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Mixed reality (MR) environments offer embodied spatial interaction, providing intuitive 3D manipulation capabilities that enhance the conceptual design process. Parametric modeling, a powerful and advanced architectural design method,…

Human-Computer Interaction · Computer Science 2025-06-09 Ruochen Ji , Lyu Tiangang

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

Human-Computer Interaction · Computer Science 2022-03-30 Efe Bozkir

With the rising prevalence of autism diagnoses, it is essential for research to understand how to leverage technology to support the diverse nature of autistic traits. While traditional interventions focused on technology for medical cure…

Human-Computer Interaction · Computer Science 2022-04-05 Katherine Wang , Simon Julier , Youngjun Cho

The rapid development of generative artificial intelligence (AI) and large language models (LLMs), and the availability of services that make them accessible, have led the general public to begin incorporating them into everyday life. The…

Human-Computer Interaction · Computer Science 2025-12-18 Efe Bozkir , Enkelejda Kasneci

We provide an experimental evaluation of a wearable augmented reality (AR) system we have developed for human-robot teams working on tasks requiring collaboration in shared physical workspace. Recent advances in AR technology have…

With the continuous advancement of technology, the application of generative artificial intelligence (AI) in various fields is gradually demonstrating great potential, particularly when combined with Extended Reality (XR), creating…

Human-Computer Interaction · Computer Science 2025-11-06 Xinyu Ning , Yan Zhuo , Xian Wang , Chan-In Devin Sio , Lik-Hang Lee

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Remote collaboration systems have become increasingly important in today's society, especially during times where physical distancing is advised. Industry, research and individuals face the challenging task of collaborating and networking…

Human-Computer Interaction · Computer Science 2021-02-12 Alexander Schäfer , Gerd Reis , Didier Stricker

This paper introduces IRIS, an Immersive Robot Interaction System leveraging Extended Reality (XR). Existing XR-based systems enable efficient data collection but are often challenging to reproduce and reuse due to their specificity to…

As Extended Reality (XR) systems increasingly map and understand the physical world, interacting with these blended representations remains challenging. The current push for "natural" inputs has its trade-offs: touch is limited by human…

Human-Computer Interaction · Computer Science 2026-03-12 Esen K. Tütüncü , Mar Gonzalez-Franco , Khushman Patel , Eric J. Gonzalez

Visual neuroprostheses are commonly framed as technologies to restore natural sight to people who are blind. In practice, they create a novel mode of perception shaped by sparse, distorted, and unstable input. They resemble early extended…

Emerging Technologies · Computer Science 2025-08-11 Michael Beyeler

As immersive technologies enable unique, multimodal interaction methods, developers must also use tailored methods to support user accessibility, distinct from traditional software practices. We interviewed 25 industry extended reality (XR)…

Human-Computer Interaction · Computer Science 2025-08-11 Daniel Killough , Tiger F. Ji , Kexin Zhang , Yaxin Hu , Yu Huang , Ruofei Du , Yuhang Zhao

Extended Reality (XR) is a rapidly growing field with a wide range of hardware from head mounted displays to installations. Users have the possibility to access the entire Mixed Reality (MR) continuum. Goal of the human-computer-interaction…

Human-Computer Interaction · Computer Science 2025-04-17 Elisabeth Mayer , Thomas Odaker , Dieter Kranzlmüller

The EyeSight feature, introduced with the new Apple Vision Pro XR headset, promises to revolutionize user interaction by simulating real human eye expressions on a digital display. This feature could enhance XR devices' social acceptability…

Human-Computer Interaction · Computer Science 2024-10-04 Maurizio Vergari , Tanja Kojić , Wafaa Wardah , Maximilian Warsinke , Sebastian Möller , Jan-Niklas Voigt-Antons , Robert P. Spang

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang

We present Explainable XR, an end-to-end framework for analyzing user behavior in diverse eXtended Reality (XR) environments by leveraging Large Language Models (LLMs) for data interpretation assistance. Existing XR user analytics…

Human-Computer Interaction · Computer Science 2025-03-12 Yoonsang Kim , Zainab Aamir , Mithilesh Singh , Saeed Boorboor , Klaus Mueller , Arie E. Kaufman

The core idea in an XR (VR/MR/AR) application is to digitally stimulate one or more sensory systems (e.g. visual, auditory, olfactory) of the human user in an interactive way to achieve an immersive experience. Since the early 2000s…

Graphics · Computer Science 2020-02-26 Hemal Naik , Renaud Bastien , Nassir Navab , Iain Couzin

Robot vision has greatly benefited from advancements in multimodal fusion techniques and vision-language models (VLMs). We adopt a task-oriented perspective to systematically review the applications and advancements of multimodal fusion…

This paper contributes to a taxonomy of augmented reality and robotics based on a survey of 460 research papers. Augmented and mixed reality (AR/MR) have emerged as a new way to enhance human-robot interaction (HRI) and robotic interfaces…

Robotics · Computer Science 2022-03-08 Ryo Suzuki , Adnan Karim , Tian Xia , Hooman Hedayati , Nicolai Marquardt