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In interconnection networks, matching preclusion is a measure of robustness when there is a link failure. Let $G$ be a graph of even order. The matching preclusion number $mp(G)$ is defined as the minimum number of edges whose deletion…

Combinatorics · Mathematics 2015-02-06 Qiuli Li , Jinghua He , Heping Zhang

We investigate the rank of random (symmetric) sparse matrices. Our main finding is that with high probability, any dependency that occurs in such a matrix is formed by a set of few rows that contains an overwhelming number of zeros. This…

Probability · Mathematics 2007-11-20 Kevin P. Costello , Van Vu

This paper examines the problem of ranking a collection of objects using pairwise comparisons (rankings of two objects). In general, the ranking of $n$ objects can be identified by standard sorting methods using $n log_2 n$ pairwise…

Machine Learning · Computer Science 2011-12-13 Kevin G. Jamieson , Robert D. Nowak

Let $N_n=\{1,2,...,n\}$. Elements are drawn from the set $N_n$ with replacement, assuming that each element has probability $1/n$ of being drawn. We determine the limiting distributions for the waiting time until the given portion of pairs…

Statistics Theory · Mathematics 2008-12-18 Pavle Mladenović

In this paper we study random orderings of the integers with a certain invariance property. We describe all such orders in a simple way. We define and represent random shuffles of a countable set of labels and then give an interpretation of…

Probability · Mathematics 2007-05-23 Saul Jacka , Jon Warren

A coloring of a graph is an assignment of colors to its vertices such that adjacent vertices have different colors. Two colorings are equivalent if they induce the same partition of the vertex set into color classes. Let $\mathcal{A}(G)$ be…

Combinatorics · Mathematics 2024-03-11 Alain Hertz , Hadrien Mélot , Sébastien Bonte , Gauvain Devillez , Pierre Hauweele

We consider the urn setting with two different objects, ``good'' and ``bad'', and analyze the number of draws without replacement until a good object is picked. Although the expected number of draws for this setting is a standard textbook…

Probability · Mathematics 2014-04-07 John Ahlgren

Mechanical shufflers used in many casinos employ a card shuffling scheme called \emph{shelf shuffling}. In a single-shelf shuffling, cards arrive sequentially, and each incoming card is independently placed on the top or the bottom of a…

Probability · Mathematics 2026-02-10 Raghavendra Tripathi

We consider new types of perfect shuffles wherein a deck is split in half, one half of the deck is "reversed", and then the cards are interlaced. Flip shuffles are when the reversal comes from flipping the half over so that we also need to…

Combinatorics · Mathematics 2014-12-31 Steve Butler , Persi Diaconis , Ron Graham

There are 134,459 distinct initial hands at the video poker game Jacks or Better, taking suit exchangeability into account. A computer program can determine the optimal strategy (i.e., which cards to hold) for each such hand, but a complete…

Optimization and Control · Mathematics 2020-02-24 S. N. Ethier , John Jungtae Kim , Jiyeon Lee

A spectral characterization of the matching number (the size of a maximum matching) of a graph is given. More precisely, it is shown that the graphs G of order n whose matching number is k are precisely those graphs with the maximum skew…

Combinatorics · Mathematics 2016-02-12 Keivan Hassani Monfared , Sudipta Mallik

The Card-Cyclic-to-Random shuffle on $n$ cards is defined as follows: at time $t$ remove the card with label $t$ mod $n$ and randomly reinsert it back into the deck. Pinsky introduced this shuffle and asked how many steps are needed to mix…

Probability · Mathematics 2012-07-17 Ben Morris , Weiyang Ning , Yuval Peres

We revisit the problem of designing optimal, individually rational matching mechanisms (in a general sense, allowing for cycles in directed graphs), where each player --- who is associated with a subset of vertices --- matches as many of…

Data Structures and Algorithms · Computer Science 2016-09-15 Avrim Blum , Ioannis Caragiannis , Nika Haghtalab , Ariel D. Procaccia , Eviatar B. Procaccia , Rohit Vaish

Assume that $n = 2k$ potential roommates each have an ordered preference of the $n-1$ others. A stable matching is a perfect matching of the $n$ roommates in which no two unmatched people prefer each other to their matched partners. In…

Combinatorics · Mathematics 2026-01-13 Byron Chin , Marcus Michelen

A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

Computer Science and Game Theory · Computer Science 2021-05-04 Han Xiao , Qizhi Fang

Let G = (A U P, E) be a bipartite graph where A denotes a set of agents, P denotes a set of posts and ranks on the edges denote preferences of the agents over posts. A matching M in G is rank-maximal if it matches the maximum number of…

Data Structures and Algorithms · Computer Science 2014-09-18 Pratik Ghoshal , Meghana Nasre , Prajakta Nimbhorkar

Standard perfect shuffles involve splitting a deck of $2n$ cards into two stacks and interlacing the cards from the stacks. There are two ways that this interlacing can be done, commonly referred to as an in shuffle and an out shuffle,…

Combinatorics · Mathematics 2022-03-09 Samuel Johnson , Lakshman Manny , Cornelia A. Van Cott , QiYu Zhang

An edge-colouring of a graph $G$ is said to be colour-balanced if there are equally many edges of each available colour. We are interested in finding a colour-balanced perfect matching within a colour-balanced clique $K_{2nk}$ with a…

Combinatorics · Mathematics 2024-10-11 Lawrence Hollom

For a given graph, the unlabeled subgraphs $G-v$ are called the cards of $G$ and the deck of $G$ is the multiset $\{G-v: v \in V(G)\}$. Wendy Myrvold [Ars Combinatoria, 1989] showed that a non-connected graph and a connected graph both on…

Combinatorics · Mathematics 2023-12-19 Gabriëlle Zwaneveld

We study popular matchings in three classical settings: the house allocation problem, the marriage problem, and the roommates problem. In the popular matching problem, (a subset of) the vertices in a graph have preference orderings over…

Computer Science and Game Theory · Computer Science 2025-09-30 Frank Connor , Louis-Roy Langevin , Ndiamé Ndiaye , Agnès Totschnig , Rohit Vasishta , Adrian Vetta
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