Related papers: An Optimal Algorithm for Half-plane Hitting Set
Given a set $P$ of $n$ weighted points and a set $H$ of $n$ half-planes in the plane, the hitting set problem is to compute a subset $P'$ of points from $P$ such that each half-plane contains at least one point from $P'$ and the total…
Given in the plane a set of points and a set of halfplanes, we consider the problem of computing a smallest subset of halfplanes whose union covers all points. In this paper, we present an $O(n^{4/3}\log^{5/3}n\log^{O(1)}\log n)$-time…
Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…
We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…
In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…
Given a set of $m$ points and a set of $n$ lines in the plane, we consider the problem of computing the faces of the arrangement of the lines that contain at least one point. In this paper, we present an $O(m^{2/3}n^{2/3}+(n+m)\log n)$ time…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We are given a set $P$ of $n$ points in the plane, and a sequence of axis-aligned squares that arrive in an online fashion. The online hitting set problem consists of maintaining, by adding new points if necessary, a set $H\subseteq P$ that…
A bottleneck plane perfect matching of a set of $n$ points in $\mathbb{R}^2$ is defined to be a perfect non-crossing matching that minimizes the length of the longest edge; the length of this longest edge is known as {\em bottleneck}. The…
We consider the planar Euclidean two-center problem in which given $n$ points in the plane we are to find two congruent disks of the smallest radius covering the points. We present a deterministic $O(n \log n)$-time algorithm for the case…
We present algorithms for the online minimum hitting set problem in geometric range spaces: given a set $P$ of $n$ points in the plane and a sequence of geometric objects that arrive one-by-one, we need to maintain a hitting set at all…
Given a set $P$ of $n$ weighted points and a set $S$ of $m$ disks in the plane, the hitting set problem is to compute a subset $P'$ of points of $P$ such that each disk contains at least one point of $P'$ and the total weight of all points…
The hitting set problem is one of the fundamental problems in combinatorial optimization and is well-studied in offline setup. We consider the online hitting set problem, where only the set of points is known in advance, and objects are…
We consider the problem of finding \textit{semi-matching} in bipartite graphs which is also extensively studied under various names in the scheduling literature. We give faster algorithms for both weighted and unweighted case. For the…
We revisit Hopcroft's problem and related fundamental problems about geometric range searching. Given $n$ points and $n$ lines in the plane, we show how to count the number of point-line incidence pairs or the number of point-above-line…
We study the Euclidean minimum weight perfect matching problem for $n$ points in the plane. It is known that any deterministic approximation algorithm whose approximation ratio depends only on $n$ requires at least $\Omega(n \log n)$ time.…
Given a set $P$ of $n$ points and a set $S$ of $n$ weighted disks in the plane, the disk coverage problem is to compute a subset of disks of smallest total weight such that the union of the disks in the subset covers all points of $P$. The…
Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…