Related papers: Col is PSPACE-complete on Triangular Grids
Online computation is a concept to model uncertainty where not all information on a problem instance is known in advance. An online algorithm receives requests which reveal the instance piecewise and has to respond with irrevocable…
The reachability problem in cooperating systems is known to be PSPACE-complete. We show here that this problem remains PSPACE-complete when we restrict the communication structure between the subsystems in various ways. For this purpose we…
The 'exact subgraph' approach was recently introduced as a hierarchical scheme to get increasingly tight semidefinite programming relaxations of several NP-hard graph optimization problems. Solving these relaxations is a computational…
We settle two long-standing complexity-theoretical questions-open since 1981 and 1993-in combinatorial game theory (CGT). We prove that the Grundy value (a.k.a. nim-value, or nimber) of Undirected Geography is PSPACE-complete to compute.…
We prove that it is $\#\mathsf{P}$-complete to count the triangulations of a (non-simple) polygon.
For every graph $H$, there exists a polynomial-time algorithm deciding if a planar input graph $G$ can be contracted to~$H$. However, the degree of the polynomial depends on the size of $H$. In this paper, we identify a class of graphs…
In this paper, we identify a new family of $e$-positive graphs, called the trinacria graphs $T_{(b+2)b2}$, thereby providing a partial answer to Stanley's question on which graphs are $e$-positive. The trinacria graph $T_{abc}$ is the graph…
We study routing games where every agent sequentially decides her next edge when she obtains the green light at each vertex. Because every edge only has capacity to let out one agent per round, an edge acts as a FIFO waiting queue that…
Amazons is a board game which combines elements of Chess and Go. It has become popular in recent years, and has served as a useful platform for both game-theoretic study and AI games research. Buro showed that simple Amazons endgames are…
We sharpen the result that polarity and monopolarity are NP-complete problems by showing that they remain NP-complete if the input graph is restricted to be a $3$-colourable comparability graph. We start by presenting a construction…
We consider problems of finding a maximum size/weight $t$-matching without forbidden subgraphs in an undirected graph $G$ with the maximum degree bounded by $t+1$, where $t$ is an integer greater than $2$. Depending on the variant forbidden…
By using a selective filtration argument, we prove that the satisfiability problem of the unimodal logic of density is in $EXPTIME$. By using a tableau-like approach, we prove that the satisfiability problem of the bimodal logic of weak…
We prove that every triangle-free graph of tree-width t has chromatic number at most ceil((t + 3)/2), and demonstrate that this bound is tight. The argument also establishes a connection between coloring graphs of tree-width t and on-line…
An edge clique cover of a graph is a set of cliques that covers all edges of the graph. We generalize this concept to "$K_t$ clique cover", i.e. a set of cliques that covers all complete subgraphs on $t$ vertices of the graph, for every $t…
The complexity of the graph isomorphism problem for trapezoid graphs has been open over a decade. This paper shows that the problem is GI-complete. More precisely, we show that the graph isomorphism problem is GI-complete for comparability…
We study the complexity of S-adic sequences corresponding to a family of 216 multi-dimensional continued fractions maps, called Triangle Partition maps (TRIP maps), with an emphasis on those with low upper bounds on complexity. Our main…
The scramble number of a graph is an invariant recently developed to aid in the study of divisorial gonality. In this paper we prove that scramble number is NP-hard to compute, also providing a proof that computing gonality is NP-hard even…
We study the problem of transforming one list (vertex) coloring of a graph into another list coloring by changing only one vertex color assignment at a time, while at all times maintaining a list coloring, given a list of allowed colors for…
The mapping class group of a closed surface of genus $g$ is an extension of the Torelli group by the symplectic group. This leads to two natural problems: (a) compute (stably) the symplectic decomposition of the lower central series of the…
The methods used to establish PSPACE-bounds for modal logics can roughly be grouped into two classes: syntax driven methods establish that exhaustive proof search can be performed in polynomial space whereas semantic approaches directly…