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In the computational social choice literature, there has been great interest in understanding how computational complexity can act as a barrier against manipulation of elections. Much of this literature, however, makes the assumption that…

Computer Science and Game Theory · Computer Science 2015-07-27 Vijay Menon , Kate Larson

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in…

Multiagent Systems · Computer Science 2023-04-07 Manon Revel , Niclas Boehmer , Rachael Colley , Markus Brill , Piotr Faliszewski , Edith Elkind

We investigate the problem of computing the probability of winning in an election where voter attendance is uncertain. More precisely, we study the setting where, in addition to a total ordering of the candidates, each voter is associated…

Computer Science and Game Theory · Computer Science 2021-02-01 Aviram Imber , Benny Kimelfeld

Runtime Verification is a lightweight formal verification technique. It is used to verify at runtime whether the system under analysis behaves as expected. The expected behaviour is usually formally specified by means of properties, which…

Logic in Computer Science · Computer Science 2021-10-26 Angelo Ferrando , Rafael C. Cardoso

Conformal predictors are machine learning algorithms that output prediction sets that have a guarantee of marginal validity for finite samples with minimal distributional assumptions. This is a property that makes conformal predictors…

Machine Learning · Computer Science 2021-03-03 Anthony Bellotti

Complex systems typically have many different parts and facets, with different characteristics. In a multi-paradigm approach to modeling, formalisms with different natures are used in combination to describe complementary parts and aspects…

Logic in Computer Science · Computer Science 2013-08-14 Marcello M. Bersani , Carlo A. Furia , Matteo Pradella , Matteo Rossi

We study the selection of agents based on mutual nominations, a theoretical problem with many applications from committee selection to AI alignment. As agents both select and are selected, they may be incentivized to misrepresent their true…

Computer Science and Game Theory · Computer Science 2025-10-23 Javier Cembrano , Felix Fischer , Max Klimm

Bribery in election (or computational social choice in general) is an important problem that has received a considerable amount of attention. In the classic bribery problem, the briber (or attacker) bribes some voters in attempting to make…

Data Structures and Algorithms · Computer Science 2018-11-12 Lin Chen , Lei Xu , Shouhuai Xu , Zhimin Gao , Weidong Shi

The study of fair algorithms has become mainstream in machine learning and artificial intelligence due to its increasing demand in dealing with biases and discrimination. Along this line, researchers have considered fair versions of…

Data Structures and Algorithms · Computer Science 2023-01-11 Sayan Bandyapadhyay , Fedor V. Fomin , Tanmay Inamdar , Kirill Simonov

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

Probabilistic programs are a powerful and convenient approach to formalise distributions over system executions. A classical verification problem for probabilistic programs is temporal inference: to compute the likelihood that the execution…

Logic in Computer Science · Computer Science 2025-02-21 Kazuki Watanabe , Sebastian Junges , Jurriaan Rot , Ichiro Hasuo

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…

Computational Complexity · Computer Science 2011-03-01 Daniel Binkele-Raible , Gábor Erdélyi , Henning Fernau , Judy Goldsmith , Nicholas Mattei , Jörg Rothe

Electing a single committee of a small size is a classical and well-understood voting situation. Being interested in a sequence of committees, we introduce and study two time-dependent multistage models based on simple Plurality voting.…

Computational Complexity · Computer Science 2024-01-22 Robert Bredereck , Till Fluschnik , Andrzej Kaczmarczyk

In this paper, we discuss a voting model with two candidates, C_1 and C_2. We set two types of voters--herders and independents. The voting of independent voters is based on their fundamental values; on the other hand, the voting of herders…

Physics and Society · Physics 2015-05-27 Masato Hisakado , Shintaro Mori

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

We present a formal language for specifying qualitative preferences over temporal goals and a preference-based planning method in stochastic systems. Using automata-theoretic modeling, the proposed specification allows us to express…

Artificial Intelligence · Computer Science 2021-03-29 Jie Fu

We study online temporal voting, where a group of voters submit 0/1 approvals on sets of alternatives that arrive online over multiple rounds and a single alternative is chosen in each round. We introduce online variants of two well-known…

Computer Science and Game Theory · Computer Science 2026-03-30 Allan Borodin , Tristan Lueger

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo
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