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In this short review we present the developments over the last 5 decades that have led to the use of Graphics Processing Units (GPUs) for astrophysical simulations. Since the introduction of NVIDIA's Compute Unified Device Architecture…
The Neural GPU is a recent model that can learn algorithms such as multi-digit binary addition and binary multiplication in a way that generalizes to inputs of arbitrary length. We show that there are two simple ways of improving the…
We present a new open-source, user-friendly toolkit of two codes$-$SFcollapse1D and NRPyCritCol$-$to study critical phenomena in the context of gravitational collapse. SFcollapse1D is a C/C++ tool designed to solve the problem of…
Quantum computation is a subject of much theoretical promise, but has not been realized in large scale, despite the discovery of fault-tolerant procedures to overcome decoherence. Part of the reason is that the theoretically modest…
The "gravitational million-body problem," to model the dynamical evolution of a self-gravitating, collisional N-body system with ~10^6 particles over many relaxation times, remains a major challenge in computational astrophysics.…
We describe a modified version of the NBODY6 code for simulating star clusters which greatly improves computational efficiency while sacrificing little in the way of accuracy. The distant force calculator is replaced by a GPU-enabled…
The rapid growth of deep learning has driven exponential increases in model parameters and computational demands. NVIDIA GPUs and their CUDA-based software ecosystem provide robust support for parallel computing, significantly alleviating…
PyRadiomics-cuda is a GPU-accelerated extension of the PyRadiomics library, designed to address the computational challenges of extracting three-dimensional shape features from medical images. By offloading key geometric computations to GPU…
During the last decade GPU technology has shifted from pure general purpose computation to the inclusion of application specific integrated circuits (ASICs), such as Tensor Cores and Ray Tracing (RT) cores. Although these special purpose…
One of the most promising sources of gravitational radiation is coalescence of binary neutron stars or black holes. In order to study gravitational radiation at the merging phase of coalescing binary neutron stars which is called the last…
We have developed a gravity solver based on combining the well developed Particle-Mesh (PM) method and TREE methods. It is designed for and has been implemented on parallel computer architectures. The new code can deal with tens of millions…
Solving quantifier-free non-linear real arithmetic (NRA) problems is a computationally hard task. To tackle this problem, prior work proposed a promising approach based on gradient descent. In this work, we extend their ideas and combine…
The analysis of gravitational wave (GW) datasets is based on the comparison of measured time series with theoretical templates of the detector's response to a variety of source parameters. For LISA, the main scientific observables will be…
In this paper, we intend to study the geometric meaning of the discrete logarithm problem defined over an Elliptic Curve. The key idea is to reduce the Elliptic Curve Discrete Logarithm Problem (EC-DLP) into a system of equations. These…
The recent improvements of graphics processing units (GPU) offer to the computer vision community a powerful processing platform. Indeed, a lot of highly-parallelizable computer vision problems can be significantly accelerated using GPU…
A wide variety of outstanding problems in astrophysics involve the motion of a large number of particles ($N\gtrsim 10^{6}$) under the force of gravity. These include the global evolution of globular clusters, tidal disruptions of stars by…
We propose rigorous lower and upper error bounds for neural network (NN) approximations to PDEs by efficiently computing the Riesz representations of suitable extension and restrictions of the NN residual towards geometrically simpler…
This paper studies a low-communication algorithm for solving elliptic partial differential equations (PDE's) on high-performance machines, the nested iteration with range decomposition algorithm (NIRD). Previous work has shown that NIRD…
Geometric Semantic Genetic Programming (GSGP) is a state-of-the-art machine learning method based on evolutionary computation. GSGP performs search operations directly at the level of program semantics, which can be done more efficiently…
Gaussian processes (GPs) are a widely used regression tool, but the cubic complexity of exact solvers limits their scalability. To address this challenge, we extend the GPRat library by incorporating a fully GPU-resident GP prediction…