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Related papers: AniDoc: Animation Creation Made Easier

200 papers

Animated movies are captivating for their unique character designs and imaginative storytelling, yet they pose significant challenges for existing recognition systems. Unlike the consistent visual patterns detected by conventional face…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Zhongrui Gui , Junyu Xie , Tengda Han , Weidi Xie , Andrew Zisserman

Animation has gained significant interest in the recent film and TV industry. Despite the success of advanced video generation models like Sora, Kling, and CogVideoX in generating natural videos, they lack the same effectiveness in handling…

Text-to-motion generation, which translates textual descriptions into human motions, faces the challenge that users often struggle to precisely convey their intended motions through text alone. To address this issue, this paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Tao Wang , Lei Jin , Zhihua Wu , Qiaozhi He , Jiaming Chu , Yu Cheng , Junliang Xing , Jian Zhao , Shuicheng Yan , Li Wang

Hand-drawn 2D animation workflow is typically initiated with the creation of sketch keyframes. Subsequent manual inbetweens are crafted for smoothness, which is a labor-intensive process and the prospect of automatic animation sketch…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Jiaming Shen , Kun Hu , Wei Bao , Chang Wen Chen , Zhiyong Wang

Recent advances in world models have greatly enhanced interactive environment simulation. Existing methods mainly fall into two categories: (1) static world generation models, which construct 3D environments without active agents, and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yitong Wang , Fangyun Wei , Hongyang Zhang , Bo Dai , Yan Lu

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production…

Graphics · Computer Science 2026-05-05 Anton Raël , Julien Boucher , Antoine Lhermitte

People often create art by following an artistic workflow involving multiple stages that inform the overall design. If an artist wishes to modify an earlier decision, significant work may be required to propagate this new decision forward…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Hung-Yu Tseng , Matthew Fisher , Jingwan Lu , Yijun Li , Vladimir Kim , Ming-Hsuan Yang

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation components, involving…

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

A hallmark of human intelligence is the ability to create complex artifacts through structured multi-step processes. Generating procedural tutorials with AI is a longstanding but challenging goal, facing three key obstacles: (1) scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Yiren Song , Cheng Liu , Mike Zheng Shou

We present a novel task: text-to-3D sketch animation, which aims to bring freeform sketches to life in dynamic 3D space. Unlike prior works focused on photorealistic content generation, we target sparse, stylized, and view-consistent 3D…

Graphics · Computer Science 2025-10-30 Hao Chen , Jiaqi Wang , Yonggang Qi , Ke Li , Kaiyue Pang , Yi-Zhe Song

Sketch colorization plays an important role in animation and digital illustration production tasks. However, existing methods still meet problems in that text-guided methods fail to provide accurate color and style reference, hint-guided…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Dingkun Yan , Xinrui Wang , Zhuoru Li , Suguru Saito , Yusuke Iwasawa , Yutaka Matsuo , Jiaxian Guo

Generating high-quality cartoon animations multimodal control is challenging due to the complexity of non-human characters, stylistically diverse motions and fine-grained emotions. There is a huge domain gap between real-world videos and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Shuolin Xu , Bingyuan Wang , Zeyu Cai , Fangteng Fu , Yue Ma , Tongyi Lee , Hongchuan Yu , Zeyu Wang

Creating animation takes time, effort, and technical expertise. To help novices with animation, we present LogoMotion, an AI code generation approach that helps users create semantically meaningful animation for logos. LogoMotion…

Human-Computer Interaction · Computer Science 2025-02-25 Vivian Liu , Rubaiat Habib Kazi , Li-Yi Wei , Matthew Fisher , Timothy Langlois , Seth Walker , Lydia Chilton

Sketch animation has emerged as a transformative technology, bridging art and science to create dynamic visual narratives across various fields such as entertainment, education, healthcare, and virtual reality. This survey explores recent…

Graphics · Computer Science 2026-02-27 Gaurav Rai , Ojaswa Sharma

Motion comics, a digital animation format that enhances comic book narratives, have wide applications in storytelling, education, and advertising. However, their creation poses significant challenges for amateur creators, primarily due to…

Human-Computer Interaction · Computer Science 2025-03-13 Longfei Chen , Shengxin Li , Ziang Li , Quan Li

Greyscale image colorization for applications in image restoration has seen significant improvements in recent years. Many of these techniques that use learning-based methods struggle to effectively colorize sparse inputs. With the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Harrish Thasarathan , Kamyar Nazeri , Mehran Ebrahimi

Diffusion models, as a type of generative model, have achieved impressive results in generating images and videos conditioned on textual conditions. However, the generation process of diffusion models involves denoising dozens of steps to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Hui Zhang , Zuxuan Wu , Zhen Xing , Jie Shao , Yu-Gang Jiang

The robot development process is divided into several stages, which create barriers to the exchange of information between these different stages. We advocate for an interactive lifecycle representation, extending from robot morphology…

Robotics · Computer Science 2023-12-20 Nuofan Qiu , Fang Wan , Chaoyang Song