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Surfaces and curves play an important role in geometric design. In recent years, problem of finding a surface passing through a given curve have attracted much interest. In the present paper, we propose a new method to construct a surface…

Differential Geometry · Mathematics 2015-03-19 Gulnur Saffak Atalay , Fatma Guler , Ergin Bayram , Emin Kasap

In this paper, we consider non developable ruled surface with spacelike ruling, timelike ruling, respectively. We give the relations between the structure functions with the curvature and torsion of the striction line of the timelike and…

Differential Geometry · Mathematics 2014-03-06 Fatma Guler , Emin Kasap

In this paper, we present a new computer-controlled weaving technology that enables the fabrication of woven structures in the shape of given 3D surfaces by using threads in non-traditional materials with high bending-stiffness, allowing…

Graphics · Computer Science 2024-05-09 Xiangjia Chen , Lip M. Lai , Zishun Liu , Chengkai Dai , Isaac C. W. Leung , Charlie C. L. Wang , Yeung Yam

Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or

This work presents a methodology to predict a near-optimal spacing function, which defines the element sizes, suitable to perform steady RANS turbulent viscous flow simulations. The strategy aims at utilising existing high fidelity…

Computational Engineering, Finance, and Science · Computer Science 2024-06-25 Sergi Sanchez-Gamero , Oubay Hassan , Ruben Sevilla

The generalized winding number is an essential part of the geometry processing toolkit, allowing to quantify how much a given point is inside a surface, even when the surface has boundaries and noise. We propose a new universal method to…

Graphics · Computer Science 2025-09-16 Cedric Martens , Mikhail Bessmeltsev

Mesh is an important and powerful type of data for 3D shapes and widely studied in the field of computer vision and computer graphics. Regarding the task of 3D shape representation, there have been extensive research efforts concentrating…

Computer Vision and Pattern Recognition · Computer Science 2018-11-29 Yutong Feng , Yifan Feng , Haoxuan You , Xibin Zhao , Yue Gao

In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…

Graphics · Computer Science 2023-01-30 Petros Tzathas , Petros Maragos , Anastasios Roussos

Surface parameterization is a fundamental concept in fields such as differential geometry and computer graphics. It involves mapping a surface in three-dimensional space onto a two-dimensional parameter space. This process allows for the…

Numerical Analysis · Mathematics 2024-12-16 Shu-Yung Liu , Mei-Heng Yueh

Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a…

Graphics · Computer Science 2025-06-06 Sidhanth Holalkere , David S. Bindel , Silvia Sellán , Alexander Terenin

Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…

Graphics · Computer Science 2025-08-12 Kaiwen Song , Jinkai Cui , Zherui Qiu , Juyong Zhang

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

Finite element approximations of minimal surface are not always precise. They can even sometimes completely collapse. In this paper, we provide a simple and inexpensive method, in terms of computational cost, to improve finite element…

Numerical Analysis · Mathematics 2018-05-18 Aymeric Grodet , Takuya Tsuchiya

Structural dimensional inspection is vital for the process monitoring, quality control, and fault diagnosis in the mass production of auto bodies. Comparing with the non-contact measurement, the high-precision five-axis measuring machine…

Robotics · Computer Science 2020-05-19 Yinhua Liu , Wenzheng Zhao , Rui Sun , Xiaowei Yue

We propose the first algorithm for non-rigid 2D-to-3D shape matching, where the input is a 2D shape represented as a planar curve and a 3D shape represented as a surface; the output is a continuous curve on the surface. We cast the problem…

Computer Vision and Pattern Recognition · Computer Science 2022-01-24 Zorah Lähner , Emanuele Rodolà , Frank R. Schmidt , Michael M. Bronstein , Daniel Cremers

An approximation theorem for minimal surfaces by complete minimal surfaces of finite total curvature in $\mathbb{R}^3$ is obtained. This Mergelyan type result can be extended to the family of complete minimal surfaces of weak finite total…

Differential Geometry · Mathematics 2015-03-13 Francisco J. Lopez

The generation of triangle meshes from point clouds, i.e. meshing, is a core task in computer graphics and computer vision. Traditional techniques directly construct a surface mesh using local decision heuristics, while some recent methods…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Mathias Vetsch , Sandro Lombardi , Marc Pollefeys , Martin R. Oswald

A class of quasilinear singularly perturbed boundary value problems with a turning point of attractive type is considered. The problems are solved numerically by a finite-difference scheme on a special discretization mesh which is dense…

Numerical Analysis · Mathematics 2015-04-21 Relja Vulanović

The closest point method (Ruuth and Merriman, J. Comput. Phys. 227(3):1943-1961, [2008]) is an embedding method developed to solve a variety of partial differential equations (PDEs) on smooth surfaces, using a closest point representation…

Numerical Analysis · Mathematics 2024-12-20 A. Petras , L. Ling , C. Piret , S. J. Ruuth

The efficient design of continuous freeform surfaces, which transform a given source into an arbitrary target intensity, remains a challenging problem. A popular approach are ray-mapping methods, where first a ray mapping between the…

Optics · Physics 2016-06-29 Christoph Bösel , Herbert Gross
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