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We consider the problem of reconstructing a 3-D scene from a moving camera with high frame rate using the affine projection model. This problem is traditionally known as Affine Structure from Motion (Affine SfM), and can be solved using an…

Computer Vision and Pattern Recognition · Computer Science 2016-08-10 Roberto Tron

Finding local features that are repeatable across multiple views is a cornerstone of sparse 3D reconstruction. The classical image matching paradigm detects keypoints per-image once and for all, which can yield poorly-localized features and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Philipp Lindenberger , Paul-Edouard Sarlin , Viktor Larsson , Marc Pollefeys

Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumption. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Congrong Xu , Huachen Gao , Xingyu Chen , Yuliang Xiu , Jun Gao , Anpei Chen

Real-time monocular 3D reconstruction is a challenging problem that remains unsolved. Although recent end-to-end methods have demonstrated promising results, tiny structures and geometric boundaries are hardly captured due to their…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Chenyangguang Zhang , Zhiqiang Lou , Yan Di , Federico Tombari , Xiangyang Ji

This paper addresses metric 3D reconstruction of indoor scenes by exploiting their inherent geometric regularities with compact representations. Using planar 3D primitives - a well-suited representation for man-made environments - we…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Changkun Liu , Bin Tan , Zeran Ke , Shangzhan Zhang , Jiachen Liu , Ming Qian , Nan Xue , Yujun Shen , Tristan Braud

Non-Rigid Structure from Motion (NRSfM) refers to the problem of reconstructing cameras and the 3D point cloud of a non-rigid object from an ensemble of images with 2D correspondences. Current NRSfM algorithms are limited from two…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Chen Kong , Simon Lucey

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

Recent advances in 3D Gaussian Splatting (3DGS) have enabled generalizable, on-the-fly reconstruction of sequential input views. However, existing methods often predict per-pixel Gaussians and combine Gaussians from all views as the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Jiaxin Guo , Tongfan Guan , Wenzhen Dong , Wenzhao Zheng , Wenting Wang , Yue Wang , Yeung Yam , Yun-Hui Liu

We introduce the distributed camera model, a novel model for Structure-from-Motion (SfM). This model describes image observations in terms of light rays with ray origins and directions rather than pixels. As such, the proposed model is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-02 Chris Sweeney , Victor Fragoso , Tobias Hollerer , Matthew Turk

Humans tend to build environments with structure, which consists of mainly planar surfaces. From the intersection of planar surfaces arise straight lines. Lines have more degrees-of-freedom than points. Thus, line-based…

Robotics · Computer Science 2021-06-01 André Mateus , Omar Tahri , A. Pedro Aguiar , Pedro U. Lima , Pedro Miraldo

Capturing relightable 3D assets from real-world objects is a widely researched problem. Several per-scene optimization-based methods, based on 3D Gaussian splatting (3DGS), support relighting; however, they usually require dense input…

Graphics · Computer Science 2026-05-29 Guangming Fu , Jiahui Fan , Jian Yang , Miloš Hašan , Beibei Wang

Reconstructing 3D objects from a single image is an intriguing but challenging problem. One promising solution is to utilize multi-view (MV) 3D reconstruction to fuse generated MV images into consistent 3D objects. However, the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yizheng Chen , Rengan Xie , Qi Ye , Sen Yang , Zixuan Xie , Tianxiao Chen , Rong Li , Yuchi Huo

Light sheet fluorescence microscopy (LSM) enables high-resolution, three-dimensional (3D) imaging of biological specimens, providing rich volumetric data for studying cellular organization, pathology, and vascular networks. However, the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Adina Scheinfeld , Haotan Zhang , Shang Mu , Rudolf L. M. van Herten , Lucas Stoffl , Ali Erturk , Zhuhao Wu , Johannes C. Paetzold

Existing text-to-3D and image-to-3D models often struggle with complex scenes involving multiple objects and intricate interactions. Although some recent attempts have explored such compositional scenarios, they still require an extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Yujia Hu , Songhua Liu , Xingyi Yang , Xinchao Wang

Usual Structure-from-Motion (SfM) techniques require at least trifocal overlaps to calibrate cameras and reconstruct a scene. We consider here scenarios of reduced image sets with little overlap, possibly as low as two images at most seeing…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Yohann Salaun , Renaud Marlet , Pascal Monasse

Image matching is a key component of modern 3D vision algorithms, essential for accurate scene reconstruction and localization. MASt3R redefines image matching as a 3D task by leveraging DUSt3R and introducing a fast reciprocal matching…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Jingxing Li , Yongjae Lee , Abhay Kumar Yadav , Cheng Peng , Rama Chellappa , Deliang Fan

Many monocular visual SLAM algorithms are derived from incremental structure-from-motion (SfM) methods. This work proposes a novel monocular SLAM method which integrates recent advances made in global SfM. In particular, we present two main…

Computer Vision and Pattern Recognition · Computer Science 2017-10-20 Chengzhou Tang , Oliver Wang , Ping Tan

In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Chunyu Li , Yusuke Monno , Hironori Hidaka , Masatoshi Okutomi

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhengqin Li , Dilin Wang , Ka Chen , Zhaoyang Lv , Thu Nguyen-Phuoc , Milim Lee , Jia-Bin Huang , Lei Xiao , Cheng Zhang , Yufeng Zhu , Carl S. Marshall , Yufeng Ren , Richard Newcombe , Zhao Dong

Despite recent advancements in the Large Reconstruction Model (LRM) demonstrating impressive results, when extending its input from single image to multiple images, it exhibits inefficiencies, subpar geometric and texture quality, as well…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Mengfei Li , Xiaoxiao Long , Yixun Liang , Weiyu Li , Yuan Liu , Peng Li , Wenhan Luo , Wenping Wang , Yike Guo
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