , Theo Gevers , Martin R. Oswald , Danda Pani Paudel
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