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Shape modeling research in Computer Graphics has been an active area for decades. The ability to create and edit complex 3D shapes has been of key importance in Computer-Aided Design, Animation, Architecture, and Entertainment. With the…

Graphics · Computer Science 2024-01-03 Shounak Chatterjee

The volumetric representation of human interactions is one of the fundamental domains in the development of immersive media productions and telecommunication applications. Particularly in the context of the rapid advancement of Extended…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Fatemeh Ghorbani Lohesara , Davi Rabbouni Freitas , Christine Guillemot , Karen Eguiazarian , Sebastian Knorr

Mixed Reality (MR) technologies such as Virtual and Augmented Reality (VR, AR) are well established in medical practice, enhancing diagnostics, treatment, and education. However, there are still some limitations and challenges that may be…

Human-Computer Interaction · Computer Science 2025-07-28 Aliaksandr Marozau , Barbara Karpowicz , Tomasz Kowalewski , Pavlo Zinevych , Wiktor Stawski , Adam Kuzdraliński , Wiesław Kopeć

The evolution towards future generation of mobile systems and fixed wireless networks is primarily driven by the urgency to support high-bandwidth and low-latency services across various vertical sectors. This endeavor is fueled by…

Networking and Internet Architecture · Computer Science 2025-07-22 Sourav Mondal , Elaine Wong

This narrative review examines recent advancements, limitations, and research gaps in integrating emotional expression into speech-to-text (STT) interfaces within extended reality (XR) environments. Drawing from 37 peer-reviewed studies…

Human-Computer Interaction · Computer Science 2025-05-02 Sunday David Ubur , Denis Gracanin

Large Language Model (LLM)-based copilots have shown great potential in Extended Reality (XR) applications. However, the user faces challenges when describing the 3D environments to the copilots due to the complexity of conveying…

Human-Computer Interaction · Computer Science 2025-05-09 Xiyun Hu , Dizhi Ma , Fengming He , Zhengzhe Zhu , Shao-Kang Hsia , Chenfei Zhu , Ziyi Liu , Karthik Ramani

Extended Reality (XR) experiences involve interactions between users, the real world, and virtual content. A key step to enable these experiences is the XR headset sensing and estimating the user's pose in order to accurately place and…

Cryptography and Security · Computer Science 2025-02-17 Zijian Huang , Yicheng Zhang , Sophie Chen , Nael Abu-Ghazaleh , Jiasi Chen

Molecular visualization software has long supported research and education in chemical and structural sciences, but consumer devices constrained to 2D inputs and outputs pose two major challenges: they poorly convey 3D nature, and 3D…

Chemical Physics · Physics 2025-09-05 Luciano A. Abriata

Recent developments in computer graphics, machine learning, and sensor technologies enable numerous opportunities for extended reality (XR) setups for everyday life, from skills training to entertainment. With large corporations offering…

Human-Computer Interaction · Computer Science 2025-03-04 Kadir Burak Buldu , Süleyman Özdel , Ka Hei Carrie Lau , Mengdi Wang , Daniel Saad , Sofie Schönborn , Auxane Boch , Enkelejda Kasneci , Efe Bozkir

Over the past decade, wearable computing devices (``smart glasses'') have undergone remarkable advancements in sensor technology, design, and processing power, ushering in a new era of opportunity for high-density human behavior data.…

We present SpatialPrompt, an Extended Reality(XR) system that turns spatial sketches into executable constraints for controllable 3D generation. Users draw rough structures with a 3D pen and add voice prompts for semantic and stylistic…

Human-Computer Interaction · Computer Science 2026-05-11 Yichen Andy Yu , Wanru Li , Qiaoran Wang , Jymon Ross , Gavin Johnson , Mandy Lui , Qiao Jin

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

Human-Computer Interaction · Computer Science 2023-03-29 Florian Müller

Applications of the Extended Reality (XR) spectrum, a superset of Mixed, Augmented and Virtual Reality, are gaining prominence and can be employed in a variety of areas, such as virtual museums. Examples can be found in the areas of…

Graphics · Computer Science 2021-01-12 Efstratios Geronikolakis , George Papagiannakis

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as…

Human-Computer Interaction · Computer Science 2020-08-31 Jason Rambach , Gergana Lilligreen , Alexander Schäfer , Ramya Bankanal , Alexander Wiebel , Didier Stricker

Extended Reality (XR) has expanded the horizons of entertainment and social life and shows great potential in the manufacturing industry. Prototyping in XR can help designers make initial proposals and iterations at low cost before…

Human-Computer Interaction · Computer Science 2025-04-07 Bixun Chen , Shaun Macdonald , Moataz Attallah , Paul Chapman , Rami Ghannam

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Spatial computing is a technological advancement that facilitates the seamless integration of devices into the physical environment, resulting in a more natural and intuitive digital world user experience. Spatial computing has the…

Due to the universal non-verbal natural communication approach that allows for effective communication between humans, gesture recognition technology has been steadily developing over the previous few decades. Many different strategies have…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Finlay McKinnon , David Ada Adama , Pedro Machado , Isibor Kennedy Ihianle

Mixed Reality (MR) is becoming ubiquitous as it finds its applications in education, healthcare, and other sectors beyond leisure. While MR end devices, such as headsets, have low energy intensity, the total number of devices and resource…

Computers and Society · Computer Science 2024-09-13 Yasra Chandio , Noman Bashir , Tian Guo , Elsa Olivetti , Fatima Anwar
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