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In this paper, we study the distortion bounds for voting mechanisms in multi-winner elections in general metric spaces. Our study pertains to the case in which each voter only reports her favorite candidate amongst $m$ possible choices.…

Computer Science and Game Theory · Computer Science 2025-05-29 Gennaro Auricchio , Zeyu Ren , Zihe Wang , Jie Zhang

Limited Voting (LV) is an approval-based method for multi-winner elections where all ballots are required to have a same fixed size. While it appears to be used as voting method in corporate governance and has some political applications,…

Computer Science and Game Theory · Computer Science 2024-07-26 Maaike Venema-Los , Zoé Christoff , Davide Grossi

We show how to use automated computation of election margins to assess the number of votes that would need to change in order to alter a parliamentary outcome for single-member preferential electorates. In the context of increasing…

Data Structures and Algorithms · Computer Science 2017-08-02 Michelle Blom , Peter J. Stuckey , Vanessa Teague

Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…

Data Structures and Algorithms · Computer Science 2016-04-21 Arnab Bhattacharyya , Palash Dey

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

We analyze a type of voting paradox which we term an involvement paradox, in which a candidate who loses an election could be made into a winner if more of the candidate's non-supporters participated in the election, or a winner could be…

General Economics · Economics 2024-11-26 David McCune

We study the performance of voting mechanisms from a utilitarian standpoint, under the recently introduced framework of metric-distortion, offering new insights along three main lines. First, if $d$ represents the doubling dimension of the…

Computer Science and Game Theory · Computer Science 2022-03-25 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

Determining how close a winner of an election is to becoming a loser, or distinguishing between different possible winners of an election, are major problems in computational social choice. We tackle these problems for so-called weighted…

Computer Science and Game Theory · Computer Science 2024-08-14 Michelle Döring , Jannik Peters

We study ballot exhaustion in multiwinner single transferable vote (STV) elections using a dataset of 1,070 Scottish local government elections comprising over 5.4 million ballots. While ballot exhaustion has been studied extensively in…

General Economics · Economics 2026-05-14 David McCune , E. E. Naber

We propose a new single-winner election method ("Schulze method") and prove that it satisfies many academic criteria (e.g. monotonicity, reversal symmetry, resolvability, independence of clones, Condorcet criterion, k-consistency,…

Computer Science and Game Theory · Computer Science 2025-10-28 Markus Schulze

The margin of victory of an election is a useful measure to capture the robustness of an election outcome. It also plays a crucial role in determining the sample size of various algorithms in post election audit, polling etc. In this work,…

Artificial Intelligence · Computer Science 2015-05-05 Palash Dey , Y. Narahari

We consider the distributed single-winner metric voting problem on a line, where agents and alternative are represented by points on the line of real numbers, the agents are partitioned into disjoint districts, and the goal is to choose a…

Computer Science and Game Theory · Computer Science 2023-01-05 Alexandros A. Voudouris

Ranked voting systems, such as instant-runoff voting (IRV) and single transferable vote (STV), are used in many places around the world. They are more complex than plurality and scoring rules, presenting a challenge for auditing their…

It is well known, by the Gibbard-Satterthwaite Theorem, that when there are more than two candidates, any non-dictatorial voting rule can be manipulated by untruthful voters. But how strong is the incentive to manipulate under different…

Computer Science and Game Theory · Computer Science 2026-02-27 Ratip Emin Berker , Vincent Conitzer , Eden Hartman , Jiayuan Liu , Caspar Oesterheld

In the context of voting with ranked ballots, an important class of voting rules is the class of margin-based rules (also called pairwise rules). A voting rule is margin-based if whenever two elections generate the same head-to-head margins…

Theoretical Economics · Economics 2026-03-11 Yifeng Ding , Wesley H. Holliday , Eric Pacuit

We visualize aggregate outputs of popular multiwinner voting rules--SNTV, STV, Bloc, k-Borda, Monroe, Chamberlin--Courant, and HarmonicBorda--for elections generated according to the two-dimensional Euclidean model. We consider three…

Computer Science and Game Theory · Computer Science 2019-01-29 Edith Elkind , Piotr Faliszewski , Jean-Francois Laslier , Piotr Skowron , Arkadii Slinko , Nimrod Talmon

Instant Runoff Voting (IRV) is used in elections for many political offices around the world. It allows voters to specify their preferences among candidates as a ranking. We identify a generalization of the rule, called Approval-IRV, that…

Computer Science and Game Theory · Computer Science 2024-04-18 Théo Delemazure , Dominik Peters

We consider elections where the voters come one at a time, in a streaming fashion, and devise space-efficient algorithms which identify an approximate winning committee with respect to common multiwinner proportional representation voting…

Computer Science and Game Theory · Computer Science 2017-03-01 Palash Dey , Nimrod Talmon , Otniel van Handel

Tournament solutions are frequently used to select winners from a set of alternatives based on pairwise comparisons between alternatives. Prior work has shown that several common tournament solutions tend to select large winner sets and…

Computer Science and Game Theory · Computer Science 2021-09-30 Markus Brill , Ulrike Schmidt-Kraepelin , Warut Suksompong

Support vector machine (SVM) has been one of the most popular learning algorithms, with the central idea of maximizing the minimum margin, i.e., the smallest distance from the instances to the classification boundary. Recent theoretical…

Machine Learning · Computer Science 2020-07-07 Teng Zhang , Zhi-Hua Zhou