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In Hotelling's model of spatial competition, a unit mass of voters is distributed in the interval $[0,1]$ (with their location corresponding to their political persuasion), and each of $m$ candidates selects as a strategy his distinct…

Computer Science and Game Theory · Computer Science 2024-05-09 Umang Bhaskar , Soumyajit Pyne

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

American democracy is currently heavily reliant on plurality in single-member districts, or PSMD, as a system of election. But public perceptions of fairness are often keyed to partisan proportionality, or the degree of congruence between…

Computers and Society · Computer Science 2023-08-23 Moon Duchin , Gabe Schoenbach

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

Stochastic Gradient Boosting (SGB) is a widely used approach to regularization of boosting models based on decision trees. It was shown that, in many cases, random sampling at each iteration can lead to better generalization performance of…

Machine Learning · Statistics 2019-10-30 Bulat Ibragimov , Gleb Gusev

We investigate how robust approval-based multiwinner voting rules are to small perturbations in the votes. In particular, we consider the extent to which a committee can change after we add/remove/swap one approval, and we consider the…

Computer Science and Game Theory · Computer Science 2026-01-28 Piotr Faliszewski , Grzegorz Gawron , Bartosz Kusek

Multiwinner voting rules can be used to select a fixed-size committee from a larger set of candidates. We consider approval-based committee rules, which allow voters to approve or disapprove candidates. In this setting, several voting rules…

Computer Science and Game Theory · Computer Science 2024-11-05 Dominik Peters

We study the design of voting rules in the metric distortion framework. It is known that any deterministic rule suffers distortion of at least $3$, and that randomized rules can achieve distortion strictly less than $3$, often at the cost…

Computer Science and Game Theory · Computer Science 2026-02-10 Ziyi Cai , D. D. Gao , Prasanna Ramakrishnan , Kangning Wang

Recently, scholars from law and political science have introduced metrics which use only election outcomes (and not district geometry) to assess the presence of partisan gerrymandering. The most high-profile example of such a tool is the…

Physics and Society · Physics 2018-03-15 Ellen Veomett

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

Support vector regression (SVR) is one of the most popular machine learning algorithms aiming to generate the optimal regression curve through maximizing the minimal margin of selected training samples, i.e., support vectors. Recent…

Machine Learning · Computer Science 2019-05-07 Gaoyang Li , Jinyu Yang , Chunguo Wu , Qin Ma

Several elections run in the last years have been characterized by attempts to manipulate the result of the election through the diffusion of fake or malicious news over social networks. This problem has been recognized as a critical issue…

Computer Science and Game Theory · Computer Science 2023-08-22 Vincenzo Auletta , Francesco Carbone , Diodato Ferraioli

We provide mechanisms and new metric distortion bounds for line-up elections. In such elections, a set of $n$ voters, $m$ candidates, and $\ell$ positions are all located in a metric space. The goal is to choose a set of candidates and…

Computer Science and Game Theory · Computer Science 2025-02-25 Christopher Jerrett , Yue Han , Elliot Anshelevich

Risk-limiting post election audits guarantee a high probability of correcting incorrect election results, independent of why the result was incorrect. Ballot-polling audits select ballots at random and interpret those ballots as evidence…

Data Structures and Algorithms · Computer Science 2019-10-30 Michelle Blom , Peter J. Stuckey , Vanessa Teague

The paper considers a general model of electoral systems combining district-based elections with a compensatory mechanism in order to create any outcome between strictly majoritarian and purely proportional seat allocation. It contains vote…

Computer Science and Game Theory · Computer Science 2017-10-27 László Csató

The integrity of elections is central to democratic systems. However, a myriad of malicious actors aspire to influence election outcomes for financial or political benefit. A common means to such ends is by manipulating perceptions of the…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Andrew Estornell , Lecheng Kong , Yevgeniy Vorobeychik

We focus on a generalization of the classic Minisum approval voting rule, introduced by Barrot and Lang (2016), and referred to as Conditional Minisum (CMS), for multi-issue elections with preferential dependencies. Under this rule, voters…

Computer Science and Game Theory · Computer Science 2025-06-10 Evangelos Markakis , Georgios Papasotiropoulos

This work examines the Conditional Approval Framework for elections involving multiple interdependent issues, specifically focusing on the Conditional Minisum Approval Voting Rule. We first conduct a detailed analysis of the computational…

Computer Science and Game Theory · Computer Science 2025-02-04 Georgios Amanatidis , Michael Lampis , Evangelos Markakis , Georgios Papasotiropoulos

Complexity of voting manipulation is a prominent topic in computational social choice. In this work, we consider a two-stage voting manipulation scenario. First, a malicious party (an attacker) attempts to manipulate the election outcome in…

Computer Science and Game Theory · Computer Science 2019-06-18 Edith Elkind , Jiarui Gan , Svetlana Obraztsova , Zinovi Rabinovich , Alexandros A. Voudouris

In ranked-choice elections voters cast preference ballots which provide a voter's ranking of the candidates. The method of ranked-choice voting (RCV) chooses a winner by using voter preferences to simulate a series of runoff elections. Some…

General Economics · Economics 2023-06-12 Mallory Dickerson , Erin Martin , David McCune
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