Related papers: LayerAnimate: Layer-level Control for Animation
Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We…
Layers have become indispensable tools for professional artists, allowing them to build a hierarchical structure that enables independent control over individual visual elements. In this paper, we propose LayeringDiff, a novel pipeline for…
Revolutionary advancements in text-to-image models have unlocked new dimensions for sophisticated content creation, such as text-conditioned image editing, enabling the modification of existing images based on textual guidance. This…
Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…
Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing…
This paper introduces EasyAnimate, an efficient and high quality video generation framework that leverages diffusion transformers to achieve high-quality video production, encompassing data processing, model training, and end-to-end…
Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…
Text-guided image editing has recently experienced rapid development. However, simultaneously performing multiple editing actions on a single image, such as background replacement and specific subject attribute changes, while maintaining…
Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…
Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime…
Human brain is continuously inundated with the multisensory information and their complex interactions coming from the outside world at any given moment. Such information is automatically analyzed by binding or segregating in our brain.…
We present LayerDiffuse, an approach enabling large-scale pretrained latent diffusion models to generate transparent images. The method allows generation of single transparent images or of multiple transparent layers. The method learns a…
Generating high-quality cartoon animations multimodal control is challenging due to the complexity of non-human characters, stylistically diverse motions and fine-grained emotions. There is a huge domain gap between real-world videos and…
Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…
Layered image assets are widely used in real-world creative workflows, enabling non-destructive iteration and flexible re-composition. Recent advances in layered image generation and decomposition synthesize or recover layered…
We propose a diffusion model-based approach, FloAtControlNet to generate cinemagraphs composed of animations of human clothing. We focus on human clothing like dresses, skirts and pants. The input to our model is a text prompt depicting the…
For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…
Recently, how to achieve precise image editing has attracted increasing attention, especially given the remarkable success of text-to-image generation models. To unify various spatial-aware image editing abilities into one framework, we…
Images can be viewed as layered compositions, foreground objects over background, with potential occlusions. This layered representation enables independent editing of elements, offering greater flexibility for content creation. Despite the…
Despite their impressive visual fidelity, existing personalized image generators lack interactive control over spatial composition and scale poorly to multiple humans. To address these limitations, we present LayerComposer, an interactive…