English

A pilgrimage to gravity on GPUs

Instrumentation and Methods for Astrophysics 2015-06-04 v1

Abstract

In this short review we present the developments over the last 5 decades that have led to the use of Graphics Processing Units (GPUs) for astrophysical simulations. Since the introduction of NVIDIA's Compute Unified Device Architecture (CUDA) in 2007 the GPU has become a valuable tool for N-body simulations and is so popular these days that almost all papers about high precision N-body simulations use methods that are accelerated by GPUs. With the GPU hardware becoming more advanced and being used for more advanced algorithms like gravitational tree-codes we see a bright future for GPU like hardware in computational astrophysics.

Keywords

Cite

@article{arxiv.1204.3106,
  title  = {A pilgrimage to gravity on GPUs},
  author = {Jeroen Bédorf and Simon Portegies Zwart},
  journal= {arXiv preprint arXiv:1204.3106},
  year   = {2015}
}

Comments

To appear in: European Physical Journal "Special Topics" : "Computer Simulations on Graphics Processing Units" . 18 pages, 8 figures

R2 v1 2026-06-21T20:49:17.948Z