English

Sketch-based 3D Shape Modeling from Sparse Point Clouds

Graphics 2022-01-28 v1 Human-Computer Interaction

Abstract

3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and the absence of an explicit structure. In this work, we propose a human-in-the-loop sketch-based point cloud reconstruction framework to leverage users cognitive abilities in geometry extraction. We present an interactive drawing interface for 3D model creation from point cloud data with the help of user sketches. We adopt an optimization method in which the user can continuously edit the contours extracted from the obtained 3D model and retrieve the model iteratively. Finally, we verify the proposed user interface for modeling from sparse point clouds. see video here https://www.youtube.com/watch?v=0H19NyXDRJE .

Keywords

Cite

@article{arxiv.2201.11287,
  title  = {Sketch-based 3D Shape Modeling from Sparse Point Clouds},
  author = {Xusheng Du and Yi He and Xi Yang and Chia-Ming Chang and Haoran Xie},
  journal= {arXiv preprint arXiv:2201.11287},
  year   = {2022}
}

Comments

6 pages, 5 figures, accepted in Proceedings of International Workshop on Advanced Image Technology 2022

R2 v1 2026-06-24T09:04:45.658Z