Related papers: AudioSpa: Spatializing Sound Events with Text
Humans are able to localize objects in the environment using both visual and auditory cues, integrating information from multiple modalities into a common reference frame. We introduce a system that can leverage unlabeled audio-visual data…
Multi-modal contrastive learning techniques in the audio-text domain have quickly become a highly active area of research. Most works are evaluated with standard audio retrieval and classification benchmarks assuming that (i) these models…
We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the…
In recent years, text-to-audio systems have achieved remarkable success, enabling the generation of complete audio segments directly from text descriptions. While these systems also facilitate music creation, the element of human creativity…
The video-to-audio (V2A) generation task has drawn attention in the field of multimedia due to the practicality in producing Foley sound. Semantic and temporal conditions are fed to the generation model to indicate sound events and temporal…
Environment shifts and conflicts present significant challenges for learning-based sound event localization and detection (SELD) methods. SELD systems, when trained in particular acoustic settings, often show restricted generalization…
While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…
Conventional text-to-speech (TTS) research has predominantly focused on enhancing the quality of synthesized speech for speakers in the training dataset. The challenge of synthesizing lifelike speech for unseen, out-of-dataset speakers,…
How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…
In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…
Autonomous soundscape augmentation systems typically use trained models to pick optimal maskers to effect a desired perceptual change. While acoustic information is paramount to such systems, contextual information, including participant…
Existing text-to-speech systems predominantly focus on single-sentence synthesis and lack adequate contextual modeling as well as fine-grained performance control capabilities for generating coherent multicast audiobooks. To address these…
Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings…
Modern Text-to-Speech (TTS) systems increasingly leverage Large Language Model (LLM) architectures to achieve scalable, high-fidelity, zero-shot generation. However, these systems typically rely on fixed-frame-rate acoustic tokenization,…
Automated Audio Captioning is a cross-modal task, generating natural language descriptions to summarize the audio clips' sound events. However, grounding the actual sound events in the given audio based on its corresponding caption has not…
Deep learning-based sound event localization and classification is an emerging research area within wireless acoustic sensor networks. However, current methods for sound event localization and classification typically rely on a single…
Recent advances in using language models to obtain cross-modal audio-text representations have overcome the limitations of conventional training approaches that use predefined labels. This has allowed the community to make progress in tasks…
This paper proposes to use low-level spatial features extracted from multichannel audio for sound event detection. We extend the convolutional recurrent neural network to handle more than one type of these multichannel features by learning…
Sound effects play an essential role in producing high-quality radio stories but require enormous labor cost to add. In this paper, we address the problem of automatically adding sound effects to radio stories with a retrieval-based model.…
Audio-text retrieval based on natural language descriptions is a challenging task. It involves learning cross-modality alignments between long sequences under inadequate data conditions. In this work, we investigate several audio features…