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Related papers: AudioSpa: Spatializing Sound Events with Text

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Large audio-language models have made rapid progress in recognizing what is present in an audio clip, but spatial audio-language understanding still lacks a clear task interface. A model must also decide where sound events occur, which…

Sound · Computer Science 2026-05-12 Yuhuan You , Lai Wei , Xihong Wu , Tianshu Qu

Detecting sound source objects within visual observation is important for autonomous robots to comprehend surrounding environments. Since sounding objects have a large variety with different appearances in our living environments, labeling…

Sound · Computer Science 2020-07-29 Yoshiki Masuyama , Yoshiaki Bando , Kohei Yatabe , Yoko Sasaki , Masaki Onishi , Yasuhiro Oikawa

This research introduces an innovative AI-driven multi-agent framework specifically designed for creating immersive audiobooks. Leveraging neural text-to-speech synthesis with FastSpeech 2 and VALL-E for expressive narration and…

Sound · Computer Science 2025-05-09 Shaja Arul Selvamani , Nia D'Souza Ganapathy

Spatial audio enhances immersion in applications such as virtual reality, augmented reality, gaming, and cinema by creating a three-dimensional auditory experience. Ensuring the spatial fidelity of binaural audio is crucial, given that…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-21 Davoud Shariat Panah , Dan Barry , Alessandro Ragano , Jan Skoglund , Andrew Hines

Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…

Sound · Computer Science 2017-11-28 Ali Tarzan , Marco Alunno , Paolo Bientinesi

Language models pretrained on text-only corpora often struggle with tasks that require auditory commonsense knowledge. Previous work addresses this problem by augmenting the language model to retrieve knowledge from external audio…

Computation and Language · Computer Science 2025-06-10 Suho Yoo , Hyunjong Ok , Jaeho Lee

We propose a methodology for training foundation models that enhances their in-context learning capabilities within the domain of bioacoustic signal processing. We use synthetically generated training data, introducing a…

Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Rishit Dagli , Shivesh Prakash , Robert Wu , Houman Khosravani

Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Yujin Jeong , Yunji Kim , Sanghyuk Chun , Jiyoung Lee

Reasoning about spatial audio with large language models requires a spatial audio encoder as an acoustic front-end to obtain audio embeddings for further processing. Such an encoder needs to capture all information required to detect the…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-04 Kevin Wilkinghoff , Zheng-Hua Tan

Audio-visual segmentation (AVS) aims to segment sound sources in the video sequence, requiring a pixel-level understanding of audio-visual correspondence. As the Segment Anything Model (SAM) has strongly impacted extensive fields of dense…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Juhyeong Seon , Woobin Im , Sebin Lee , Jumin Lee , Sung-Eui Yoon

Training audio-to-image generative models requires an abundance of diverse audio-visual pairs that are semantically aligned. Such data is almost always curated from in-the-wild videos, given the cross-modal semantic correspondence that is…

Sound · Computer Science 2025-01-10 Darius Petermann , Mahdi M. Kalayeh

With recent advances of AIGC, video generation have gained a surge of research interest in both academia and industry (e.g., Sora). However, it remains a challenge to produce temporally aligned audio to synchronize the generated video,…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Yuchen Hu , Yu Gu , Chenxing Li , Rilin Chen , Dong Yu

This work focuses on improving Text-To-Audio (TTA) generation on zero-shot and few-shot settings (i.e. generating unseen or uncommon audio events). Inspired by the success of Retrieval-Augmented Generation (RAG) in Large Language Models, we…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-09 Mu Yang , Bowen Shi , Matthew Le , Wei-Ning Hsu , Andros Tjandra

Realistic recordings of soundscapes often have multiple sound events co-occurring, such as car horns, engine and human voices. Sound event retrieval is a type of content-based search aiming at finding audio samples, similar to an audio…

Audio and Speech Processing · Electrical Eng. & Systems 2020-02-24 Jianyu Fan , Eric Nichols , Daniel Tompkins , Ana Elisa Mendez Mendez , Benjamin Elizalde , Philippe Pasquier

Speaker diarization, the process of segmenting an audio stream or transcribed speech content into homogenous partitions based on speaker identity, plays a crucial role in the interpretation and analysis of human speech. Most existing…

Machine Learning · Computer Science 2024-08-23 Luyao Cheng , Hui Wang , Siqi Zheng , Yafeng Chen , Rongjie Huang , Qinglin Zhang , Qian Chen , Xihao Li

Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalability, and assume independence between semantic and spatial…

Sound · Computer Science 2025-07-16 Saksham Singh Kushwaha , Jianbo Ma , Mark R. P. Thomas , Yapeng Tian , Avery Bruni

In this paper, we propose Universal Holistic Audio Generation (UniHAGen), a task for synthesizing comprehensive auditory scenes that include both on-screen and off-screen sounds across diverse domains (e.g., ambient events, musical…

Sound · Computer Science 2026-04-07 Weiguo Pian , Saksham Singh Kushwaha , Zhimin Chen , Shijian Deng , Kai Wang , Yunhui Guo , Yapeng Tian

While recent video-to-audio (V2A) models can generate realistic background audio from visual input, they largely overlook speech, an essential part of many video soundtracks. This paper proposes a new task, video-to-soundtrack (V2ST)…

Multimedia · Computer Science 2025-07-15 Wenjie Tian , Xinfa Zhu , Haohe Liu , Zhixian Zhao , Zihao Chen , Chaofan Ding , Xinhan Di , Junjie Zheng , Lei Xie

This report presents the Sony-TAu Realistic Spatial Soundscapes 2022 (STARS22) dataset for sound event localization and detection, comprised of spatial recordings of real scenes collected in various interiors of two different sites. The…

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