Related papers: Temporal Explorability Games
Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…
Classic reachability games on graphs are zero-sum games, where the goal of one player, Eve, is to visit a vertex from a given target set, and that of other player, Adam, is to prevent this. Generalised reachability games, studied by…
Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…
Graph Exploration problems ask a searcher to explore an unknown environment. The environment is modeled as a graph, where the searcher needs to visit each vertex beginning at some vertex. Treasure Hunt problems are a variation of Graph…
A temporal graph is a graph in which the edge set can change from one time step to the next. The temporal graph exploration problem TEXP is the problem of computing a foremost exploration schedule for a temporal graph, i.e., a temporal walk…
Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…
Reachability and other path-based measures on temporal graphs can be used to understand spread of infection, information, and people in modelled systems. Due to delays and errors in reporting, temporal graphs derived from data are unlikely…
A temporal graph is a graph whose edges only appear at certain points in time. Reachability in these graphs is defined in terms of paths that traverse the edges in chronological order (temporal paths). This form of reachability is neither…
A temporal graph is a graph whose edges appear at certain points in time. These graphs are temporally connected (in class TC) if all vertices can reach each other by temporal paths (traversing the edges in chronological order). Reachability…
Dynamic networks are a complex subject. Not only do they inherit the complexity of static networks (as a particular case); they are also sensitive to definitional subtleties that are a frequent source of confusion and incomparability of…
A temporal graph is a graph in which edges are assigned a time label. Two nodes u and v of a temporal graph are connected one to the other if there exists a path from u to v with increasing edge time labels. We consider the problem of…
In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…
Temporal graphs are graphs whose edges are only present at certain points in time. Reachability in these graphs relies on temporal paths, where edges are traversed chronologically. A temporal graph that offers all-pairs reachability is said…
Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between…
We investigate the computational complexity of separating two distinct vertices s and z by vertex deletion in a temporal graph. In a temporal graph, the vertex set is fixed but the edges have (discrete) time labels. Since the corresponding…
Temporal graphs (in which edges are active at specified times) are of particular relevance for spreading processes on graphs, e.g.~the spread of disease or dissemination of information. Motivated by real-world applications, modification of…
We consider the problem of assigning appearing times to the edges of a digraph in order to maximize the (average) temporal reachability between pairs of nodes. Motivated by the application to public transit networks, where edges cannot be…
An alternating graph is a directed graph whose vertex set is partitioned into two classes, existential and universal. This forms the basic arena for a plethora of infinite duration two-player games where Player~$\square$ and~$\ocircle$…
Temporal graphs are graphs with time-stamped edges. We study the problem of finding a small vertex set (the separator) with respect to two designated terminal vertices such that the removal of the set eliminates all temporal paths…
We study the computability and complexity of the exploration problem in a class of highly dynamic graphs: periodically varying (PV) graphs, where the edges exist only at some (unknown) times defined by the periodic movements of carriers.…