Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey
Abstract
3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and digital twins. Traditional methods rely on computationally intensive iterative optimization in a complex chain, limiting their applicability in real-world scenarios. Recent advances in feed-forward approaches, driven by deep learning, have revolutionized this field by enabling fast and generalizable 3D reconstruction and view synthesis. This survey offers a comprehensive review of feed-forward techniques for 3D reconstruction and view synthesis, with a taxonomy according to the underlying representation architectures including point cloud, 3D Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), etc. We examine key tasks such as pose-free reconstruction, dynamic 3D reconstruction, and 3D-aware image and video synthesis, highlighting their applications in digital humans, SLAM, robotics, and beyond. In addition, we review commonly used datasets with detailed statistics, along with evaluation protocols for various downstream tasks. We conclude by discussing open research challenges and promising directions for future work, emphasizing the potential of feed-forward approaches to advance the state of the art in 3D vision.
Cite
@article{arxiv.2507.14501,
title = {Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey},
author = {Jiahui Zhang and Yuelei Li and Anpei Chen and Muyu Xu and Kunhao Liu and Jianyuan Wang and Xiao-Xiao Long and Hanxue Liang and Zexiang Xu and Hao Su and Christian Theobalt and Christian Rupprecht and Andrea Vedaldi and Kaichen Zhou and Hanspeter Pfister and Paul Pu Liang and Shijian Lu and Fangneng Zhan},
journal= {arXiv preprint arXiv:2507.14501},
year = {2025}
}
Comments
A project page associated with this survey is available at https://fnzhan.com/projects/Feed-Forward-3D