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We propose a framework that extends Blender to exploit Structure from Motion (SfM) and Multi-View Stereo (MVS) techniques for image-based modeling tasks such as sculpting or camera and motion tracking. Applying SfM allows us to determine…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Sebastian Bullinger , Christoph Bodensteiner , Michael Arens

Recent stateful recurrent neural networks have achieved remarkable progress on static 3D reconstruction but remain vulnerable to motion-induced artifacts, where non-rigid regions corrupt attention propagation between the spatial memory and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Guole Shen , Tianchen Deng , Xingrui Qin , Nailin Wang , Jianyu Wang , Yanbo Wang , Yongtao Chen , Hesheng Wang , Jingchuan Wang

Structure-from-Motion (SfM) is a fundamental 3D vision task for recovering camera parameters and scene geometry from multi-view images. While recent deep learning advances enable accurate Monocular Depth Estimation (MDE) from single images…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Shengjie Zhu , Ahmed Abdelkader , Mark J. Matthews , Xiaoming Liu , Wen-Sheng Chu

This paper explores the problem of reconstructing high-resolution light field (LF) images from hybrid lenses, including a high-resolution camera surrounded by multiple low-resolution cameras. To tackle this challenge, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Jing Jin , Junhui Hou , Jie Chen , Sam Kwong , Jingyi Yu

This paper addresses the problem of Structure from Motion (SfM) for indoor panoramic image streams, extremely challenging even for the state-of-the-art due to the lack of textures and minimal parallax. The key idea is the fusion of…

Computer Vision and Pattern Recognition · Computer Science 2016-12-06 Satoshi Ikehata , Ivaylo Boyadzhiev , Qi Shan , Yasutaka Furukawa

Recent advances in 3D Gaussian Splatting (3DGS) present two main directions: feed-forward models offer fast inference in sparse-view settings, while per-scene optimization yields high-quality renderings but is computationally expensive. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Yueh-Cheng Liu , Jozef Hladký , Matthias Nießner , Angela Dai

Current feed-forward 3D/4D reconstruction systems rely on dense geometry and pose supervision -- expensive to obtain at scale and particularly scarce for dynamic real-world scenes. We present Flow3r, a framework that augments visual…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Zhongxiao Cong , Qitao Zhao , Minsik Jeon , Shubham Tulsiani

Transformers have revolutionized deep learning based computer vision with improved performance as well as robustness to natural corruptions and adversarial attacks. Transformers are used predominantly for 2D vision tasks, including image…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Hemang Chawla , Arnav Varma , Elahe Arani , Bahram Zonooz

Monocular 3D Gaussian Splatting SLAM suffers from critical limitations in time efficiency, geometric accuracy, and multi-view consistency. These issues stem from the time-consuming $\textit{Train-from-Scratch}$ optimization and the lack of…

Robotics · Computer Science 2026-04-06 Zicheng Zhang , Ke Wu , Xiangting Meng , Keyu Liu , Jieru Zhao , Wenchao Ding

Structure from Motion (SfM) refers to the problem of recovering both structure (i.e., 3D coordinates of points in the scene) and motion (i.e., camera matrices) starting from point correspondences in multiple images. It has attracted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Federica Arrigoni

Volumetric models have become a popular representation for 3D scenes in recent years. One breakthrough leading to their popularity was KinectFusion, which focuses on 3D reconstruction using RGB-D sensors. However, monocular SLAM has since…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Victor Adrian Prisacariu , Olaf Kähler , Stuart Golodetz , Michael Sapienza , Tommaso Cavallari , Philip H S Torr , David W Murray

The Structure from Motion (SfM) challenge in computer vision is the process of recovering the 3D structure of a scene from a series of projective measurements that are calculated from a collection of 2D images, taken from different…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Joseph Rowell

We present NOVA3R, an effective approach for non-pixel-aligned 3D reconstruction from a set of unposed images in a feed-forward manner. Unlike pixel-aligned methods that tie geometry to per-ray predictions, our formulation learns a global,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Weirong Chen , Chuanxia Zheng , Ganlin Zhang , Andrea Vedaldi , Daniel Cremers

The recent years have seen a surge of interest in methods for imaging beyond the direct line of sight. The most prominent techniques rely on time-resolved optical impulse responses, obtained by illuminating a diffuse wall with an ultrashort…

Computer Vision and Pattern Recognition · Computer Science 2020-01-30 Javier Grau Chopite , Matthias B. Hullin , Michael Wand , Julian Iseringhausen

Just as humans can become disoriented in featureless deserts or thick fogs, not all environments are conducive to the Localization Accuracy and Stability (LAS) of autonomous robots. This paper introduces an efficient framework designed to…

Robotics · Computer Science 2024-08-06 Kaixin Chai , Long Xu , Qianhao Wang , Chao Xu , Peng Yin , Fei Gao

Structure-from-Motion (SfM) is the task of estimating 3D structure and camera poses from images. We define Collaborative SfM (ColabSfM) as sharing distributed SfM reconstructions. Sharing maps requires estimating a joint reference frame,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Johan Edstedt , André Mateus , Alberto Jaenal

We introduce MapAnything, a unified transformer-based feed-forward model that ingests one or more images along with optional geometric inputs such as camera intrinsics, poses, depth, or partial reconstructions, and then directly regresses…

We present SS3D, a web-scale SfM-based self-supervision pretraining pipeline for feed-forward 3D estimation from monocular video. Our model jointly predicts depth, ego-motion, and intrinsics in a single forward pass and is trained/evaluated…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Marwane Hariat , Gianni Franchi , David Filliat , Antoine Manzanera

The default strategy for training single-view Large Reconstruction Models (LRMs) follows the fully supervised route using large-scale datasets of synthetic 3D assets or multi-view captures. Although these resources simplify the training…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Hanwen Jiang , Qixing Huang , Georgios Pavlakos

Despite recent advances in feed-forward 3D Gaussian Splatting, generalizable 3D reconstruction remains challenging, particularly in multi-view correspondence modeling. Existing approaches face a fundamental trade-off: explicit methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Heng Jia , Linchao Zhu , Na Zhao