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Recent generative image editing methods adopt layered representations to mitigate the entangled nature of raster images and improve controllability, typically relying on object-based segmentation. However, such strategies may fail to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Tianyu Zhang , Dongchi Li , Keiichi Sawada , Haoran Xie

Background: Because of the difficulties involved in learning and using 3D modeling and rendering software, many scientists hire programmers or animators to create models and animations. This both slows the discovery process and provides…

Graphics · Computer Science 2014-07-14 Shawn M. Waldon , Peter M. Thompson , Patrick J. Hahn , Russell M. Taylor

Cartoons are an important part of our entertainment culture. Though drawing a cartoon is not for everyone, creating it using an arrangement of basic geometric primitives that approximates that character is a fairly frequent technique in…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Simanta Deb Turja , Mohammad Imrul Jubair , Md. Shafiur Rahman , Md. Hasib Al Zadid , Mohtasim Hossain Shovon , Md. Faraz Kabir Khan

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Haiwei Xue , Xiangyang Luo , Zhanghao Hu , Xin Zhang , Xunzhi Xiang , Yuqin Dai , Jianzhuang Liu , Zhensong Zhang , Minglei Li , Jian Yang , Fei Ma , Zhiyong Wu , Changpeng Yang , Zonghong Dai , Fei Richard Yu

Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing anime generation video methods typically treat animation as a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxue Yang , Lue Fan , Zuzeng Lin , Feng Wang , Zhaoxiang Zhang

Concept designers in the entertainment industry create highly detailed, often imaginary environments for movies, games, and TV shows. Their early ideation phase requires intensive research, brainstorming, visual exploration, and combination…

Human-Computer Interaction · Computer Science 2025-02-21 Wen-Fan Wang , Chien-Ting Lu , Nil Ponsa Campanyà , Bing-Yu Chen , Mike Y. Chen

We introduce a new video synthesis task: synthesizing time lapse videos depicting how a given painting might have been created. Artists paint using unique combinations of brushes, strokes, and colors. There are often many possible ways to…

Graphics · Computer Science 2020-04-28 Amy Zhao , Guha Balakrishnan , Kathleen M. Lewis , Frédo Durand , John V. Guttag , Adrian V. Dalca

Long-term video understanding requires interpreting complex temporal events and reasoning over procedural activities. While instructional video corpora, like HowTo100M, offer rich resources for model training, they present significant…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Mingji Ge , Qirui Chen , Zeqian Li , Weidi Xie

This paper introduces SynthDoc, a novel synthetic document generation pipeline designed to enhance Visual Document Understanding (VDU) by generating high-quality, diverse datasets that include text, images, tables, and charts. Addressing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Chuanghao Ding , Xuejing Liu , Wei Tang , Juan Li , Xiaoliang Wang , Rui Zhao , Cam-Tu Nguyen , Fei Tan

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

Machine learning is transforming the video editing industry. Recent advances in computer vision have leveled-up video editing tasks such as intelligent reframing, rotoscoping, color grading, or applying digital makeups. However, most of the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Dawit Mureja Argaw , Fabian Caba Heilbron , Joon-Young Lee , Markus Woodson , In So Kweon

Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematography, Directors of Photography meticulously craft camera…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Mengchen Zhang , Tong Wu , Jing Tan , Ziwei Liu , Gordon Wetzstein , Dahua Lin

Document intelligence as a relatively new research topic supports many business applications. Its main task is to automatically read, understand, and analyze documents. However, due to the diversity of formats (invoices, reports, forms,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Zhenrong Zhang , Jiefeng Ma , Jun Du , Licheng Wang , Jianshu Zhang

We present PaintCopilot, a co-creative neural painting assistant that models painting as an open-ended autoregressive artistic behavior conditioned on evolving canvas states and prior brushstroke history, without requiring a target image.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yunge Wen , Yuancheng Shen , Paul Pu Liang

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

We present AnaMoDiff, a novel diffusion-based method for 2D motion analogies that is applied to raw, unannotated videos of articulated characters. Our goal is to accurately transfer motions from a 2D driving video onto a source character,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Maham Tanveer , Yizhi Wang , Ruiqi Wang , Nanxuan Zhao , Ali Mahdavi-Amiri , Hao Zhang

Most successful approaches to estimate the 6D pose of an object typically train a neural network by supervising the learning with annotated poses in real world images. These annotations are generally expensive to obtain and a common…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Juil Sock , Guillermo Garcia-Hernando , Anil Armagan , Tae-Kyun Kim

With the advance of text-to-image (T2I) diffusion models (e.g., Stable Diffusion) and corresponding personalization techniques such as DreamBooth and LoRA, everyone can manifest their imagination into high-quality images at an affordable…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Yuwei Guo , Ceyuan Yang , Anyi Rao , Zhengyang Liang , Yaohui Wang , Yu Qiao , Maneesh Agrawala , Dahua Lin , Bo Dai

Humans paint images incrementally: they plan a global layout, sketch a coarse draft, inspect, and refine details, and most importantly, each step is grounded in the evolving visual states. However, can unified multimodal models trained on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Lei Zhang , Junjiao Tian , Zhipeng Fan , Kunpeng Li , Jialiang Wang , Weifeng Chen , Markos Georgopoulos , Felix Juefei-Xu , Yuxiang Bao , Julian McAuley , Manling Li , Zecheng He
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