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Graphical User Interface (GUI) agents have gained substantial attention due to their impressive capabilities to complete tasks through multiple interactions within GUI environments. However, existing agents primarily focus on enhancing the…

Computation and Language · Computer Science 2025-05-28 Qinzhuo Wu , Pengzhi Gao , Wei Liu , Jian Luan

This paper introduces a new generative deep learning network for human motion synthesis and control. Our key idea is to combine recurrent neural networks (RNNs) and adversarial training for human motion modeling. We first describe an…

Graphics · Computer Science 2018-06-25 Zhiyong Wang , Jinxiang Chai , Shihong Xia

Datasets are essential for training and testing vehicle perception algorithms. However, the collection and annotation of real-world images is time-consuming and expensive. Driving simulators offer a solution by automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Haonan Zhao , Yiting Wang , Thomas Bashford-Rogers , Valentina Donzella , Kurt Debattista

We present a novel approach to automatically generate non-trivial task-specific synthetic datasets for hallucination detection. Our approach features a two-step generation-selection pipeline, using hallucination pattern guidance and a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Yong Xie , Karan Aggarwal , Aitzaz Ahmad , Stephen Lau

Simulation is increasingly being used for generating large labelled datasets in many machine learning problems. Recent methods have focused on adjusting simulator parameters with the goal of maximising accuracy on a validation task, usually…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Harkirat Singh Behl , Atılım Güneş Baydin , Ran Gal , Philip H. S. Torr , Vibhav Vineet

Human-Scene Interaction (HSI) seeks to generate realistic human behaviors within complex environments, yet it faces significant challenges in handling long-horizon, high-level tasks and generalizing to unseen scenes. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Lingzhou Mu , Qiang Wang , Fan Jiang , Mengchao Wang , Yaqi Fan , Mu Xu , Kai Zhang

We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Luke Rivard , Sun Sun , Hongyu Guo , Wenhu Chen , Yuntian Deng

Artificial Intelligence (AI) research often aims to develop models that can generalize reliably across complex datasets, yet this remains challenging in fields where data is scarce, intricate, or inaccessible. This paper introduces a novel…

Machine Learning · Computer Science 2024-12-20 Mohammad Zbeeb , Mohammad Ghorayeb , Mariam Salman

In modern air traffic management, generating synthetic flight trajectories has emerged as a promising solution for addressing data scarcity, protecting sensitive information, and supporting large-scale analyses. In this paper, we propose a…

Machine Learning · Computer Science 2025-04-15 Abdulmajid Murad , Massimiliano Ruocco

Generative Adversarial Networks (GANs) have become exceedingly popular in a wide range of data-driven research fields, due in part to their success in image generation. Their ability to generate new samples, often from only a small amount…

Computation and Language · Computer Science 2019-03-19 Thomas Wiest , Nicholas Cummins , Alice Baird , Simone Hantke , Judith Dineley , Björn Schuller

Object detection is the key technique to a number of Computer Vision applications, but it often requires large amounts of annotated data to achieve decent results. Moreover, for pedestrian detection specifically, the collected data might…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Daria Reshetova , Guanhang Wu , Marcel Puyat , Chunhui Gu , Huizhong Chen

Recent advancements in driving world models enable controllable generation of high-quality RGB videos or multimodal videos. Existing methods primarily focus on metrics related to generation quality and controllability. However, they often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Kai Zeng , Zhanqian Wu , Kaixin Xiong , Xiaobao Wei , Xiangyu Guo , Zhenxin Zhu , Kalok Ho , Lijun Zhou , Bohan Zeng , Ming Lu , Haiyang Sun , Bing Wang , Guang Chen , Hangjun Ye , Wentao Zhang

In this paper, we propose a novel cascaded diffusion-based generative framework for text-driven human motion synthesis, which exploits a strategy named GradUally Enriching SyntheSis (GUESS as its abbreviation). The strategy sets up…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Xuehao Gao , Yang Yang , Zhenyu Xie , Shaoyi Du , Zhongqian Sun , Yang Wu

Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ekim Yurtsever , Dongfang Yang , Ibrahim Mert Koc , Keith A. Redmill

We propose a unified deep learning framework for the generation and analysis of driving scenario trajectories, and validate its effectiveness in a principled way. To model and generate scenarios of trajectories with different lengths, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Andreas Demetriou , Henrik Alfsvåg , Sadegh Rahrovani , Morteza Haghir Chehreghani

This paper investigates an open research task of text-to-image synthesis for automatically generating or manipulating images from text descriptions. Prevailing methods mainly use the text as conditions for GAN generation, and train…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Hao Wang , Guosheng Lin , Steven C. H. Hoi , Chunyan Miao

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…

Computational Geometry · Computer Science 2018-08-28 Ron Slossberg , Gil Shamai , Ron Kimmel

GUI agents that interact with graphical interfaces on behalf of users represent a promising direction for practical AI assistants. However, training such agents is hindered by the scarcity of suitable environments. We present InfiniteWeb, a…

Computation and Language · Computer Science 2026-01-09 Ziyun Zhang , Zezhou Wang , Xiaoyi Zhang , Zongyu Guo , Jiahao Li , Bin Li , Yan Lu

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Over the past few years there has been major progress in the field of synthetic data generation using simulation based techniques. These methods use high-end graphics engines and physics-based ray-tracing rendering in order to represent the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Paul Yudkin , Eli Friedman , Orly Zvitia , Gil Elbaz