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Approximating the Bottleneck Plane Perfect Matching of a Point Set

Computational Geometry 2015-08-25 v3

Abstract

A bottleneck plane perfect matching of a set of nn points in R2\mathbb{R}^2 is defined to be a perfect non-crossing matching that minimizes the length of the longest edge; the length of this longest edge is known as {\em bottleneck}. The problem of computing a bottleneck plane perfect matching has been proved to be NP-hard. We present an algorithm that computes a bottleneck plane matching of size at least n5\frac{n}{5} in O(nlog2n)O(n \log^2 n)-time. Then we extend our idea toward an O(nlogn)O(n\log n)-time approximation algorithm which computes a plane matching of size at least 2n5\frac{2n}{5} whose edges have length at most 2+3\sqrt{2}+\sqrt{3} times the bottleneck.

Keywords

Cite

@article{arxiv.1311.5197,
  title  = {Approximating the Bottleneck Plane Perfect Matching of a Point Set},
  author = {A. Karim Abu-Affash and Ahmad Biniaz and Paz Carmi and Anil Maheshwari and Michiel Smid},
  journal= {arXiv preprint arXiv:1311.5197},
  year   = {2015}
}

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19 pages