Approximating the Bottleneck Plane Perfect Matching of a Point Set
Computational Geometry
2015-08-25 v3
Abstract
A bottleneck plane perfect matching of a set of points in is defined to be a perfect non-crossing matching that minimizes the length of the longest edge; the length of this longest edge is known as {\em bottleneck}. The problem of computing a bottleneck plane perfect matching has been proved to be NP-hard. We present an algorithm that computes a bottleneck plane matching of size at least in -time. Then we extend our idea toward an -time approximation algorithm which computes a plane matching of size at least whose edges have length at most times the bottleneck.
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Cite
@article{arxiv.1311.5197,
title = {Approximating the Bottleneck Plane Perfect Matching of a Point Set},
author = {A. Karim Abu-Affash and Ahmad Biniaz and Paz Carmi and Anil Maheshwari and Michiel Smid},
journal= {arXiv preprint arXiv:1311.5197},
year = {2015}
}
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19 pages