Related papers: Synthesizing 3D Abstractions by Inverting Procedur…
Implicit neural networks have emerged as a crucial technology in 3D surface reconstruction. To reconstruct continuous surfaces from discrete point clouds, encoding the input points into regular grid features (plane or volume) has been…
In this paper, we consider a simple class of stratified spaces -- 2-complexes. We present an algorithm that learns the abstract structure of an embedded 2-complex from a point cloud sampled from it. We use tools and inspiration from…
In this work we present WIR3D, a technique for abstracting 3D shapes through a sparse set of visually meaningful curves in 3D. We optimize the parameters of Bezier curves such that they faithfully represent both the geometry and salient…
Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from…
Recovering point clouds involves the sequential process of sampling and restoration, yet existing methods struggle to effectively leverage both topological and geometric attributes. To address this, we propose an end-to-end architecture…
We propose a novel approach aimed at object and semantic scene completion from a partial scan represented as a 3D point cloud. Our architecture relies on three novel layers that are used successively within an encoder-decoder structure and…
We present PolyBuilding, a fully end-to-end polygon Transformer for building extraction. PolyBuilding direct predicts vector representation of buildings from remote sensing images. It builds upon an encoder-decoder transformer architecture…
The three-dimensional reconstruction of scenes from multiple views has made impressive strides in recent years, chiefly by methods correlating isolated feature points, intensities, or curvilinear structure. In the general setting, i.e.,…
We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…
Extracting building contours from remote sensing imagery is a significant challenge due to buildings' complex and diverse shapes, occlusions, and noise. Existing methods often struggle with irregular contours, rounded corners, and…
3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and the absence of an explicit structure. In this work, we…
Point cloud completion is the task of predicting complete geometry from partial observations using a point set representation for a 3D shape. Previous approaches propose neural networks to directly estimate the whole point cloud through…
Humans are able to precisely communicate diverse concepts by employing sketches, a highly reduced and abstract shape based representation of visual content. We propose, for the first time, a fully convolutional end-to-end architecture that…
Modeling scene geometry using implicit neural representation has revealed its advantages in accuracy, flexibility, and low memory usage. Previous approaches have demonstrated impressive results using color or depth images but still have…
The study of causal abstractions bridges two integral components of human intelligence: the ability to determine cause and effect, and the ability to interpret complex patterns into abstract concepts. Formally, causal abstraction frameworks…
Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into…
We present ShapeFormer, a transformer-based network that produces a distribution of object completions, conditioned on incomplete, and possibly noisy, point clouds. The resultant distribution can then be sampled to generate likely…
We introduce PC2WF, the first end-to-end trainable deep network architecture to convert a 3D point cloud into a wireframe model. The network takes as input an unordered set of 3D points sampled from the surface of some object, and outputs a…
We propose Point2Cyl, a supervised network transforming a raw 3D point cloud to a set of extrusion cylinders. Reverse engineering from a raw geometry to a CAD model is an essential task to enable manipulation of the 3D data in shape editing…
Translating continuous control system models into finite automata allows us to use powerful discrete tools to synthesize controllers for complex specifications. The abstraction construction step is unfortunately hamstrung by high runtime…