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Related papers: Temporal Explorability Games

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We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

We study the problem of deciding the winner of reachability switching games for zero-, one-, and two-player variants. Switching games provide a deterministic analogue of stochastic games. We show that the zero-player case is NL-hard, the…

Formal Languages and Automata Theory · Computer Science 2023-06-22 John Fearnley , Martin Gairing , Matthias Mnich , Rahul Savani

While a natural fit for modeling and understanding mobile networks, time-varying graphs remain poorly understood. Indeed, many of the usual concepts of static graphs have no obvious counterpart in time-varying ones. In this paper, we…

Networking and Internet Architecture · Computer Science 2012-08-01 John Whitbeck , Marcelo Dias de Amorim , Vania Conan , Jean-Loup Guillaume

In this paper we study the fixed-parameter tractability of the problem of deciding whether a given temporal graph admits a temporal walk that visits all vertices (temporal exploration) or, in some problem variants, a certain subset of the…

Data Structures and Algorithms · Computer Science 2022-12-06 Thomas Erlebach , Jakob T. Spooner

We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…

Data Structures and Algorithms · Computer Science 2026-05-18 Ivan Lahtin , Viktor Zamaraev

We address the problem of testing whether a given dynamic graph is temporally connected, {\it i.e} a temporal path (also called a {\em journey}) exists between all pairs of vertices. We consider a discrete version of the problem, where the…

Data Structures and Algorithms · Computer Science 2014-08-06 Matthieu Barjon , Arnaud Casteigts , Serge Chaumette , Colette Johnen , Yessin M. Neggaz

We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coalition of the first and second players against the third player is undecidable, we present a…

Logic in Computer Science · Computer Science 2014-04-23 Krishnendu Chatterjee , Laurent Doyen

We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…

Data Structures and Algorithms · Computer Science 2024-12-04 Suhas Thejaswi , Juho Lauri , Aristides Gionis

Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and the difficulty of the game is mainly related to performing actions on objects, such as pushing…

Artificial Intelligence · Computer Science 2023-10-03 Miquel Bofill , Cristina Borralleras , Joan Espasa , Mateu Villaret

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

Computer Science and Game Theory · Computer Science 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard

We consider games played on the transtion graph of concurrent programs running under the Total Store Order (TSO) weak memory model. Games are frequently used to model the interaction between a system and its environment, in this case…

Computer Science and Game Theory · Computer Science 2024-06-05 Stephan Spengler

In this paper we study the problem of exploring a temporal graph (i.e. a graph that changes over time), in the fundamental case where the underlying static graph is a star. The aim of the exploration problem in a temporal star is to find a…

Computational Complexity · Computer Science 2018-05-15 Eleni C. Akrida , George B. Mertzios , Paul G. Spirakis

We consider games played on the transition graph of concurrent programs running under the Total Store Order (TSO) weak memory model. Games are frequently used to model the interaction between a system and its environment, in this case…

Logic in Computer Science · Computer Science 2024-11-05 Stephan Spengler

A temporal graph $\mathcal{G}=(G,\lambda)$ can be represented by an underlying graph $G=(V,E)$ together with a function $\lambda$ that assigns to each edge $e\in E$ the set of time steps during which $e$ is present. The reachability graph…

Computational Complexity · Computer Science 2025-03-21 Thomas Erlebach , Othon Michail , Nils Morawietz

We consider combinatorial avoidance and achievement games based on graph Ramsey theory: The players take turns in coloring still uncolored edges of a graph G, each player being assigned a distinct color, choosing one edge per move. In…

Computational Complexity · Computer Science 2007-05-23 Wolfgang Slany

Network properties govern the rate and extent of spreading processes on networks, from simple contagions to complex cascades. Recent advances have extended the study of spreading processes from static networks to temporal networks, where…

Physics and Society · Physics 2019-11-05 Eun Lee , James Moody , Peter J. Mucha

In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…

Discrete Mathematics · Computer Science 2015-06-02 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

We investigate the computational complexity of finding temporally disjoint paths or walks in temporal graphs. There, the edge set changes over discrete time steps and a temporal path (resp. walk) uses edges that appear at monotonically…

Data Structures and Algorithms · Computer Science 2021-05-25 Nina Klobas , George B. Mertzios , Hendrik Molter , Rolf Niedermeier , Philipp Zschoche

Temporal graphs are graphs where the edge set can change in each time step, and the vertex set stays the same. Exploration of temporal graphs whose snapshot in each time step is a connected graph, called connected temporal graphs, has been…

Data Structures and Algorithms · Computer Science 2024-07-19 Konstantinos Dogeas , Thomas Erlebach , Frank Kammer , Johannes Meintrup , William K. Moses

Temporal graphs arise when modeling interactions that evolve over time. They usually come in several flavors, depending on the number of parameters used to describe the temporal aspects of the interactions: time of appearance, duration,…

Data Structures and Algorithms · Computer Science 2026-01-26 Guillaume Aubian , Filippo Brunelli , Feodor F Dragan , Guillaume Ducoffe , Michel Habib , Allen Ibiapina , Laurent Viennot