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Related papers: Verifying Proportionality in Temporal Voting

200 papers

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…

Computer Science and Game Theory · Computer Science 2014-04-22 Reshef Meir , Omer Lev , Jeffrey S. Rosenschein

If an AI system makes decisions over time, how should we evaluate how aligned it is with a group of stakeholders (who may have conflicting values and preferences)? In this position paper, we advocate for consideration of temporal aspects…

Artificial Intelligence · Computer Science 2024-11-19 Toryn Q. Klassen , Parand A. Alamdari , Sheila A. McIlraith

Over the last two decades, there has been an extensive study on logical formalisms for specifying and verifying real-time systems. Temporal logics have been an important research subject within this direction. Although numerous logics have…

Logic in Computer Science · Computer Science 2013-08-06 Savas Konur

Integrity of elections is vital to democratic systems, but it is frequently threatened by malicious actors. The study of algorithmic complexity of the problem of manipulating election outcomes by changing its structural features is known as…

Computer Science and Game Theory · Computer Science 2020-07-21 Andrew Estornell , Sanmay Das , Edith Elkind , Yevgeniy Vorobeychik

Much of the theoretical work on strategic voting makes strong assumptions about what voters know about the voting situation. A strategizing voter is typically assumed to know how other voters will vote and to know the rules of the voting…

Multiagent Systems · Computer Science 2019-07-23 Wesley H. Holliday , Eric Pacuit

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris

When selecting a subset of candidates (a so-called committee) based on the preferences of voters, proportional representation is often a major desideratum. When going beyond simplistic models such as party-list or district-based elections,…

Computer Science and Game Theory · Computer Science 2023-02-07 Markus Brill , Jannik Peters

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

We provide elementary proofs of several results concerning the possible outcomes arising from a fixed profile within the class of positional voting systems. Our arguments enable a simple and explicit construction of paradoxical profiles,…

Combinatorics · Mathematics 2020-08-17 Jacqueline Anderson , Brian Camara , John Pike

Our preferences depend on the circumstances in which we reveal them. We will introduce a dependency which allows us to illustrate the relation between the possibility of winning of particular candidates in a quantum election and the type of…

Quantum Physics · Physics 2015-05-27 Marcin Makowski , Edward W. Piotrowski

Rational verification refers to the problem of checking which temporal logic properties hold of a concurrent multiagent system, under the assumption that agents in the system choose strategies that form a game-theoretic equilibrium.…

Logic in Computer Science · Computer Science 2022-07-19 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa

We consider a model where a subset of candidates must be selected based on voter preferences, subject to general constraints that specify which subsets are feasible. This model generalizes committee elections with diversity constraints,…

Computer Science and Game Theory · Computer Science 2026-02-10 Piotr Skowron

Consider the decision-making setting where agents elect a panel by expressing both positive and negative preferences. Prominently, in constitutional AI, citizens democratically select a slate of ethical preferences on which a foundation…

Computer Science and Game Theory · Computer Science 2025-03-05 Sonja Kraiczy , Georgios Papasotiropoulos , Grzegorz Pierczyński , Piotr Skowron

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

In this work we consider a new interpretation of fairness in decision making problems. Building upon existing fairness formulations, we focus on how to reason over fairness from a temporal perspective, taking into account the fairness of a…

Artificial Intelligence · Computer Science 2024-08-26 Manuel R. Torres , Parisa Zehtabi , Michael Cashmore , Daniele Magazzeni , Manuela Veloso