Related papers: Solving infinitary Rubik's cubes
We study orbit-finite systems of linear equations, in the setting of sets with atoms. Our principal contribution is a decision procedure for solvability of such systems. The procedure works for every field (and even commutative ring) under…
We investigate some versions of the famous 100 prisoner problem for the infinite case, where there are infinitely many prisoners and infinitely many boxes with labels. In this case, many questions can be asked about the admissible steps of…
A conjecture of Berge suggests that every bridgeless cubic graph can have its edges covered with at most five perfect matchings. Since three perfect matchings suffice only when the graph in question is $3$-edge-colourable, the rest of cubic…
We investigate the possible structures imposed on a finite group by its possession of an automorphism sending a large fraction of the group elements to their cubes, the philosophy being that this should force the group to be, in some sense,…
In this note we study the integer solutions of Cayley's cubic equation. We find infinite families of solutions built from recurrence relations. We use these solutions to solve certain general Pell equations. We also show the similarities…
We propose finitely convergent methods for solving convex feasibility problems defined over a possibly infinite pool of constraints. Following other works in this area, we assume that the interior of the solution set is nonempty and that…
Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…
There are various results in the literature which are part of the general philosophy that a finite group for which a certain parameter (for example, the number of conjugacy classes or the maximum number of elements inverted, squared or…
The Rubik's Cube is perhaps the world's most famous and iconic puzzle, well-known to have a rich underlying mathematical structure (group theory). In this paper, we show that the Rubik's Cube also has a rich underlying algorithmic…
We consider a closed cohomogeneity one Riemannian manifold $(M^n,g) $ of dimension $n\geq 3$. If the Ricci curvature of $M$ is positive, we prove the existence of infinite nodal solutions for equations of the form $-\Delta_g u + \lambda u =…
The present work has two objectives. First, we prove that a weight\-ed superlinear elliptic problem has infinitely many nonradial solutions in the unit ball. Second, we obtain the same conclusion in annuli for a more general nonlinearity…
Infinite chess is chess played on an infinite edgeless chessboard. The familiar chess pieces move about according to their usual chess rules, and each player strives to place the opposing king into checkmate. The mate-in-n problem of…
We consider the problem of enumerating integer tetrahedra of fixed perimeter (sum of side-lengths) and/or diameter (maximum side-length), up to congruence. As we will see, this problem is considerably more difficult than the corresponding…
Let $u \shuffle v$ denote the set of all shuffles of the words $u$ and $v$. It is shown that for each integer $n \geq 3$ there exists a square-free ternary word $u$ of length $n$ such that $u\shuffle u$ contains a square-free word. This…
This article investigates the relation between the distributional chaos and the existence of a scrambled triple. We show that for a continuous mapping $f$ acting on a compact metric space $(X,d)$, the possession of an infinite extremal…
We prove the computational intractability of rotating and placing $n$ square tiles into a $1 \times n$ array such that adjacent tiles are compatible--either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as…
We consider apictorial edge-matching puzzles, in which the goal is to arrange a collection of puzzle pieces with colored edges so that the colors match along the edges of adjacent pieces. We devise an algebraic representation for this…
For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…
This article concerns the resolution of impartial combinatorial games, and in particular games that can be split in sums of independent positions. We prove that in order to compute the outcome of a sum of independent positions, it is always…
I consider the natural infinitary variations of the games Wordle and Mastermind, as well as their game-theoretic variations Absurdle and Madstermind, considering these games with infinitely long words and infinite color sequences and…