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There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. While these tasks rely heavily on known camera poses, the problem of finding such poses using structure-from-motion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Lily Goli , Sara Sabour , Mark Matthews , Marcus Brubaker , Dmitry Lagun , Alec Jacobson , David J. Fleet , Saurabh Saxena , Andrea Tagliasacchi

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xiaoyan Wang , Zeju Li , Yifan Xu , Jiaxing Qi , Zhifei Yang , Ruifei Ma , Xiangde Liu , Chao Zhang

Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

While Multimodal Large Language Models (MLLMs) excel in semantic tasks, they frequently lack the "spatial sense" essential for sophisticated geometric reasoning. Current models typically suffer from exorbitant modality-alignment costs and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yi Zhang , Youya Xia , Yong Wang , Meng Song , Xin Wu , Wenjun Wan , Bingbing Liu , AiXue Ye , Hongbo Zhang , Feng Wen

We propose SfM-Net, a geometry-aware neural network for motion estimation in videos that decomposes frame-to-frame pixel motion in terms of scene and object depth, camera motion and 3D object rotations and translations. Given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-26 Sudheendra Vijayanarasimhan , Susanna Ricco , Cordelia Schmid , Rahul Sukthankar , Katerina Fragkiadaki

Fine-tuning pre-trained foundational language models (FLM) for specific tasks is often impractical, especially for resource-constrained devices. This necessitates the development of a Lifelong Learning (L3) framework that continuously…

Computation and Language · Computer Science 2023-11-14 Aidin Shiri , Kaushik Roy , Amit Sheth , Manas Gaur

In this paper, we introduce Latent Bridge Matching (LBM), a new, versatile and scalable method that relies on Bridge Matching in a latent space to achieve fast image-to-image translation. We show that the method can reach state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Clément Chadebec , Onur Tasar , Sanjeev Sreetharan , Benjamin Aubin

We present FLARE, a feed-forward model designed to infer high-quality camera poses and 3D geometry from uncalibrated sparse-view images (i.e., as few as 2-8 inputs), which is a challenging yet practical setting in real-world applications.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Shangzhan Zhang , Jianyuan Wang , Yinghao Xu , Nan Xue , Christian Rupprecht , Xiaowei Zhou , Yujun Shen , Gordon Wetzstein

The paper introduces an accurate solution to dense orthographic Non-Rigid Structure from Motion (NRSfM) in scenarios with severe occlusions or, likewise, inaccurate correspondences. We integrate a shape prior term into variational…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Vladislav Golyanik , Torben Fetzer , Didier Stricker

Feed-forward 3D reconstruction models are efficient but rigid: once trained, they perform inference in a zero-shot manner and cannot adapt to the test scene. As a result, visually plausible reconstructions often contain errors, particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Yuhang Dai , Xingyi Yang

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Robots often rely on RGB images for tasks like manipulation and navigation. However, reliable interaction typically requires a 3D scene representation that is metric-scaled and aligned with the robot reference frame. This depends on…

Robotics · Computer Science 2025-09-11 Davide Allegro , Matteo Terreran , Stefano Ghidoni

The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Duo Zheng , Shijia Huang , Liwei Wang

3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and digital twins. Traditional methods rely on computationally…

Light field presents a rich way to represent the 3D world by capturing the spatio-angular dimensions of the visual signal. However, the popular way of capturing light field (LF) via a plenoptic camera presents spatio-angular resolution…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Anil Kumar Vadathya , Sharath Girish , Kaushik Mitra

Recent AI-based 3D content creation has largely evolved along two paths: feed-forward image-to-3D reconstruction approaches and 3D generative models trained with 2D or 3D supervision. In this work, we show that existing feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Suttisak Wizadwongsa , Jinfan Zhou , Edward Li , Jeong Joon Park

Streaming feed-forward 3D reconstruction enables real-time joint estimation of scene geometry and camera poses from RGB images. However, without explicit dynamic reasoning, streaming models can be affected by moving objects, causing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Feiran Wang , Zezhou Shang , Gaowen Liu , Yan Yan

Low-light image super-resolution (LLSR) is a challenging task due to the coupled degradation of low resolution and poor illumination. To address this, we propose the Guided Texture and Feature Modulation Network (GTFMN), a novel framework…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Yongsong Huang , Tzu-Hsuan Peng , Tomo Miyazaki , Xiaofeng Liu , Chun-Ting Chou , Ai-Chun Pang , Shinichiro Omachi

Shape from Focus (SFF) is a depth reconstruction technique that estimates scene structure from focus variations observed across a focal stack, that is, a sequence of images captured at different focus settings. A key limitation of SFF…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Khurram Ashfaq , Muhammad Tariq Mahmood

DUSt3R introduced a novel paradigm in geometric computer vision by proposing a model that can provide dense and unconstrained Stereo 3D Reconstruction of arbitrary image collections with no prior information about camera calibration nor…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Yohann Cabon , Lucas Stoffl , Leonid Antsfeld , Gabriela Csurka , Boris Chidlovskii , Jerome Revaud , Vincent Leroy
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